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4818 | ==27569== Memcheck, a memory error detector
==27569== Copyright (C) 2002-2009, and GNU GPL'd, by Julian Seward et al.
==27569== Using Valgrind-3.5.0 and LibVEX; rerun with -h for copyright info
==27569== Command: bin/circle 11115
==27569==
--27569-- Valgrind options:
--27569-- --leak-check=full
--27569-- --show-reachable=yes
--27569-- -v
--27569-- --track-origins=yes
--27569-- Contents of /proc/version:
--27569-- Linux version 2.6.24-19-xen (buildd@king) (gcc version 4.2.3 (Ubuntu 4.2.3-2ubuntu7)) #1 SMP Sat Jul 12 00:15:59 UTC 2008
--27569-- Arch and hwcaps: AMD64, amd64-sse3-cx16
--27569-- Page sizes: currently 4096, max supported 4096
--27569-- Valgrind library directory: /usr/local/lib/valgrind
--27569-- Reading syms from /home/cyber/CA.lev50/bin/circle (0x400000)
--27569-- Reading syms from /lib/ld-2.7.so (0x4000000)
--27569-- Reading debug info from /lib/ld-2.7.so ..
--27569-- .. CRC mismatch (computed fd7d1ffe wanted 17cc7b66)
--27569-- Reading debug info from /usr/lib/debug/lib/ld-2.7.so ..
--27569-- Reading syms from /usr/local/lib/valgrind/memcheck-amd64-linux (0x38000000)
--27569-- object doesn't have a dynamic symbol table
--27569-- Reading suppressions file: /usr/local/lib/valgrind/default.supp
--27569-- REDIR: 0x4015ea0 (strlen) redirected to 0x3803dff7 (vgPlain_amd64_linux_REDIR_FOR_strlen)
--27569-- Reading syms from /usr/local/lib/valgrind/vgpreload_core-amd64-linux.so (0x4a1f000)
--27569-- Reading syms from /usr/local/lib/valgrind/vgpreload_memcheck-amd64-linux.so (0x4c20000)
==27569== WARNING: new redirection conflicts with existing -- ignoring it
--27569-- new: 0x04015ea0 (strlen ) R-> 0x04c24260 strlen
--27569-- REDIR: 0x4015cc0 (index) redirected to 0x4c24020 (index)
--27569-- REDIR: 0x4015e70 (strcmp) redirected to 0x4c244d0 (strcmp)
--27569-- Reading syms from /lib/libcrypt-2.7.so (0x4e27000)
--27569-- Reading debug info from /lib/libcrypt-2.7.so ..
--27569-- .. CRC mismatch (computed f17bd312 wanted 8ca73583)
--27569-- Reading debug info from /usr/lib/debug/lib/libcrypt-2.7.so ..
--27569-- Reading syms from /lib/libc-2.7.so (0x505f000)
--27569-- Reading debug info from /lib/libc-2.7.so ..
--27569-- .. CRC mismatch (computed bed91adb wanted 5f03a3d5)
--27569-- Reading debug info from /usr/lib/debug/lib/libc-2.7.so ..
--27569-- REDIR: 0x50da460 (rindex) redirected to 0x4c23f40 (rindex)
--27569-- REDIR: 0x50d52d0 (malloc) redirected to 0x4c21fee (malloc)
--27569-- REDIR: 0x50dbcf0 (memcpy) redirected to 0x4c24560 (memcpy)
--27569-- REDIR: 0x50da050 (strlen) redirected to 0x4c24220 (strlen)
--27569-- REDIR: 0x50dca60 (strchrnul) redirected to 0x4c24f30 (strchrnul)
--27569-- REDIR: 0x50d6b90 (free) redirected to 0x4c22d2d (free)
--27569-- REDIR: 0x50dab70 (memchr) redirected to 0x4c24530 (memchr)
--27569-- REDIR: 0x50d9b20 (strcpy) redirected to 0x4c24280 (strcpy)
--27569-- REDIR: 0x50db3e0 (mempcpy) redirected to 0x4c25020 (mempcpy)
--27569-- REDIR: 0x50da3b0 (strncpy) redirected to 0x4c24340 (strncpy)
--27569-- REDIR: 0x50dc990 (rawmemchr) redirected to 0x4c24f50 (rawmemchr)
--27569-- REDIR: 0x50d9770 (strcat) redirected to 0x4c24040 (strcat)
--27569-- REDIR: 0xffffffffff600400 (???) redirected to 0x3803dfed (vgPlain_amd64_linux_REDIR_FOR_vtime)
--27569-- REDIR: 0x50d9ae0 (strcmp) redirected to 0x4c244a0 (strcmp)
--27569-- REDIR: 0x50da140 (strnlen) redirected to 0x4c241f0 (strnlen)
Feb 5 05:58:01 :: Loading configuration.
Feb 5 05:58:01 :: CyberASSAULT, Release 1.6.2
tbaMUD 3.60
Feb 5 05:58:01 :: Using lib as data directory.
Feb 5 05:58:01 :: Running game on port 11115.
Feb 5 05:58:01 :: Created killscript file
Feb 5 05:58:01 :: Finding player limit.
Feb 5 05:58:01 :: Setting player limit to 300 using rlimit.
Feb 5 05:58:01 :: Opening mother connection.
Feb 5 05:58:01 :: Binding to all IP interfaces on this host.
--27569-- REDIR: 0x50d4f70 (calloc) redirected to 0x4c23651 (calloc)
Feb 5 05:58:01 :: Boot db -- BEGIN.
Feb 5 05:58:01 :: Resetting the game time:
Feb 5 05:58:01 :: Current Gametime: 3H 14D 2M 62Y.
Feb 5 05:58:01 :: Reading news, credits, help, ihelp, bground, info & motds.
Feb 5 05:58:01 :: Loading psionic definitions.
Feb 5 05:58:01 :: Loading zone table.
Feb 5 05:58:01 :: 118 zones, 14160 bytes.
--27569-- REDIR: 0x50d9930 (index) redirected to 0x4c23fa0 (index)
Feb 5 05:58:04 :: Loading triggers and generating index.
Feb 5 05:58:07 :: Loading rooms.
Feb 5 05:58:09 :: 7146 rooms, 1143360 bytes.
Feb 5 05:58:48 :: Renumbering rooms.
Feb 5 05:58:48 :: Checking start rooms.
Feb 5 05:58:48 :: Loading mobs and generating index.
Feb 5 05:58:50 :: 1700 mobs, 54400 bytes in index, 6772800 bytes in prototypes.
Feb 5 05:58:59 :: Loading objs and generating index.
Feb 5 05:59:00 :: 2684 objs, 85888 bytes in index, 966240 bytes in prototypes.
Feb 5 05:59:04 :: SYSERR: Object #2948 (a love letter) is type NOTE and has extra description with same name. (letter lure bait love paper note)
Feb 5 05:59:04 :: SYSERR: Object #2948 (a love letter) is type NOTE and has extra description with same name. (letter lure bait love paper note)
Feb 5 05:59:04 :: SYSERR: Object #2948 (a love letter) is type NOTE and has extra description with same name. (letter lure bait love paper note)
Feb 5 05:59:04 :: SYSERR: Object #2948 (a love letter) is type NOTE and has extra description with same name. (letter lure bait love paper note)
Feb 5 05:59:04 :: SYSERR: Object #2948 (a love letter) is type NOTE and has extra description with same name. (letter lure bait love paper note)
Feb 5 05:59:04 :: SYSERR: Object #2948 (a love letter) is type NOTE and has extra description with same name. (letter lure bait love paper note)
Feb 5 05:59:04 :: SYSERR: Object #3000 (beer mug) doesn't have drink type as last keyword. (beer mug)
Feb 5 05:59:04 :: SYSERR: Object #3001 (a bottle) doesn't have drink type as last keyword. (beer bottle)
Feb 5 05:59:04 :: SYSERR: Object #3002 (brandy snifter) doesn't have drink type as last keyword. (brandy snifter)
Feb 5 05:59:04 :: SYSERR: Object #3003 (martini glass) doesn't have drink type as last keyword. (martini glass)
Feb 5 05:59:04 :: SYSERR: Object #3004 (shot glass) doesn't have drink type as last keyword. (glass)
Feb 5 05:59:04 :: SYSERR: Object #3029 (a bottle of purified water) doesn't have drink type as last keyword. (purified pure water bottle)
Feb 5 05:59:04 :: SYSERR: Object #3029 (a bottle of purified water) contains (40) more than maximum (1).
Feb 5 05:59:04 :: SYSERR: Object #3089 (an old fashioned dollar bill) is type NOTE and has extra description with same name. (dollar bill)
Feb 5 05:59:05 :: SYSERR: Object #3089 (an old fashioned dollar bill) is type NOTE and has extra description with same name. (dollar bill)
Feb 5 05:59:05 :: SYSERR: Object #4543 (a Bud Light) doesn't have drink type as last keyword. (light beer bud)
Feb 5 05:59:05 :: SYSERR: Object #4583 (a shot of horseradish vodka ) uses '!UNUSED!' psionic #67.
Feb 5 05:59:05 :: SYSERR: Object #4906 (a small cactus cup) doesn't have drink type as last keyword. (cactus)
Feb 5 05:59:06 :: SYSERR: Object #6013 (a barrel) doesn't have drink type as last keyword. (water barrel)
Feb 5 05:59:07 :: SYSERR: Object #8006 (embassy credentials) is type NOTE and has extra description with same name. (credentials)
Feb 5 05:59:07 :: SYSERR: Object #8034 (champagne bottle) doesn't have drink type as last keyword. (bottle champagne)
Feb 5 05:59:08 :: SYSERR: Object #10207 (Ike's Bottle of Whiskey) doesn't have drink type as last keyword. (bottle whiskey)
Feb 5 05:59:09 :: SYSERR: Object #14019 (an empty bottle) doesn't have drink type as last keyword. (empty bottle)
Feb 5 05:59:09 :: SYSERR: Object #14022 (a huge gulp) doesn't have drink type as last keyword. (gulp huge)
Feb 5 05:59:09 :: SYSERR: Object #14046 (a STOPPER weight belt) has negative weight (-100).
Feb 5 05:59:10 :: SYSERR: Object #15023 (a sign) is type NOTE and has extra description with same name. (sign)
Feb 5 05:59:10 :: SYSERR: Object #15129 (crisscrossed black leather gunbelts) has negative weight (-100).
Feb 5 05:59:11 :: SYSERR: Object #15392 (color codes) is type NOTE and has extra description with same name. (color codes)
Feb 5 05:59:11 :: SYSERR: Object #15392 (color codes) is type NOTE and has extra description with same name. (color codes)
Feb 5 05:59:11 :: SYSERR: Object #15505 (a can of soda) doesn't have drink type as last keyword. (A can of soda)
Feb 5 05:59:11 :: SYSERR: Object #21040 (a bottle of Tsin Tao) doesn't have drink type as last keyword. (tsin tao bottle)
Feb 5 05:59:11 :: SYSERR: Object #21042 (a glass of scotch) doesn't have drink type as last keyword. (glass scotch)
Feb 5 05:59:12 :: SYSERR: Object #21560 (@ya jack-o-lantern sign@n) is type NOTE and has extra description with same name. (jack-o-lantern sign station)
Feb 5 05:59:12 :: SYSERR: Object #21560 (@ya jack-o-lantern sign@n) is type NOTE and has extra description with same name. (jack-o-lantern sign station)
Feb 5 05:59:12 :: SYSERR: Object #21562 (a christmas letter) is type NOTE and has extra description with same name. (a christmas letter)
Feb 5 05:59:12 :: SYSERR: Object #21597 (Lola's letter of recommendation) is type NOTE and has extra description with same name. (letter mail piece document token quest lola note recommendation)
Feb 5 05:59:12 :: SYSERR: Object #21597 (Lola's letter of recommendation) is type NOTE and has extra description with same name. (letter mail piece document token quest lola note recommendation)
Feb 5 05:59:12 :: SYSERR: Object #21597 (Lola's letter of recommendation) is type NOTE and has extra description with same name. (letter mail piece document token quest lola note recommendation)
Feb 5 05:59:12 :: SYSERR: Object #21597 (Lola's letter of recommendation) is type NOTE and has extra description with same name. (letter mail piece document token quest lola note recommendation)
Feb 5 05:59:12 :: SYSERR: Object #21597 (Lola's letter of recommendation) is type NOTE and has extra description with same name. (letter mail piece document token quest lola note recommendation)
Feb 5 05:59:12 :: SYSERR: Object #21597 (Lola's letter of recommendation) is type NOTE and has extra description with same name. (letter mail piece document token quest lola note recommendation)
Feb 5 05:59:12 :: SYSERR: Object #21597 (Lola's letter of recommendation) is type NOTE and has extra description with same name. (letter mail piece document token quest lola note recommendation)
Feb 5 05:59:12 :: SYSERR: Object #21597 (Lola's letter of recommendation) is type NOTE and has extra description with same name. (letter mail piece document token quest lola note recommendation)
Feb 5 05:59:12 :: SYSERR: Object #21597 (Lola's letter of recommendation) is type NOTE and has extra description with same name. (letter mail piece document token quest lola note recommendation)
Feb 5 05:59:12 :: SYSERR: Object #22000 (a housing fee pamphlet) is type NOTE and has extra description with same name. (pamphlet)
Feb 5 05:59:12 :: SYSERR: Object #22043 (some mail) is type NOTE and has extra description with same name. (mail)
Feb 5 05:59:12 :: SYSERR: Object #22753 (@Wa @Rv@Wa@Rl@We@Rn@Wt@Ri@Rn@We@n) is type NOTE and has extra description with same name. (heart valentine )
Feb 5 05:59:12 :: SYSERR: Object #22753 (@Wa @Rv@Wa@Rl@We@Rn@Wt@Ri@Rn@We@n) is type NOTE and has extra description with same name. (heart valentine )
Feb 5 05:59:12 :: SYSERR: Object #22758 (a can) doesn't have drink type as last keyword. (a can)
Feb 5 05:59:12 :: SYSERR: Object #22759 (a bottle) doesn't have drink type as last keyword. (a bottle)
Feb 5 05:59:12 :: SYSERR: Object #22767 (a poster) is type NOTE and has extra description with same name. (poster)
Feb 5 05:59:12 :: SYSERR: Object #22795 (a 40oz of schlitz malt liquor) doesn't have drink type as last keyword. (a 40oz 40 bottle forty)
Feb 5 05:59:14 :: SYSERR: Object #24827 (a bathtub) doesn't have drink type as last keyword. (tub bath bathtub)
Feb 5 05:59:15 :: Renumbering zone table.
Feb 5 05:59:15 :: SYSERR: zone file: Invalid vnum 7279, cmd disabled
Feb 5 05:59:16 :: SYSERR: ...offending cmd: 'D' cmd in zone #72, line 5
Feb 5 05:59:16 :: SYSERR: zone file: Invalid vnum 7279, cmd disabled
Feb 5 05:59:16 :: SYSERR: ...offending cmd: 'M' cmd in zone #72, line 6
Feb 5 05:59:16 :: Loading shops.
Feb 5 05:59:18 :: Loading quests.
Feb 5 05:59:18 :: 161 entries, 20608 bytes.
Feb 5 05:59:19 :: Loading help entries.
Feb 5 05:59:19 :: 1812 entries, 57984 bytes.
Feb 5 05:59:35 :: Generating player index.
Feb 5 05:59:36 :: Loading fight messages.
Feb 5 05:59:36 :: Loading social messages.
Feb 5 05:59:36 :: Social table contains 734 socials.
Feb 5 05:59:41 :: Building command list.
Feb 5 05:59:41 :: Command info rebuilt, 1109 total commands.
Feb 5 05:59:41 :: Assigning function pointers:
Feb 5 05:59:41 :: Mobiles.
Feb 5 05:59:41 :: Shopkeepers.
Feb 5 05:59:41 :: Objects.
Feb 5 05:59:41 :: Rooms.
Feb 5 05:59:41 :: Questmasters.
Feb 5 05:59:41 :: Psionics.
Feb 5 05:59:41 :: Skills.
Feb 5 05:59:41 :: Sorting command list.
Feb 5 05:59:41 :: Sorting psionics and skills.
==27569== Invalid write of size 4
==27569== at 0x4E66E8: sort_psionics (spec_procs.c:295)
==27569== by 0x45C00F: boot_db (db.c:809)
==27569== by 0x453C9A: init_game (comm.c:557)
==27569== by 0x4536E2: main (comm.c:395)
==27569== Address 0x6c30b60 is 0 bytes after a block of size 368 alloc'd
==27569== at 0x4C236F5: calloc (vg_replace_malloc.c:418)
==27569== by 0x4E66D2: sort_psionics (spec_procs.c:290)
==27569== by 0x45C00F: boot_db (db.c:809)
==27569== by 0x453C9A: init_game (comm.c:557)
==27569== by 0x4536E2: main (comm.c:395)
==27569==
==27569== Invalid write of size 4
==27569== at 0x4E6748: sort_skills (spec_procs.c:310)
==27569== by 0x45C014: boot_db (db.c:810)
==27569== by 0x453C9A: init_game (comm.c:557)
==27569== by 0x4536E2: main (comm.c:395)
==27569== Address 0x6c30c28 is 0 bytes after a block of size 136 alloc'd
==27569== at 0x4C236F5: calloc (vg_replace_malloc.c:418)
==27569== by 0x4E6732: sort_skills (spec_procs.c:305)
==27569== by 0x45C014: boot_db (db.c:810)
==27569== by 0x453C9A: init_game (comm.c:557)
==27569== by 0x4536E2: main (comm.c:395)
==27569==
Feb 5 05:59:41 :: Booting mail system.
Feb 5 05:59:42 :: ...reading mail records.
Feb 5 05:59:42 :: Mail file read -- 20 messages.
Feb 5 05:59:42 :: Reading banned site and invalid-name list.
Feb 5 05:59:42 :: Deleting timed-out crash and rent files:
Feb 5 05:59:45 :: Done.
Feb 5 05:59:45 :: Booting houses.
Feb 5 05:59:45 :: No houses to load. File 'etc/hcontrol' does not exist.
Feb 5 05:59:45 :: Booting lockers.
Feb 5 05:59:45 :: 351 locker(s) found.
Feb 5 05:59:45 :: Booting lotto information.
Feb 5 05:59:45 :: Cleaning up last log.
Feb 5 05:59:45 :: Resetting #0: Limbo (rooms 0-99).
--27569-- REDIR: 0x50da230 (strncat) redirected to 0x4c24110 (strncat)
--27569-- REDIR: 0x50da2d0 (strncmp) redirected to 0x4c24450 (strncmp)
Feb 5 05:59:46 :: Resetting #1: Redmond Barrens (in Progress) (rooms 100-199).
Feb 5 05:59:46 :: Resetting #2: The Gemini (rooms 200-299).
Feb 5 05:59:47 :: Resetting #3: New Zone (rooms 300-399).
Feb 5 05:59:47 :: Resetting #4: New Zone (rooms 400-499).
Feb 5 05:59:47 :: Resetting #5: The Appalachian Forest (rooms 500-599).
Feb 5 05:59:47 :: Resetting #6: The eastern highway system. (rooms 600-699).
Feb 5 05:59:47 :: Resetting #7: Space Truckin' (rooms 700-799).
Feb 5 05:59:47 :: Resetting #8: Aurelion's Nebula (rooms 800-899).
Feb 5 05:59:48 :: Resetting #10: Space, the Final Frontier (rooms 1000-1099).
Feb 5 05:59:48 :: Resetting #12: God Rooms (rooms 1200-1299).
Feb 5 05:59:48 :: Resetting #13: Gengineering Facility (rooms 1300-1399).
Feb 5 05:59:48 :: Resetting #15: Radioactive Desert (rooms 1500-1599).
Feb 5 05:59:48 :: Resetting #16: NAA House (rooms 1600-1699).
Feb 5 05:59:48 :: Resetting #17: !!GOREVILLE!! (rooms 1700-1799).
Feb 5 05:59:49 :: Resetting #20: Testy City (rooms 2000-2099).
Feb 5 05:59:49 :: Resetting #22: uhhhh (rooms 2200-2299).
Feb 5 05:59:49 :: Resetting #23: New Zone (rooms 2300-2399).
Feb 5 05:59:49 :: Resetting #25: hyperion (rooms 2500-2599).
Feb 5 05:59:49 :: Resetting #26: New Zone (rooms 2600-2699).
Feb 5 05:59:49 :: Resetting #27: Misc Quest Items or something (rooms 2700-2799).
Feb 5 05:59:49 :: Resetting #28: Engineering (rooms 2800-2899).
Feb 5 05:59:49 :: Resetting #29: Dixie (rooms 2900-2999).
==27569== Use of uninitialised value of size 8
==27569== at 0x470DAA: eval_op (dg_scripts.c:1390)
==27569== by 0x4715B3: eval_lhs_op_rhs (dg_scripts.c:1573)
==27569== by 0x47135D: eval_expr (dg_scripts.c:1503)
==27569== by 0x471617: process_if (dg_scripts.c:1587)
==27569== by 0x4739B6: script_driver (dg_scripts.c:2576)
==27569== by 0x476DC9: wear_otrigger (dg_triggers.c:806)
==27569== by 0x461772: reset_zone (db.c:2930)
==27569== by 0x45C107: boot_db (db.c:864)
==27569== by 0x453C9A: init_game (comm.c:557)
==27569== by 0x4536E2: main (comm.c:395)
==27569== Uninitialised value was created by a stack allocation
==27569== at 0x4713DD: eval_lhs_op_rhs (dg_scripts.c:1517)
==27569==
Feb 5 05:59:50 :: Resetting #30: Central Motown Main City (rooms 3000-3099).
Feb 5 05:59:50 :: SYSERR: Char is already equipped: a City Cybersoldier, a shotgun
Feb 5 05:59:50 :: Resetting #32: MK Fortress (rooms 3200-3299).
Feb 5 05:59:50 :: Resetting #33: Red Dragon (rooms 3300-3399).
Feb 5 05:59:51 :: Resetting #40: Spine's WH40k zone (rooms 4000-4099).
Feb 5 05:59:51 :: Resetting #45: Space Ghost (rooms 4500-4599).
Feb 5 05:59:51 :: Resetting #48: New Zone (rooms 4800-4899).
Feb 5 05:59:51 :: Resetting #49: The Great Eastern Desert (rooms 4900-4999).
Feb 5 05:59:51 :: Resetting #50: Area 51 (lower) (rooms 5000-5099).
Feb 5 05:59:51 :: Resetting #51: Area 51 (upper) (rooms 5100-5199).
Feb 5 05:59:51 :: Resetting #60: Haon-Dor (Light) (rooms 6000-6099).
Feb 5 05:59:52 :: Resetting #61: Gray Woods (rooms 6100-6199).
Feb 5 05:59:53 :: Resetting #62: Murahara River (rooms 6200-6299).
Feb 5 05:59:53 :: Resetting #65: New Zone (rooms 6500-6599).
Feb 5 05:59:53 :: Resetting #66: The Motown Factory (rooms 6600-6699).
Feb 5 05:59:53 :: Resetting #67: The Loft (rooms 6700-6799).
Feb 5 05:59:54 :: Resetting #69: New Zone (rooms 6900-6999).
Feb 5 05:59:54 :: Resetting #70: Sewer (rooms 7000-7099).
Feb 5 05:59:54 :: Resetting #71: chicago sewer (rooms 7100-7199).
Feb 5 05:59:54 :: Resetting #72: Sewer Maze (rooms 7200-7399).
Feb 5 05:59:54 :: Resetting #74: New Zone (rooms 7400-7499).
Feb 5 05:59:54 :: Resetting #75: Entrance to Goreville (rooms 7500-7599).
Feb 5 05:59:54 :: Resetting #76: Aliens! (rooms 7600-7699).
Feb 5 05:59:54 :: Resetting #79: Redferne's Residence (rooms 7900-7999).
Feb 5 05:59:54 :: Resetting #80: Wiley Street (rooms 8000-8099).
Feb 5 05:59:55 :: Resetting #81: Disc World (rooms 8100-8199).
Feb 5 05:59:56 :: Resetting #99: shrine of the forgotten gods (rooms 9900-9999).
Feb 5 05:59:56 :: Resetting #100: The Museum (rooms 10000-10099).
Feb 5 05:59:57 :: Resetting #101: Hall of Heroes '99 (rooms 10100-10199).
Feb 5 05:59:57 :: Resetting #102: Tombstone (rooms 10200-10299).
Feb 5 05:59:58 :: Resetting #108: The Arena (rooms 10800-10899).
Feb 5 05:59:58 :: Resetting #109: Color Wars (rooms 10900-10999).
Feb 5 05:59:58 :: Resetting #110: Outpost M18 (rooms 11000-11199).
Feb 5 05:59:58 :: Resetting #112: Multipurpose Team Arena (rooms 11200-11299).
Feb 5 05:59:58 :: Resetting #115: Grendel Kahn's HQ (rooms 11500-11599).
Feb 5 05:59:58 :: Resetting #120: Kishote's Zone (rooms 12000-12099).
Feb 5 05:59:58 :: Resetting #128: destroyed alien project (rooms 12800-12899).
Feb 5 05:59:59 :: Resetting #130: Boot Camp (rooms 13000-13099).
Feb 5 05:59:59 :: Resetting #131: Doom (rooms 13100-13399).
Feb 5 05:59:59 :: Resetting #134: Raetown (rooms 13400-13499).
Feb 5 05:59:59 :: Resetting #135: Dorath's Zone (rooms 13500-13599).
Feb 5 05:59:59 :: Resetting #136: Predator (rooms 13600-13799).
Feb 5 05:59:59 :: Resetting #138: Terminator (rooms 13800-13899).
Feb 5 05:59:59 :: Resetting #139: Abandoned Tunnels (rooms 13900-13999).
Feb 5 05:59:59 :: Resetting #140: Beavis and Butthead (rooms 14000-14299).
Feb 5 06:00:00 :: Resetting #145: Remort Maze: Level One (rooms 14500-14599).
Feb 5 06:00:00 :: Resetting #146: Remort Maze: Level Two (rooms 14600-14699).
Feb 5 06:00:00 :: Resetting #147: Remort Maze: Level Three (rooms 14700-14799).
Feb 5 06:00:00 :: Resetting #148: Remort Maze: Miscellaneous (rooms 14800-14899).
Feb 5 06:00:00 :: Resetting #150: Sanguine Addiction (rooms 15000-15099).
Feb 5 06:00:01 :: Resetting #151: The NOT Funhouse (rooms 15100-15199).
Feb 5 06:00:01 :: Resetting #152: SFFCON (rooms 15200-15299).
Feb 5 06:00:01 :: Resetting #153: CyberASSAULT (rooms 15300-15399).
Feb 5 06:00:02 :: Resetting #154: Trinity (rooms 15400-15499).
Feb 5 06:00:03 :: Resetting #155: Shadowrun Safehouse (rooms 15500-15599).
Feb 5 06:00:03 :: Resetting #156: Crouching Tiger Hidden Dragon (rooms 15600-15699).
Feb 5 06:00:03 :: Resetting #157: Sirius 6B (rooms 15700-15799).
Feb 5 06:00:03 :: Resetting #158: CyberASSAULT Community College (rooms 15800-15899).
Feb 5 06:00:03 :: Resetting #159: Fallen's new project (rooms 15900-15999).
Feb 5 06:00:03 :: Resetting #160: New Zone (rooms 16000-16099).
Feb 5 06:00:03 :: Resetting #163: Amish Village (rooms 16300-16399).
Feb 5 06:00:03 :: Resetting #164: MoTown Dilithium Mines (rooms 16400-16499).
Feb 5 06:00:03 :: Resetting #165: Neo-Chicago (rooms 16500-16599).
Feb 5 06:00:04 :: Resetting #170: Hall of Heroes: New Objects (rooms 17000-17099).
Feb 5 06:00:04 :: Resetting #200: Unreal (rooms 20000-20099).
Feb 5 06:00:04 :: Resetting #210: Blade Runner (rooms 21000-21099).
Feb 5 06:00:05 :: Resetting #211: Wrecked Spacecraft (rooms 21100-21199).
Feb 5 06:00:05 :: Resetting #215: Immortal Quest Area (rooms 21500-21599).
Feb 5 06:00:05 :: Resetting #220: Residential Zone (rooms 22000-22299).
Feb 5 06:00:06 :: Resetting #221: New Zone (rooms 22100-22199).
Feb 5 06:00:06 :: Resetting #225: Bosstone's CyberArcade (rooms 22500-22599).
Feb 5 06:00:06 :: Resetting #227: Southern Motown (Bosstone 2006) (rooms 22700-22799).
Feb 5 06:00:07 :: Resetting #230: Dereth Subway (rooms 23000-23099).
Feb 5 06:00:08 :: Resetting #231: Motown 2010 (rooms 23100-23199).
Feb 5 06:00:08 :: Resetting #235: Wizard's poor attempt at a zone - WHAT NOT TO DO (rooms 23500-23599).
Feb 5 06:00:08 :: Resetting #238: Shinigami's Zone (rooms 23800-23899).
Feb 5 06:00:08 :: Resetting #239: New Zone (rooms 23900-23999).
Feb 5 06:00:08 :: Resetting #240: Cador's Zone (rooms 24000-24099).
Feb 5 06:00:08 :: Resetting #241: Cadors Zone II (rooms 24100-24199).
Feb 5 06:00:09 :: Resetting #242: Cadors Zone III (rooms 24200-24299).
Feb 5 06:00:09 :: Resetting #243: Cadors Zone Part IV (rooms 24300-24399).
Feb 5 06:00:09 :: Resetting #244: New Zone (rooms 24400-24499).
Feb 5 06:00:09 :: Resetting #245: HiWorld's Zone (rooms 24500-24599).
Feb 5 06:00:09 :: Resetting #246: New Zone (rooms 24600-24699).
Feb 5 06:00:09 :: Resetting #248: Resident Evil, part I (rooms 24800-24999).
Feb 5 06:00:10 :: Resetting #250: Neuromancer (rooms 25000-25099).
Feb 5 06:00:10 :: Resetting #252: Lemon's Zone (rooms 25200-25299).
Feb 5 06:00:10 :: Resetting #255: Sleazys' Adult Mega Mall (rooms 25500-25599).
Feb 5 06:00:10 :: Resetting #260: Bosstone's Space Station (rooms 26000-26099).
Feb 5 06:00:10 :: Resetting #261: New Zone (rooms 26100-26199).
Feb 5 06:00:10 :: Resetting #265: Grifter's Zone! (rooms 26500-26599).
Feb 5 06:00:10 :: Resetting #297: New Zone (rooms 29700-29799).
Feb 5 06:00:10 :: Resetting #298: Gauntlet (rooms 29800-29899).
Feb 5 06:00:10 :: Resetting #299: The Racetrack (rooms 29900-29999).
Feb 5 06:00:10 :: Resetting #300: Quest Store Items (rooms 30000-30199).
Feb 5 06:00:10 :: Resetting #310: The Church of Peace (rooms 31000-31099).
Feb 5 06:00:10 :: Booting rainbow token information.
Feb 5 06:00:13 :: TOKEN: @Ga Neon Rock@n loaded on the blackberry cat in Ceo an's Bedroom (15041)
Feb 5 06:00:13 :: TOKEN: @Ra Rosy Sphere@n loaded on a Supercomputer in Computer Room (3369)
Feb 5 06:00:13 :: TOKEN: @Ma Violet Stylus@n loaded on Morgan's wife in The Dirt Road (10202)
Feb 5 06:00:13 :: TOKEN: @ra Crimson Pyramid@n loaded on Iris the cat in Rayth's Laboratory (15200)
Feb 5 06:00:13 :: TOKEN: @Ma Violet Stylus@n loaded on a Male Civilian in Apple Avenue (24148)
Feb 5 06:00:13 :: TOKEN: @Wa Clear Spindle@n loaded on an Exterminator ninja in Inside The Fortress (3204)
Feb 5 06:00:13 :: TOKEN: @Dan Obisidian Shard@n loaded on a factory technician in The Second Floor of the Factory (6622)
Feb 5 06:00:13 :: TOKEN: @Ma Violet Stylus@n loaded on Some guy in Entrance to the shrine to Raymond, Special Friend (4540)
Feb 5 06:00:14 :: TOKEN: @ca Turquoise Cylinder@n loaded on Some woman in Entrance to the shrine to Raymond, Special Friend (4540)
Feb 5 06:00:14 :: TOKEN: @ra Crimson Pyramid@n loaded on Mercenary Soldier in CyberASSAULT Barracks (15323)
Feb 5 06:00:14 :: TOKEN: @ra Crimson Pyramid@n loaded on a cockroach in Second Floor Hallway (22738)
Feb 5 06:00:14 :: TOKEN: @Ba Glowing Globe@n loaded on a Civil Defense Trooper in The Barracks (8009)
Feb 5 06:00:14 :: TOKEN: @Ga Neon Rock@n loaded on an Exterminator ninja in Inside The Fortress (3204)
Feb 5 06:00:14 :: TOKEN: @Can Aqua Helix@n loaded on Mercenary Soldier in CyberASSAULT Barracks (15324)
Feb 5 06:00:14 :: TOKEN: @ra Crimson Pyramid@n loaded on a Town Guard in Guard Station (15617)
Feb 5 06:00:14 :: TOKEN: @Dan Obisidian Shard@n loaded on the F-4 Phantom II Hunter-Killer unit in An Intersection Along the Northern Wall (13829)
Feb 5 06:00:14 :: TOKEN: @Can Aqua Helix@n loaded on a dying woman in A Padded Cell (22786)
Feb 5 06:00:14 :: TOKEN: @Ra Rosy Sphere@n loaded on a male Pyode Amedha in A City on Benecia (13691)
Feb 5 06:00:14 :: TOKEN: @Wa Clear Spindle@n loaded on a merchant in The northeast corner of the market (8119)
Feb 5 06:00:14 :: TOKEN: @Ba Glowing Globe@n loaded on an angry tarantula in A Scorched Desert (15438)
Feb 5 06:00:14 :: TOKEN: @Can Aqua Helix@n loaded on Ceo an Talamach in Ceo an's Bedroom (15041)
Feb 5 06:00:14 :: TOKEN: @Dan Obisidian Shard@n loaded on a male Pyode Amedha in A City on Benecia (13693)
Feb 5 06:00:14 :: TOKEN: @Ya Golden Stone@n loaded on Ellie Earp in The Dirt Road (10202)
Feb 5 06:00:14 :: TOKEN: @ca Turquoise Cylinder@n loaded on Servitor in Equipment Stockpile (15343)
Feb 5 06:00:14 :: TOKEN: @Wa Clear Spindle@n loaded on a heavy loader bot in Heavy Storage (5053)
Feb 5 06:00:14 :: TOKEN: @Ga Neon Rock@n loaded on a Vicious Pitbull in Market Square (24176)
Feb 5 06:00:14 :: TOKEN: @Ma Violet Stylus@n loaded on Lieutenant Daley in Overlooking the Test Site (15406)
Feb 5 06:00:15 :: TOKEN: @Dan Obisidian Shard@n loaded on Buddhist Monk in Buddhist Temple on Mount Wudan (15695)
Feb 5 06:00:15 :: TOKEN: @Dan Obisidian Shard@n loaded on the Imp in IDF Portal Generator 2 (13260)
Feb 5 06:00:15 :: TOKEN: @Wa Clear Spindle@n loaded on a visitor in More of the shrine to Raymond, Special Friend (4543)
Feb 5 06:00:15 :: TOKEN: @Ba Glowing Globe@n loaded on the Correctional Officer in The Guard Room (155)
Feb 5 06:00:15 :: TOKEN: @Ga Neon Rock@n loaded on a droid in Cyberdyne Corporate Headquarters (13822)
Feb 5 06:00:15 :: TOKEN: @Ma Violet Stylus@n loaded on a churchgoer in at the front of the pews (31024)
Feb 5 06:00:15 :: TOKEN: @Ya Golden Stone@n loaded on an Elite Embassy Guard in Alien Embassy (8018)
Feb 5 06:00:15 :: TOKEN: @Ya Golden Stone@n loaded on Noob Saibot in The Obsidian Landing (3222)
Feb 5 06:00:15 :: TOKEN: @Ra Rosy Sphere@n loaded on a droid in Skynet Central Processing Unit (13848)
Feb 5 06:00:15 :: TOKEN: @Ma Violet Stylus@n loaded on a carnigui in A small path in the deep, dark forest (6104)
Feb 5 06:00:15 :: TOKEN: @Wa Clear Spindle@n loaded on a bionic commando in On the overpass (610)
Feb 5 06:00:15 :: TOKEN: @Ya Golden Stone@n loaded on Jack the gambler in At the dice table (4582)
Feb 5 06:00:15 :: TOKEN: @Ba Glowing Globe@n loaded on Johnny Cage in The Pit (3208)
Feb 5 06:00:15 :: TOKEN: @Dan Obisidian Shard@n loaded on a sentinel droid in The Passage (21137)
Feb 5 06:00:15 :: TOKEN: @Ra Rosy Sphere@n loaded on a factory technician in The Second Floor of the Factory (6624)
Feb 5 06:00:15 :: TOKEN: @Can Aqua Helix@n loaded on a high-powered security laser in Pylon Bridge (3310)
Feb 5 06:00:15 :: TOKEN: @Wa Clear Spindle@n loaded on Steve the Loft Guardian in Standing on the Ledge (6726)
Feb 5 06:00:15 :: TOKEN: @Ma Violet Stylus@n loaded on Sindel in The Rooftop (3218)
Feb 5 06:00:15 :: TOKEN: @Ba Glowing Globe@n loaded on a maniacal clown in A room in the NOT Funhouse (15153)
Feb 5 06:00:15 :: TOKEN: @ra Crimson Pyramid@n loaded on a trelephaunt in A junction on the river bank in the deep, dark forest (6123)
Feb 5 06:00:15 :: TOKEN: @Dan Obisidian Shard@n loaded on the Ghost of Rontgen in Swirling in the Center of the Nebula (887)
Feb 5 06:00:15 :: TOKEN: @Ga Neon Rock@n loaded on the Psionic Coach in Desert Academy Maxpsi Room (1544)
Feb 5 06:00:15 :: TOKEN: @Dan Obisidian Shard@n loaded on a maniacal clown in A room in the NOT Funhouse (15163)
Feb 5 06:00:15 :: Boot db -- DONE.
Feb 5 06:00:16 :: Signal trapping.
--27569-- REDIR: 0x50db2d0 (memset) redirected to 0x4c24e20 (memset)
Feb 5 06:00:16 :: Removed killscript file
Feb 5 06:00:16 :: Entering game loop.
--27569-- REDIR: 0xffffffffff600000 (???) redirected to 0x3803dfe3 (vgPlain_amd64_linux_REDIR_FOR_vgettimeofday)
Feb 5 06:00:16 :: No connections. Going to sleep.
Feb 5 06:00:16 :: New connection. Waking up.
Feb 5 06:00:17 :: New Connection from [70.29.134.26]
Feb 5 06:00:21 :: Lump has connected.
Feb 5 06:00:24 :: SYSERR: the mudman (#7000): Attempting to call non-existing mob function.
Feb 5 06:00:24 :: SYSERR: the mudman (#7000): Attempting to call non-existing mob function.
Feb 5 06:00:24 :: SYSERR: the mudman (#7000): Attempting to call non-existing mob function.
Feb 5 06:00:24 :: SYSERR: the mudman (#7000): Attempting to call non-existing mob function.
Feb 5 06:00:24 :: SYSERR: the mudman (#7000): Attempting to call non-existing mob function.
Feb 5 06:00:24 :: SYSERR: the senior mindflayer (#7201): Attempting to call non-existing mob function.
Feb 5 06:00:24 :: SYSERR: the master mindflayer (#7200): Attempting to call non-existing mob function.
Feb 5 06:00:24 :: SYSERR: the mudman (#7000): Attempting to call non-existing mob function.
Feb 5 06:00:24 :: SYSERR: the mudman (#7000): Attempting to call non-existing mob function.
Feb 5 06:00:24 :: SYSERR: a mutated beetle (#7004): Attempting to call non-existing mob function.
Feb 5 06:00:24 :: SYSERR: dummy cop (#7199): Attempting to call non-existing mob function.
Feb 5 06:00:24 :: SYSERR: dummy cop (#7199): Attempting to call non-existing mob function.
Feb 5 06:00:24 :: SYSERR: a factory security guard (#6607): Attempting to call non-existing mob function.
Feb 5 06:00:24 :: SYSERR: Cham-Cham (#6116): Attempting to call non-existing mob function.
Feb 5 06:00:24 :: SYSERR: a crystal spider (#6113): Attempting to call non-existing mob function.
Feb 5 06:00:24 :: SYSERR: the Queen Spider (#6114): Attempting to call non-existing mob function.
Feb 5 06:00:24 :: SYSERR: the Legendary Beast of AARGH! (#6112): Attempting to call non-existing mob function.
Feb 5 06:00:24 :: SYSERR: the myconoid shaman (#4914): Attempting to call non-existing mob function.
Feb 5 06:00:24 :: SYSERR: the dracolich (#4910): Attempting to call non-existing mob function.
Feb 5 06:00:24 :: SYSERR: the brass dragon (#4905): Attempting to call non-existing mob function.
Feb 5 06:00:24 :: SYSERR: the sand worm (#4904): Attempting to call non-existing mob function.
Feb 5 06:00:25 :: SYSERR: a wilderness scout (#3068): Attempting to call non-existing mob function.
Feb 5 06:00:25 :: SYSERR: a Civil Defense Trooper (#3059): Attempting to call non-existing mob function.
Feb 5 06:00:25 :: SYSERR: a Civil Defense Trooper (#3059): Attempting to call non-existing mob function.
Feb 5 06:00:25 :: SYSERR: a City Cybersoldier (#3060): Attempting to call non-existing mob function.
Feb 5 06:00:25 :: SYSERR: a Civil Defense Trooper (#3059): Attempting to call non-existing mob function.
Feb 5 06:00:25 :: SYSERR: a City Cybersoldier (#3060): Attempting to call non-existing mob function.
Feb 5 06:00:25 :: SYSERR: a City Cybersoldier (#3060): Attempting to call non-existing mob function.
Feb 5 06:00:25 :: SYSERR: the CyberMP (#3067): Attempting to call non-existing mob function.
Feb 5 06:00:25 :: SYSERR: the CyberMP (#3067): Attempting to call non-existing mob function.
Feb 5 06:00:25 :: SYSERR: the CyberMP (#3067): Attempting to call non-existing mob function.
Feb 5 06:00:25 :: SYSERR: a wilderness scout (#3068): Attempting to call non-existing mob function.
Feb 5 06:00:25 :: SYSERR: a Civil Defense Trooper (#3059): Attempting to call non-existing mob function.
Feb 5 06:00:25 :: SYSERR: a City Cybersoldier (#3060): Attempting to call non-existing mob function.
Feb 5 06:00:25 :: SYSERR: the unfortunate foreigner (#2935): Attempting to call non-existing mob function.
Feb 5 06:00:25 :: SYSERR: Dr. Paynn (#1301): Attempting to call non-existing mob function.
Feb 5 06:00:25 :: SYSERR: a K-9 unit (#611): Attempting to call non-existing mob function.
Feb 5 06:00:25 :: SYSERR: a K-9 unit (#611): Attempting to call non-existing mob function.
Feb 5 06:00:25 :: SYSERR: a K-9 unit (#611): Attempting to call non-existing mob function.
==27569== Use of uninitialised value of size 8
==27569== at 0x470DAA: eval_op (dg_scripts.c:1390)
==27569== by 0x4715B3: eval_lhs_op_rhs (dg_scripts.c:1573)
==27569== by 0x47135D: eval_expr (dg_scripts.c:1503)
==27569== by 0x471581: eval_lhs_op_rhs (dg_scripts.c:1572)
==27569== by 0x47135D: eval_expr (dg_scripts.c:1503)
==27569== by 0x471617: process_if (dg_scripts.c:1587)
==27569== by 0x4739B6: script_driver (dg_scripts.c:2576)
==27569== by 0x477893: enter_wtrigger (dg_triggers.c:1094)
==27569== by 0x4216F5: do_simple_move (act.movement.c:334)
==27569== by 0x4A7A5D: mobile_activity (mobact.c:94)
==27569== by 0x454A69: heartbeat (comm.c:1063)
==27569== by 0x45444A: game_loop (comm.c:1016)
==27569== Uninitialised value was created by a stack allocation
==27569== at 0x4713DD: eval_lhs_op_rhs (dg_scripts.c:1517)
==27569==
==27569== Use of uninitialised value of size 8
==27569== at 0x470DAA: eval_op (dg_scripts.c:1390)
==27569== by 0x4715B3: eval_lhs_op_rhs (dg_scripts.c:1573)
==27569== by 0x47135D: eval_expr (dg_scripts.c:1503)
==27569== by 0x471560: eval_lhs_op_rhs (dg_scripts.c:1571)
==27569== by 0x47135D: eval_expr (dg_scripts.c:1503)
==27569== by 0x471617: process_if (dg_scripts.c:1587)
==27569== by 0x4739B6: script_driver (dg_scripts.c:2576)
==27569== by 0x474ED5: greet_mtrigger (dg_triggers.c:223)
==27569== by 0x42188C: do_simple_move (act.movement.c:390)
==27569== by 0x4A7A5D: mobile_activity (mobact.c:94)
==27569== by 0x454A69: heartbeat (comm.c:1063)
==27569== by 0x45444A: game_loop (comm.c:1016)
==27569== Uninitialised value was created by a stack allocation
==27569== at 0x4713DD: eval_lhs_op_rhs (dg_scripts.c:1517)
==27569==
Feb 5 06:05:17 :: nusage: 1 sockets connected, 0 sockets playing
Feb 5 06:05:17 :: rusage: user time: 98 sec, system time: 1 sec, max res size: 0
Feb 5 06:08:30 :: Lump had no variable file
Feb 5 06:08:31 :: Lump retrieving crash-saved items and entering game.
==27569== Conditional jump or move depends on uninitialised value(s)
==27569== at 0x45CF54: asciiflag_conv (db.c:1290)
==27569== by 0x4B6496: objsave_parse_objects (objsave.c:1528)
==27569== by 0x4B675A: Crash_load_objs (objsave.c:1667)
==27569== by 0x499D88: enter_player_game (interpreter.c:1445)
==27569== by 0x49B247: nanny (interpreter.c:2108)
==27569== by 0x45467E: game_loop (comm.c:959)
==27569== by 0x453CE5: init_game (comm.c:574)
==27569== by 0x4536E2: main (comm.c:395)
==27569== Uninitialised value was created by a stack allocation
==27569== at 0x4B5D5E: objsave_parse_objects (objsave.c:1325)
==27569==
==27569== Use of uninitialised value of size 8
==27569== at 0x45CF94: asciiflag_conv (db.c:1292)
==27569== by 0x4B6496: objsave_parse_objects (objsave.c:1528)
==27569== by 0x4B675A: Crash_load_objs (objsave.c:1667)
==27569== by 0x499D88: enter_player_game (interpreter.c:1445)
==27569== by 0x49B247: nanny (interpreter.c:2108)
==27569== by 0x45467E: game_loop (comm.c:959)
==27569== by 0x453CE5: init_game (comm.c:574)
==27569== by 0x4536E2: main (comm.c:395)
==27569== Uninitialised value was created by a stack allocation
==27569== at 0x4B5D5E: objsave_parse_objects (objsave.c:1325)
==27569==
==27569== Use of uninitialised value of size 8
==27569== at 0x45CFB8: asciiflag_conv (db.c:1298)
==27569== by 0x4B6496: objsave_parse_objects (objsave.c:1528)
==27569== by 0x4B675A: Crash_load_objs (objsave.c:1667)
==27569== by 0x499D88: enter_player_game (interpreter.c:1445)
==27569== by 0x49B247: nanny (interpreter.c:2108)
==27569== by 0x45467E: game_loop (comm.c:959)
==27569== by 0x453CE5: init_game (comm.c:574)
==27569== by 0x4536E2: main (comm.c:395)
==27569== Uninitialised value was created by a stack allocation
==27569== at 0x4B5D5E: objsave_parse_objects (objsave.c:1325)
==27569==
==27569== Conditional jump or move depends on uninitialised value(s)
==27569== at 0x45CFC2: asciiflag_conv (db.c:1298)
==27569== by 0x4B6496: objsave_parse_objects (objsave.c:1528)
==27569== by 0x4B675A: Crash_load_objs (objsave.c:1667)
==27569== by 0x499D88: enter_player_game (interpreter.c:1445)
==27569== by 0x49B247: nanny (interpreter.c:2108)
==27569== by 0x45467E: game_loop (comm.c:959)
==27569== by 0x453CE5: init_game (comm.c:574)
==27569== by 0x4536E2: main (comm.c:395)
==27569== Uninitialised value was created by a stack allocation
==27569== at 0x4B5D5E: objsave_parse_objects (objsave.c:1325)
==27569==
==27569== Conditional jump or move depends on uninitialised value(s)
==27569== at 0x45CFD7: asciiflag_conv (db.c:1290)
==27569== by 0x4B6496: objsave_parse_objects (objsave.c:1528)
==27569== by 0x4B675A: Crash_load_objs (objsave.c:1667)
==27569== by 0x499D88: enter_player_game (interpreter.c:1445)
==27569== by 0x49B247: nanny (interpreter.c:2108)
==27569== by 0x45467E: game_loop (comm.c:959)
==27569== by 0x453CE5: init_game (comm.c:574)
==27569== by 0x4536E2: main (comm.c:395)
==27569== Uninitialised value was created by a stack allocation
==27569== at 0x4B5D5E: objsave_parse_objects (objsave.c:1325)
==27569==
==27569== Conditional jump or move depends on uninitialised value(s)
==27569== at 0x45CF54: asciiflag_conv (db.c:1290)
==27569== by 0x4B64A6: objsave_parse_objects (objsave.c:1529)
==27569== by 0x4B675A: Crash_load_objs (objsave.c:1667)
==27569== by 0x499D88: enter_player_game (interpreter.c:1445)
==27569== by 0x49B247: nanny (interpreter.c:2108)
==27569== by 0x45467E: game_loop (comm.c:959)
==27569== by 0x453CE5: init_game (comm.c:574)
==27569== by 0x4536E2: main (comm.c:395)
==27569== Uninitialised value was created by a stack allocation
==27569== at 0x4B5D5E: objsave_parse_objects (objsave.c:1325)
==27569==
==27569== Use of uninitialised value of size 8
==27569== at 0x5095371: ____strtol_l_internal (in /lib/libc-2.7.so)
==27569== by 0x45CF64: asciiflag_conv (stdlib.h:291)
==27569== by 0x4B64A6: objsave_parse_objects (objsave.c:1529)
==27569== by 0x4B675A: Crash_load_objs (objsave.c:1667)
==27569== by 0x499D88: enter_player_game (interpreter.c:1445)
==27569== by 0x49B247: nanny (interpreter.c:2108)
==27569== by 0x45467E: game_loop (comm.c:959)
==27569== by 0x453CE5: init_game (comm.c:574)
==27569== by 0x4536E2: main (comm.c:395)
==27569== Uninitialised value was created by a stack allocation
==27569== at 0x4B5D5E: objsave_parse_objects (objsave.c:1325)
==27569==
==27569== Conditional jump or move depends on uninitialised value(s)
==27569== at 0x5095395: ____strtol_l_internal (in /lib/libc-2.7.so)
==27569== by 0x45CF64: asciiflag_conv (stdlib.h:291)
==27569== by 0x4B64A6: objsave_parse_objects (objsave.c:1529)
==27569== by 0x4B675A: Crash_load_objs (objsave.c:1667)
==27569== by 0x499D88: enter_player_game (interpreter.c:1445)
==27569== by 0x49B247: nanny (interpreter.c:2108)
==27569== by 0x45467E: game_loop (comm.c:959)
==27569== by 0x453CE5: init_game (comm.c:574)
==27569== by 0x4536E2: main (comm.c:395)
==27569== Uninitialised value was created by a stack allocation
==27569== at 0x4B5D5E: objsave_parse_objects (objsave.c:1325)
==27569==
Feb 5 06:08:31 :: Lump (level 55) has 2 objects (max 300).
Feb 5 06:08:31 :: Lump entering game with no bionics.
==27569== Use of uninitialised value of size 8
==27569== at 0x50A2DAB: _itoa_word (in /lib/libc-2.7.so)
==27569== by 0x50A56FE: vfprintf (in /lib/libc-2.7.so)
==27569== by 0x50ACE37: fprintf (in /lib/libc-2.7.so)
==27569== by 0x4B3142: objsave_save_obj_record (objsave.c:88)
==27569== by 0x4B4014: Crash_save (objsave.c:701)
==27569== by 0x4B3FEC: Crash_save (objsave.c:698)
==27569== by 0x4B4337: Crash_crashsave (objsave.c:837)
==27569== by 0x4B5CFB: Crash_save_all (objsave.c:1289)
==27569== by 0x4549AD: heartbeat (comm.c:1117)
==27569== by 0x45444A: game_loop (comm.c:1016)
==27569== by 0x453CE5: init_game (comm.c:574)
==27569== by 0x4536E2: main (comm.c:395)
==27569== Uninitialised value was created by a stack allocation
==27569== at 0x4B5D5E: objsave_parse_objects (objsave.c:1325)
==27569==
==27569== Conditional jump or move depends on uninitialised value(s)
==27569== at 0x50A2DB5: _itoa_word (in /lib/libc-2.7.so)
==27569== by 0x50A56FE: vfprintf (in /lib/libc-2.7.so)
==27569== by 0x50ACE37: fprintf (in /lib/libc-2.7.so)
==27569== by 0x4B3142: objsave_save_obj_record (objsave.c:88)
==27569== by 0x4B4014: Crash_save (objsave.c:701)
==27569== by 0x4B3FEC: Crash_save (objsave.c:698)
==27569== by 0x4B4337: Crash_crashsave (objsave.c:837)
==27569== by 0x4B5CFB: Crash_save_all (objsave.c:1289)
==27569== by 0x4549AD: heartbeat (comm.c:1117)
==27569== by 0x45444A: game_loop (comm.c:1016)
==27569== by 0x453CE5: init_game (comm.c:574)
==27569== by 0x4536E2: main (comm.c:395)
==27569== Uninitialised value was created by a stack allocation
==27569== at 0x4B5D5E: objsave_parse_objects (objsave.c:1325)
==27569==
==27569== Conditional jump or move depends on uninitialised value(s)
==27569== at 0x50A577B: vfprintf (in /lib/libc-2.7.so)
==27569== by 0x50ACE37: fprintf (in /lib/libc-2.7.so)
==27569== by 0x4B3142: objsave_save_obj_record (objsave.c:88)
==27569== by 0x4B4014: Crash_save (objsave.c:701)
==27569== by 0x4B3FEC: Crash_save (objsave.c:698)
==27569== by 0x4B4337: Crash_crashsave (objsave.c:837)
==27569== by 0x4B5CFB: Crash_save_all (objsave.c:1289)
==27569== by 0x4549AD: heartbeat (comm.c:1117)
==27569== by 0x45444A: game_loop (comm.c:1016)
==27569== by 0x453CE5: init_game (comm.c:574)
==27569== by 0x4536E2: main (comm.c:395)
==27569== Uninitialised value was created by a stack allocation
==27569== at 0x4B5D5E: objsave_parse_objects (objsave.c:1325)
==27569==
==27569== Conditional jump or move depends on uninitialised value(s)
==27569== at 0x50A607D: vfprintf (in /lib/libc-2.7.so)
==27569== by 0x50ACE37: fprintf (in /lib/libc-2.7.so)
==27569== by 0x4B3142: objsave_save_obj_record (objsave.c:88)
==27569== by 0x4B4014: Crash_save (objsave.c:701)
==27569== by 0x4B3FEC: Crash_save (objsave.c:698)
==27569== by 0x4B4337: Crash_crashsave (objsave.c:837)
==27569== by 0x4B5CFB: Crash_save_all (objsave.c:1289)
==27569== by 0x4549AD: heartbeat (comm.c:1117)
==27569== by 0x45444A: game_loop (comm.c:1016)
==27569== by 0x453CE5: init_game (comm.c:574)
==27569== by 0x4536E2: main (comm.c:395)
==27569== Uninitialised value was created by a stack allocation
==27569== at 0x4B5D5E: objsave_parse_objects (objsave.c:1325)
==27569==
==27569== Conditional jump or move depends on uninitialised value(s)
==27569== at 0x50A4B5E: vfprintf (in /lib/libc-2.7.so)
==27569== by 0x50ACE37: fprintf (in /lib/libc-2.7.so)
==27569== by 0x4B3142: objsave_save_obj_record (objsave.c:88)
==27569== by 0x4B4014: Crash_save (objsave.c:701)
==27569== by 0x4B3FEC: Crash_save (objsave.c:698)
==27569== by 0x4B4337: Crash_crashsave (objsave.c:837)
==27569== by 0x4B5CFB: Crash_save_all (objsave.c:1289)
==27569== by 0x4549AD: heartbeat (comm.c:1117)
==27569== by 0x45444A: game_loop (comm.c:1016)
==27569== by 0x453CE5: init_game (comm.c:574)
==27569== by 0x4536E2: main (comm.c:395)
==27569== Uninitialised value was created by a stack allocation
==27569== at 0x4B5D5E: objsave_parse_objects (objsave.c:1325)
==27569==
==27569== Conditional jump or move depends on uninitialised value(s)
==27569== at 0x4B314C: objsave_save_obj_record (objsave.c:97)
==27569== by 0x4B4014: Crash_save (objsave.c:701)
==27569== by 0x4B3FEC: Crash_save (objsave.c:698)
==27569== by 0x4B4337: Crash_crashsave (objsave.c:837)
==27569== by 0x4B5CFB: Crash_save_all (objsave.c:1289)
==27569== by 0x4549AD: heartbeat (comm.c:1117)
==27569== by 0x45444A: game_loop (comm.c:1016)
==27569== by 0x453CE5: init_game (comm.c:574)
==27569== by 0x4536E2: main (comm.c:395)
==27569== Uninitialised value was created by a stack allocation
==27569== at 0x4B5D5E: objsave_parse_objects (objsave.c:1325)
==27569==
==27569== Use of uninitialised value of size 8
==27569== at 0x50A2DAB: _itoa_word (in /lib/libc-2.7.so)
==27569== by 0x50A56FE: vfprintf (in /lib/libc-2.7.so)
==27569== by 0x50ACE37: fprintf (in /lib/libc-2.7.so)
==27569== by 0x4B316E: objsave_save_obj_record (objsave.c:101)
==27569== by 0x4B4014: Crash_save (objsave.c:701)
==27569== by 0x4B3FEC: Crash_save (objsave.c:698)
==27569== by 0x4B4337: Crash_crashsave (objsave.c:837)
==27569== by 0x4B5CFB: Crash_save_all (objsave.c:1289)
==27569== by 0x4549AD: heartbeat (comm.c:1117)
==27569== by 0x45444A: game_loop (comm.c:1016)
==27569== by 0x453CE5: init_game (comm.c:574)
==27569== by 0x4536E2: main (comm.c:395)
==27569== Uninitialised value was created by a stack allocation
==27569== at 0x4B5D5E: objsave_parse_objects (objsave.c:1325)
==27569==
==27569== Conditional jump or move depends on uninitialised value(s)
==27569== at 0x50A2DB5: _itoa_word (in /lib/libc-2.7.so)
==27569== by 0x50A56FE: vfprintf (in /lib/libc-2.7.so)
==27569== by 0x50ACE37: fprintf (in /lib/libc-2.7.so)
==27569== by 0x4B316E: objsave_save_obj_record (objsave.c:101)
==27569== by 0x4B4014: Crash_save (objsave.c:701)
==27569== by 0x4B3FEC: Crash_save (objsave.c:698)
==27569== by 0x4B4337: Crash_crashsave (objsave.c:837)
==27569== by 0x4B5CFB: Crash_save_all (objsave.c:1289)
==27569== by 0x4549AD: heartbeat (comm.c:1117)
==27569== by 0x45444A: game_loop (comm.c:1016)
==27569== by 0x453CE5: init_game (comm.c:574)
==27569== by 0x4536E2: main (comm.c:395)
==27569== Uninitialised value was created by a stack allocation
==27569== at 0x4B5D5E: objsave_parse_objects (objsave.c:1325)
==27569==
==27569== Conditional jump or move depends on uninitialised value(s)
==27569== at 0x50A577B: vfprintf (in /lib/libc-2.7.so)
==27569== by 0x50ACE37: fprintf (in /lib/libc-2.7.so)
==27569== by 0x4B316E: objsave_save_obj_record (objsave.c:101)
==27569== by 0x4B4014: Crash_save (objsave.c:701)
==27569== by 0x4B3FEC: Crash_save (objsave.c:698)
==27569== by 0x4B4337: Crash_crashsave (objsave.c:837)
==27569== by 0x4B5CFB: Crash_save_all (objsave.c:1289)
==27569== by 0x4549AD: heartbeat (comm.c:1117)
==27569== by 0x45444A: game_loop (comm.c:1016)
==27569== by 0x453CE5: init_game (comm.c:574)
==27569== by 0x4536E2: main (comm.c:395)
==27569== Uninitialised value was created by a stack allocation
==27569== at 0x4B5D5E: objsave_parse_objects (objsave.c:1325)
==27569==
==27569== Conditional jump or move depends on uninitialised value(s)
==27569== at 0x50A607D: vfprintf (in /lib/libc-2.7.so)
==27569== by 0x50ACE37: fprintf (in /lib/libc-2.7.so)
==27569== by 0x4B316E: objsave_save_obj_record (objsave.c:101)
==27569== by 0x4B4014: Crash_save (objsave.c:701)
==27569== by 0x4B3FEC: Crash_save (objsave.c:698)
==27569== by 0x4B4337: Crash_crashsave (objsave.c:837)
==27569== by 0x4B5CFB: Crash_save_all (objsave.c:1289)
==27569== by 0x4549AD: heartbeat (comm.c:1117)
==27569== by 0x45444A: game_loop (comm.c:1016)
==27569== by 0x453CE5: init_game (comm.c:574)
==27569== by 0x4536E2: main (comm.c:395)
==27569== Uninitialised value was created by a stack allocation
==27569== at 0x4B5D5E: objsave_parse_objects (objsave.c:1325)
==27569==
==27569== Conditional jump or move depends on uninitialised value(s)
==27569== at 0x50A4B5E: vfprintf (in /lib/libc-2.7.so)
==27569== by 0x50ACE37: fprintf (in /lib/libc-2.7.so)
==27569== by 0x4B316E: objsave_save_obj_record (objsave.c:101)
==27569== by 0x4B4014: Crash_save (objsave.c:701)
==27569== by 0x4B3FEC: Crash_save (objsave.c:698)
==27569== by 0x4B4337: Crash_crashsave (objsave.c:837)
==27569== by 0x4B5CFB: Crash_save_all (objsave.c:1289)
==27569== by 0x4549AD: heartbeat (comm.c:1117)
==27569== by 0x45444A: game_loop (comm.c:1016)
==27569== by 0x453CE5: init_game (comm.c:574)
==27569== by 0x4536E2: main (comm.c:395)
==27569== Uninitialised value was created by a stack allocation
==27569== at 0x4B5D5E: objsave_parse_objects (objsave.c:1325)
==27569==
Feb 5 06:10:19 :: nusage: 1 sockets connected, 1 sockets playing
Feb 5 06:10:19 :: rusage: user time: 126 sec, system time: 1 sec, max res size: 0
Feb 5 06:15:17 :: SYSERR: Char is already equipped: a City Cybersoldier, a shotgun
Feb 5 06:15:17 :: SYSERR: a wilderness scout (#3068): Attempting to call non-existing mob function.
Feb 5 06:15:17 :: SYSERR: a Civil Defense Trooper (#3059): Attempting to call non-existing mob function.
Feb 5 06:15:17 :: SYSERR: a Civil Defense Trooper (#3059): Attempting to call non-existing mob function.
Feb 5 06:15:17 :: SYSERR: a City Cybersoldier (#3060): Attempting to call non-existing mob function.
Feb 5 06:15:17 :: SYSERR: a Civil Defense Trooper (#3059): Attempting to call non-existing mob function.
Feb 5 06:15:17 :: SYSERR: a City Cybersoldier (#3060): Attempting to call non-existing mob function.
Feb 5 06:15:17 :: SYSERR: a City Cybersoldier (#3060): Attempting to call non-existing mob function.
Feb 5 06:15:17 :: SYSERR: the CyberMP (#3067): Attempting to call non-existing mob function.
Feb 5 06:15:17 :: SYSERR: the CyberMP (#3067): Attempting to call non-existing mob function.
Feb 5 06:15:17 :: SYSERR: the CyberMP (#3067): Attempting to call non-existing mob function.
Feb 5 06:15:17 :: SYSERR: a wilderness scout (#3068): Attempting to call non-existing mob function.
Feb 5 06:15:17 :: SYSERR: a Civil Defense Trooper (#3059): Attempting to call non-existing mob function.
Feb 5 06:15:17 :: SYSERR: a City Cybersoldier (#3060): Attempting to call non-existing mob function.
Feb 5 06:15:18 :: nusage: 1 sockets connected, 1 sockets playing
Feb 5 06:15:18 :: rusage: user time: 155 sec, system time: 1 sec, max res size: 0
==27569== Conditional jump or move depends on uninitialised value(s)
==27569== at 0x465ADE: sub_write (dg_comm.c:142)
==27569== by 0x47E03B: do_wsend (dg_wldcmd.c:123)
==27569== by 0x47F001: wld_command_interpreter (dg_wldcmd.c:649)
==27569== by 0x473753: script_driver (dg_scripts.c:2711)
==27569== by 0x477893: enter_wtrigger (dg_triggers.c:1094)
==27569== by 0x4216F5: do_simple_move (act.movement.c:334)
==27569== by 0x4A7A5D: mobile_activity (mobact.c:94)
==27569== by 0x454A69: heartbeat (comm.c:1063)
==27569== by 0x45444A: game_loop (comm.c:1016)
==27569== by 0x453CE5: init_game (comm.c:574)
==27569== by 0x4536E2: main (comm.c:395)
==27569== Uninitialised value was created by a stack allocation
==27569== at 0x4731C0: script_driver (dg_scripts.c:2499)
==27569==
Feb 5 06:20:18 :: nusage: 1 sockets connected, 1 sockets playing
Feb 5 06:20:18 :: rusage: user time: 184 sec, system time: 1 sec, max res size: 0
Feb 5 06:21:17 :: SYSERR: a mutated beetle (#7004): Attempting to call non-existing mob function.
Feb 5 06:21:17 :: SYSERR: dummy cop (#7199): Attempting to call non-existing mob function.
Feb 5 06:21:17 :: SYSERR: dummy cop (#7199): Attempting to call non-existing mob function.
Feb 5 06:25:16 :: SYSERR: the mudman (#7000): Attempting to call non-existing mob function.
Feb 5 06:25:17 :: nusage: 1 sockets connected, 1 sockets playing
Feb 5 06:25:17 :: rusage: user time: 214 sec, system time: 1 sec, max res size: 0
Feb 5 06:30:17 :: nusage: 1 sockets connected, 1 sockets playing
Feb 5 06:30:17 :: rusage: user time: 243 sec, system time: 1 sec, max res size: 0
Feb 5 06:33:17 :: SYSERR: a Civil Defense Trooper (#3059): Attempting to call non-existing mob function.
Feb 5 06:33:17 :: SYSERR: a City Cybersoldier (#3060): Attempting to call non-existing mob function.
Feb 5 06:33:17 :: SYSERR: a City Cybersoldier (#3060): Attempting to call non-existing mob function.
Feb 5 06:33:17 :: SYSERR: the CyberMP (#3067): Attempting to call non-existing mob function.
Feb 5 06:33:17 :: SYSERR: the CyberMP (#3067): Attempting to call non-existing mob function.
Feb 5 06:33:17 :: SYSERR: the CyberMP (#3067): Attempting to call non-existing mob function.
Feb 5 06:33:17 :: SYSERR: a Civil Defense Trooper (#3059): Attempting to call non-existing mob function.
Feb 5 06:33:17 :: SYSERR: a City Cybersoldier (#3060): Attempting to call non-existing mob function.
Feb 5 06:35:17 :: nusage: 1 sockets connected, 1 sockets playing
Feb 5 06:35:17 :: rusage: user time: 272 sec, system time: 1 sec, max res size: 0
Feb 5 06:40:17 :: nusage: 1 sockets connected, 1 sockets playing
Feb 5 06:40:17 :: rusage: user time: 303 sec, system time: 1 sec, max res size: 0
Feb 5 06:45:17 :: nusage: 1 sockets connected, 1 sockets playing
Feb 5 06:45:17 :: rusage: user time: 336 sec, system time: 1 sec, max res size: 0
Feb 5 06:47:16 :: SYSERR: a mutated beetle (#7004): Attempting to call non-existing mob function.
Feb 5 06:47:16 :: SYSERR: dummy cop (#7199): Attempting to call non-existing mob function.
Feb 5 06:47:16 :: SYSERR: dummy cop (#7199): Attempting to call non-existing mob function.
Feb 5 06:50:02 :: SYSERR: the CyberMP (#3067): Attempting to call non-existing mob function.
Feb 5 06:50:02 :: SYSERR: the CyberMP (#3067): Attempting to call non-existing mob function.
Feb 5 06:50:02 :: SYSERR: the CyberMP (#3067): Attempting to call non-existing mob function.
Feb 5 06:50:17 :: nusage: 1 sockets connected, 1 sockets playing
Feb 5 06:50:17 :: rusage: user time: 370 sec, system time: 1 sec, max res size: 0
Feb 5 06:50:47 :: SYSERR: a K-9 unit (#611): Attempting to call non-existing mob function.
Feb 5 06:50:47 :: SYSERR: a K-9 unit (#611): Attempting to call non-existing mob function.
Feb 5 06:50:47 :: SYSERR: a K-9 unit (#611): Attempting to call non-existing mob function.
Feb 5 06:55:17 :: nusage: 1 sockets connected, 1 sockets playing
Feb 5 06:55:17 :: rusage: user time: 402 sec, system time: 1 sec, max res size: 0
Feb 5 07:00:18 :: TOKEN: @Ga Neon Rock@n loaded on a radiation-sick soldier in A Scorched Desert (15439)
Feb 5 07:00:19 :: nusage: 1 sockets connected, 1 sockets playing
Feb 5 07:00:19 :: rusage: user time: 437 sec, system time: 1 sec, max res size: 0
Feb 5 07:01:48 :: SYSERR: a crystal spider (#6113): Attempting to call non-existing mob function.
Feb 5 07:02:17 :: SYSERR: a factory security guard (#6607): Attempting to call non-existing mob function.
Feb 5 07:05:17 :: nusage: 1 sockets connected, 1 sockets playing
Feb 5 07:05:17 :: rusage: user time: 471 sec, system time: 1 sec, max res size: 0
Feb 5 07:06:32 :: SYSERR: the CyberMP (#3067): Attempting to call non-existing mob function.
Feb 5 07:06:32 :: SYSERR: the CyberMP (#3067): Attempting to call non-existing mob function.
Feb 5 07:06:32 :: SYSERR: the CyberMP (#3067): Attempting to call non-existing mob function.
Feb 5 07:10:17 :: nusage: 1 sockets connected, 1 sockets playing
Feb 5 07:10:18 :: rusage: user time: 506 sec, system time: 1 sec, max res size: 0
Feb 5 07:11:16 :: SYSERR: a mutated beetle (#7004): Attempting to call non-existing mob function.
Feb 5 07:11:16 :: SYSERR: dummy cop (#7199): Attempting to call non-existing mob function.
Feb 5 07:11:16 :: SYSERR: dummy cop (#7199): Attempting to call non-existing mob function.
Feb 5 07:15:17 :: nusage: 1 sockets connected, 1 sockets playing
Feb 5 07:15:17 :: rusage: user time: 541 sec, system time: 1 sec, max res size: 0
Feb 5 07:20:17 :: nusage: 1 sockets connected, 1 sockets playing
Feb 5 07:20:17 :: rusage: user time: 578 sec, system time: 2 sec, max res size: 0
Feb 5 07:21:48 :: SYSERR: the CyberMP (#3067): Attempting to call non-existing mob function.
Feb 5 07:21:48 :: SYSERR: the CyberMP (#3067): Attempting to call non-existing mob function.
Feb 5 07:21:48 :: SYSERR: the CyberMP (#3067): Attempting to call non-existing mob function.
Feb 5 07:25:17 :: nusage: 1 sockets connected, 1 sockets playing
Feb 5 07:25:17 :: rusage: user time: 616 sec, system time: 2 sec, max res size: 0
Feb 5 07:30:17 :: nusage: 1 sockets connected, 1 sockets playing
Feb 5 07:30:17 :: rusage: user time: 653 sec, system time: 2 sec, max res size: 0
Feb 5 07:32:46 :: SYSERR: a mutated beetle (#7004): Attempting to call non-existing mob function.
Feb 5 07:32:47 :: SYSERR: dummy cop (#7199): Attempting to call non-existing mob function.
Feb 5 07:32:47 :: SYSERR: dummy cop (#7199): Attempting to call non-existing mob function.
Feb 5 07:35:17 :: nusage: 1 sockets connected, 1 sockets playing
Feb 5 07:35:17 :: rusage: user time: 689 sec, system time: 2 sec, max res size: 0
Feb 5 07:37:47 :: SYSERR: the CyberMP (#3067): Attempting to call non-existing mob function.
Feb 5 07:37:47 :: SYSERR: the CyberMP (#3067): Attempting to call non-existing mob function.
Feb 5 07:37:47 :: SYSERR: the CyberMP (#3067): Attempting to call non-existing mob function.
Feb 5 07:40:17 :: nusage: 1 sockets connected, 1 sockets playing
Feb 5 07:40:17 :: rusage: user time: 726 sec, system time: 2 sec, max res size: 0
Feb 5 07:41:02 :: SYSERR: a K-9 unit (#611): Attempting to call non-existing mob function.
Feb 5 07:43:47 :: SYSERR: zone file: attempt to give obj #24805 to non-existant mob, command disabled
Feb 5 07:43:47 :: SYSERR: ...offending cmd: 'G' cmd in zone #248, line 14
Feb 5 07:45:17 :: nusage: 1 sockets connected, 1 sockets playing
Feb 5 07:45:17 :: rusage: user time: 764 sec, system time: 2 sec, max res size: 0
Feb 5 07:50:17 :: nusage: 1 sockets connected, 1 sockets playing
Feb 5 07:50:17 :: rusage: user time: 802 sec, system time: 2 sec, max res size: 0
Feb 5 07:53:17 :: SYSERR: the CyberMP (#3067): Attempting to call non-existing mob function.
Feb 5 07:53:17 :: SYSERR: the CyberMP (#3067): Attempting to call non-existing mob function.
Feb 5 07:53:17 :: SYSERR: the CyberMP (#3067): Attempting to call non-existing mob function.
Feb 5 07:53:32 :: SYSERR: a mutated beetle (#7004): Attempting to call non-existing mob function.
Feb 5 07:55:17 :: nusage: 1 sockets connected, 1 sockets playing
Feb 5 07:55:17 :: rusage: user time: 840 sec, system time: 2 sec, max res size: 0
Feb 5 08:00:18 :: SABER: a Ridged Hilt with Handguard loaded in A Dirt Road (14142)
Feb 5 08:00:18 :: TOKEN: @Ra Rosy Sphere@n loaded on a mutated maggot in Under the pit (7122)
Feb 5 08:00:19 :: nusage: 1 sockets connected, 1 sockets playing
Feb 5 08:00:19 :: rusage: user time: 878 sec, system time: 2 sec, max res size: 0
Feb 5 08:02:18 :: SYSERR: a crystal spider (#6113): Attempting to call non-existing mob function.
Feb 5 08:03:32 :: SYSERR: a factory security guard (#6607): Attempting to call non-existing mob function.
Feb 5 08:05:17 :: nusage: 1 sockets connected, 1 sockets playing
Feb 5 08:05:17 :: rusage: user time: 917 sec, system time: 2 sec, max res size: 0
Feb 5 08:09:47 :: SYSERR: the CyberMP (#3067): Attempting to call non-existing mob function.
Feb 5 08:09:47 :: SYSERR: the CyberMP (#3067): Attempting to call non-existing mob function.
Feb 5 08:09:47 :: SYSERR: the CyberMP (#3067): Attempting to call non-existing mob function.
Feb 5 08:10:18 :: nusage: 1 sockets connected, 1 sockets playing
Feb 5 08:10:18 :: rusage: user time: 957 sec, system time: 2 sec, max res size: 0
Feb 5 08:15:17 :: nusage: 1 sockets connected, 1 sockets playing
Feb 5 08:15:17 :: rusage: user time: 996 sec, system time: 2 sec, max res size: 0
Feb 5 08:15:32 :: SYSERR: a mutated beetle (#7004): Attempting to call non-existing mob function.
Feb 5 08:20:17 :: nusage: 1 sockets connected, 1 sockets playing
Feb 5 08:20:17 :: rusage: user time: 1036 sec, system time: 3 sec, max res size: 0
Feb 5 08:25:17 :: nusage: 1 sockets connected, 1 sockets playing
Feb 5 08:25:17 :: rusage: user time: 1077 sec, system time: 3 sec, max res size: 0
Feb 5 08:26:32 :: SYSERR: the CyberMP (#3067): Attempting to call non-existing mob function.
Feb 5 08:26:32 :: SYSERR: the CyberMP (#3067): Attempting to call non-existing mob function.
Feb 5 08:26:32 :: SYSERR: the CyberMP (#3067): Attempting to call non-existing mob function.
Feb 5 08:30:17 :: nusage: 1 sockets connected, 1 sockets playing
Feb 5 08:30:17 :: rusage: user time: 1118 sec, system time: 3 sec, max res size: 0
Feb 5 08:35:17 :: nusage: 1 sockets connected, 1 sockets playing
Feb 5 08:35:18 :: rusage: user time: 1157 sec, system time: 3 sec, max res size: 0
Feb 5 08:35:32 :: SYSERR: a mutated beetle (#7004): Attempting to call non-existing mob function.
Feb 5 08:40:17 :: nusage: 1 sockets connected, 1 sockets playing
Feb 5 08:40:18 :: rusage: user time: 1198 sec, system time: 3 sec, max res size: 0
Feb 5 08:45:17 :: nusage: 1 sockets connected, 1 sockets playing
Feb 5 08:45:18 :: rusage: user time: 1239 sec, system time: 3 sec, max res size: 0
Feb 5 08:50:18 :: nusage: 1 sockets connected, 1 sockets playing
Feb 5 08:50:18 :: rusage: user time: 1279 sec, system time: 3 sec, max res size: 0
Feb 5 08:55:17 :: nusage: 1 sockets connected, 1 sockets playing
Feb 5 08:55:17 :: rusage: user time: 1319 sec, system time: 3 sec, max res size: 0
Feb 5 08:56:02 :: SYSERR: a mutated beetle (#7004): Attempting to call non-existing mob function.
Feb 5 09:00:17 :: TOKEN: @Ba Glowing Globe@n loaded on a soldier in Among Dry Brush and Sand (15417)
Feb 5 09:00:18 :: nusage: 1 sockets connected, 1 sockets playing
Feb 5 09:00:19 :: rusage: user time: 1361 sec, system time: 3 sec, max res size: 0
Feb 5 09:03:02 :: SYSERR: a crystal spider (#6113): Attempting to call non-existing mob function.
Feb 5 09:03:32 :: SYSERR: a factory security guard (#6607): Attempting to call non-existing mob function.
Feb 5 09:05:17 :: nusage: 1 sockets connected, 1 sockets playing
Feb 5 09:05:17 :: rusage: user time: 1403 sec, system time: 3 sec, max res size: 0
Feb 5 09:10:17 :: nusage: 1 sockets connected, 1 sockets playing
Feb 5 09:10:18 :: rusage: user time: 1443 sec, system time: 4 sec, max res size: 0
Feb 5 09:15:17 :: nusage: 1 sockets connected, 1 sockets playing
Feb 5 09:15:17 :: rusage: user time: 1485 sec, system time: 4 sec, max res size: 0
Feb 5 09:16:02 :: SYSERR: a mutated beetle (#7004): Attempting to call non-existing mob function.
Feb 5 09:20:18 :: nusage: 1 sockets connected, 1 sockets playing
Feb 5 09:20:19 :: rusage: user time: 1527 sec, system time: 4 sec, max res size: 0
Feb 5 09:25:17 :: nusage: 1 sockets connected, 1 sockets playing
Feb 5 09:25:17 :: rusage: user time: 1567 sec, system time: 4 sec, max res size: 0
Feb 5 09:30:17 :: nusage: 1 sockets connected, 1 sockets playing
Feb 5 09:30:17 :: rusage: user time: 1610 sec, system time: 4 sec, max res size: 0
Feb 5 09:35:18 :: nusage: 1 sockets connected, 1 sockets playing
Feb 5 09:35:18 :: rusage: user time: 1651 sec, system time: 4 sec, max res size: 0
Feb 5 09:40:18 :: nusage: 1 sockets connected, 1 sockets playing
Feb 5 09:40:18 :: rusage: user time: 1692 sec, system time: 4 sec, max res size: 0
Feb 5 09:45:17 :: nusage: 1 sockets connected, 1 sockets playing
Feb 5 09:45:17 :: rusage: user time: 1734 sec, system time: 4 sec, max res size: 0
Feb 5 09:50:17 :: nusage: 1 sockets connected, 1 sockets playing
Feb 5 09:50:18 :: rusage: user time: 1778 sec, system time: 4 sec, max res size: 0
Feb 5 09:55:17 :: nusage: 1 sockets connected, 1 sockets playing
Feb 5 09:55:17 :: rusage: user time: 1819 sec, system time: 4 sec, max res size: 0
Feb 5 10:00:17 :: SABER: a Ridged Hilt with Handguard loaded in Swirling in the Center of the Nebula (873)
Feb 5 10:00:18 :: TOKEN: @Ga Neon Rock@n loaded on an Army Sniper in Lieutenants Quarters (24170)
Feb 5 10:00:19 :: nusage: 1 sockets connected, 1 sockets playing
Feb 5 10:00:19 :: rusage: user time: 1860 sec, system time: 5 sec, max res size: 0
Feb 5 10:05:03 :: SYSERR: a crystal spider (#6113): Attempting to call non-existing mob function.
Feb 5 10:05:17 :: nusage: 1 sockets connected, 1 sockets playing
Feb 5 10:05:17 :: rusage: user time: 1901 sec, system time: 5 sec, max res size: 0
Feb 5 10:05:47 :: SYSERR: a factory security guard (#6607): Attempting to call non-existing mob function.
Feb 5 10:10:17 :: nusage: 1 sockets connected, 1 sockets playing
Feb 5 10:10:17 :: rusage: user time: 1944 sec, system time: 5 sec, max res size: 0
Feb 5 10:15:17 :: nusage: 1 sockets connected, 1 sockets playing
Feb 5 10:15:18 :: rusage: user time: 1987 sec, system time: 5 sec, max res size: 0
Feb 5 10:20:20 :: nusage: 1 sockets connected, 1 sockets playing
Feb 5 10:20:20 :: rusage: user time: 2031 sec, system time: 5 sec, max res size: 0
Feb 5 10:25:18 :: nusage: 1 sockets connected, 1 sockets playing
Feb 5 10:25:18 :: rusage: user time: 2073 sec, system time: 5 sec, max res size: 0
Feb 5 10:30:17 :: nusage: 1 sockets connected, 1 sockets playing
Feb 5 10:30:17 :: rusage: user time: 2114 sec, system time: 5 sec, max res size: 0
Feb 5 10:35:17 :: nusage: 1 sockets connected, 1 sockets playing
Feb 5 10:35:18 :: rusage: user time: 2156 sec, system time: 5 sec, max res size: 0
Feb 5 10:40:18 :: nusage: 1 sockets connected, 1 sockets playing
Feb 5 10:40:18 :: rusage: user time: 2196 sec, system time: 6 sec, max res size: 0
Feb 5 10:45:17 :: nusage: 1 sockets connected, 1 sockets playing
Feb 5 10:45:18 :: rusage: user time: 2237 sec, system time: 6 sec, max res size: 0
Feb 5 10:50:17 :: nusage: 1 sockets connected, 1 sockets playing
Feb 5 10:50:18 :: rusage: user time: 2279 sec, system time: 6 sec, max res size: 0
==27569== Invalid read of size 4
==27569== at 0x419A26: perform_get_from_room (act.item.c:326)
==27569== by 0x419B15: get_from_room (act.item.c:369)
==27569== by 0x41A046: do_get (act.item.c:405)
==27569== by 0x498308: command_interpreter (interpreter.c:725)
==27569== by 0x473778: script_driver (dg_scripts.c:2703)
==27569== by 0x474885: random_mtrigger (dg_triggers.c:115)
==27569== by 0x46EBC9: script_trigger_check (dg_scripts.c:628)
==27569== by 0x454A87: heartbeat (comm.c:1053)
==27569== by 0x45444A: game_loop (comm.c:1016)
==27569== by 0x453CE5: init_game (comm.c:574)
==27569== by 0x4536E2: main (comm.c:395)
==27569== Address 0x815dea0 is 64 bytes inside a block of size 360 free'd
==27569== at 0x4C22DB7: free (vg_replace_malloc.c:325)
==27569== by 0x419224: get_check_money (act.item.c:215)
==27569== by 0x419A25: perform_get_from_room (act.item.c:323)
==27569== by 0x419B15: get_from_room (act.item.c:369)
==27569== by 0x41A046: do_get (act.item.c:405)
==27569== by 0x498308: command_interpreter (interpreter.c:725)
==27569== by 0x473778: script_driver (dg_scripts.c:2703)
==27569== by 0x474885: random_mtrigger (dg_triggers.c:115)
==27569== by 0x46EBC9: script_trigger_check (dg_scripts.c:628)
==27569== by 0x454A87: heartbeat (comm.c:1053)
==27569== by 0x45444A: game_loop (comm.c:1016)
==27569== by 0x453CE5: init_game (comm.c:574)
==27569==
Feb 5 10:55:17 :: nusage: 1 sockets connected, 1 sockets playing
Feb 5 10:55:18 :: rusage: user time: 2321 sec, system time: 6 sec, max res size: 0
Feb 5 11:00:17 :: TOKEN: @Ya Golden Stone@n loaded on an Eccentric Old Woman in An Antique Store (2939)
Feb 5 11:00:18 :: nusage: 1 sockets connected, 1 sockets playing
Feb 5 11:00:18 :: rusage: user time: 2362 sec, system time: 6 sec, max res size: 0
Feb 5 11:05:17 :: nusage: 1 sockets connected, 1 sockets playing
Feb 5 11:05:17 :: rusage: user time: 2405 sec, system time: 6 sec, max res size: 0
Feb 5 11:06:32 :: SYSERR: a factory security guard (#6607): Attempting to call non-existing mob function.
Feb 5 11:10:17 :: nusage: 1 sockets connected, 1 sockets playing
Feb 5 11:10:18 :: rusage: user time: 2448 sec, system time: 6 sec, max res size: 0
Feb 5 11:15:18 :: nusage: 1 sockets connected, 1 sockets playing
Feb 5 11:15:18 :: rusage: user time: 2490 sec, system time: 7 sec, max res size: 0
Feb 5 11:20:18 :: nusage: 1 sockets connected, 1 sockets playing
Feb 5 11:20:18 :: rusage: user time: 2532 sec, system time: 7 sec, max res size: 0
Feb 5 11:25:17 :: nusage: 1 sockets connected, 1 sockets playing
Feb 5 11:25:18 :: rusage: user time: 2574 sec, system time: 7 sec, max res size: 0
Feb 5 11:30:17 :: nusage: 1 sockets connected, 1 sockets playing
Feb 5 11:30:17 :: rusage: user time: 2617 sec, system time: 7 sec, max res size: 0
Feb 5 11:35:20 :: nusage: 1 sockets connected, 1 sockets playing
Feb 5 11:35:20 :: rusage: user time: 2659 sec, system time: 7 sec, max res size: 0
Feb 5 11:40:17 :: nusage: 1 sockets connected, 1 sockets playing
Feb 5 11:40:17 :: rusage: user time: 2702 sec, system time: 7 sec, max res size: 0
Feb 5 11:45:17 :: nusage: 1 sockets connected, 1 sockets playing
Feb 5 11:45:18 :: rusage: user time: 2744 sec, system time: 7 sec, max res size: 0
Feb 5 11:50:17 :: nusage: 1 sockets connected, 1 sockets playing
Feb 5 11:50:17 :: rusage: user time: 2787 sec, system time: 7 sec, max res size: 0
Feb 5 11:55:20 :: nusage: 1 sockets connected, 1 sockets playing
Feb 5 11:55:20 :: rusage: user time: 2829 sec, system time: 8 sec, max res size: 0
Feb 5 12:00:18 :: SABER: a High Energy Heat Dissipator loaded in The Green Belt (10828)
Feb 5 12:00:18 :: TOKEN: @Wa Clear Spindle@n loaded on a sentinal droid in Supply Room (21163)
Feb 5 12:00:19 :: nusage: 1 sockets connected, 1 sockets playing
Feb 5 12:00:19 :: rusage: user time: 2870 sec, system time: 8 sec, max res size: 0
Feb 5 12:05:17 :: nusage: 1 sockets connected, 1 sockets playing
Feb 5 12:05:17 :: rusage: user time: 2913 sec, system time: 8 sec, max res size: 0
Feb 5 12:08:18 :: SYSERR: a factory security guard (#6607): Attempting to call non-existing mob function.
Feb 5 12:10:18 :: nusage: 1 sockets connected, 1 sockets playing
Feb 5 12:10:19 :: rusage: user time: 2956 sec, system time: 8 sec, max res size: 0
Feb 5 12:15:17 :: nusage: 1 sockets connected, 1 sockets playing
Feb 5 12:15:17 :: rusage: user time: 2999 sec, system time: 8 sec, max res size: 0
Feb 5 12:20:17 :: nusage: 1 sockets connected, 1 sockets playing
Feb 5 12:20:18 :: rusage: user time: 3041 sec, system time: 8 sec, max res size: 0
Feb 5 12:25:17 :: nusage: 1 sockets connected, 1 sockets playing
Feb 5 12:25:18 :: rusage: user time: 3084 sec, system time: 8 sec, max res size: 0
Feb 5 12:30:17 :: nusage: 1 sockets connected, 1 sockets playing
Feb 5 12:30:18 :: rusage: user time: 3127 sec, system time: 8 sec, max res size: 0
Feb 5 12:35:17 :: nusage: 1 sockets connected, 1 sockets playing
Feb 5 12:35:18 :: rusage: user time: 3169 sec, system time: 8 sec, max res size: 0
Feb 5 12:40:17 :: nusage: 1 sockets connected, 1 sockets playing
Feb 5 12:40:17 :: rusage: user time: 3213 sec, system time: 8 sec, max res size: 0
Feb 5 12:45:18 :: nusage: 1 sockets connected, 1 sockets playing
Feb 5 12:45:19 :: rusage: user time: 3255 sec, system time: 9 sec, max res size: 0
Feb 5 12:50:20 :: nusage: 1 sockets connected, 1 sockets playing
Feb 5 12:50:21 :: rusage: user time: 3297 sec, system time: 9 sec, max res size: 0
Feb 5 12:55:17 :: nusage: 1 sockets connected, 1 sockets playing
Feb 5 12:55:18 :: rusage: user time: 3339 sec, system time: 9 sec, max res size: 0
Feb 5 13:00:18 :: TOKEN: @Ma Violet Stylus@n loaded on a maniacal clown in A room in the NOT Funhouse (15129)
Feb 5 13:00:19 :: nusage: 1 sockets connected, 1 sockets playing
Feb 5 13:00:19 :: rusage: user time: 3382 sec, system time: 9 sec, max res size: 0
Feb 5 13:05:17 :: nusage: 1 sockets connected, 1 sockets playing
Feb 5 13:05:17 :: rusage: user time: 3426 sec, system time: 9 sec, max res size: 0
Feb 5 13:09:32 :: SYSERR: a factory security guard (#6607): Attempting to call non-existing mob function.
Feb 5 13:10:21 :: nusage: 1 sockets connected, 1 sockets playing
Feb 5 13:10:21 :: rusage: user time: 3469 sec, system time: 9 sec, max res size: 0
Feb 5 13:15:17 :: nusage: 1 sockets connected, 1 sockets playing
Feb 5 13:15:17 :: rusage: user time: 3511 sec, system time: 9 sec, max res size: 0
Feb 5 13:20:19 :: nusage: 1 sockets connected, 1 sockets playing
Feb 5 13:20:20 :: rusage: user time: 3552 sec, system time: 9 sec, max res size: 0
Feb 5 13:25:18 :: nusage: 1 sockets connected, 1 sockets playing
Feb 5 13:25:18 :: rusage: user time: 3595 sec, system time: 9 sec, max res size: 0
Feb 5 13:30:17 :: nusage: 1 sockets connected, 1 sockets playing
Feb 5 13:30:18 :: rusage: user time: 3638 sec, system time: 10 sec, max res size: 0
Feb 5 13:35:17 :: nusage: 1 sockets connected, 1 sockets playing
Feb 5 13:35:18 :: rusage: user time: 3680 sec, system time: 10 sec, max res size: 0
Feb 5 13:40:17 :: nusage: 1 sockets connected, 1 sockets playing
Feb 5 13:40:18 :: rusage: user time: 3723 sec, system time: 10 sec, max res size: 0
Feb 5 13:45:19 :: nusage: 1 sockets connected, 1 sockets playing
Feb 5 13:45:19 :: rusage: user time: 3767 sec, system time: 10 sec, max res size: 0
Feb 5 13:50:17 :: nusage: 1 sockets connected, 1 sockets playing
Feb 5 13:50:17 :: rusage: user time: 3811 sec, system time: 10 sec, max res size: 0
Feb 5 13:55:17 :: nusage: 1 sockets connected, 1 sockets playing
Feb 5 13:55:17 :: rusage: user time: 3853 sec, system time: 10 sec, max res size: 0
Feb 5 14:00:21 :: SABER: a Ridged Hilt with Handguard loaded in empty office (1229)
Feb 5 14:00:22 :: TOKEN: @Can Aqua Helix@n loaded on a Warrant Officer 2 in Warrant Officer Quarters (24165)
Feb 5 14:00:24 :: nusage: 1 sockets connected, 1 sockets playing
Feb 5 14:00:24 :: rusage: user time: 3896 sec, system time: 10 sec, max res size: 0
Feb 5 14:05:37 :: nusage: 1 sockets connected, 1 sockets playing
Feb 5 14:05:38 :: rusage: user time: 3938 sec, system time: 11 sec, max res size: 0
Feb 5 14:10:17 :: nusage: 1 sockets connected, 1 sockets playing
Feb 5 14:10:18 :: rusage: user time: 3981 sec, system time: 11 sec, max res size: 0
Feb 5 14:11:32 :: SYSERR: a factory security guard (#6607): Attempting to call non-existing mob function.
Feb 5 14:15:17 :: nusage: 1 sockets connected, 1 sockets playing
Feb 5 14:15:17 :: rusage: user time: 4024 sec, system time: 11 sec, max res size: 0
Feb 5 14:20:17 :: nusage: 1 sockets connected, 1 sockets playing
Feb 5 14:20:18 :: rusage: user time: 4068 sec, system time: 11 sec, max res size: 0
Feb 5 14:25:17 :: nusage: 1 sockets connected, 1 sockets playing
Feb 5 14:25:18 :: rusage: user time: 4111 sec, system time: 11 sec, max res size: 0
Feb 5 14:30:18 :: nusage: 1 sockets connected, 1 sockets playing
Feb 5 14:30:18 :: rusage: user time: 4153 sec, system time: 11 sec, max res size: 0
Feb 5 14:35:30 :: nusage: 1 sockets connected, 1 sockets playing
Feb 5 14:35:30 :: rusage: user time: 4195 sec, system time: 11 sec, max res size: 0
Feb 5 14:40:17 :: nusage: 1 sockets connected, 1 sockets playing
Feb 5 14:40:18 :: rusage: user time: 4236 sec, system time: 11 sec, max res size: 0
Feb 5 14:45:20 :: nusage: 1 sockets connected, 1 sockets playing
Feb 5 14:45:21 :: rusage: user time: 4279 sec, system time: 12 sec, max res size: 0
Feb 5 14:50:23 :: nusage: 1 sockets connected, 1 sockets playing
Feb 5 14:50:24 :: rusage: user time: 4319 sec, system time: 12 sec, max res size: 0
Feb 5 14:55:18 :: nusage: 1 sockets connected, 1 sockets playing
Feb 5 14:55:18 :: rusage: user time: 4361 sec, system time: 12 sec, max res size: 0
Feb 5 15:00:17 :: TOKEN: @Ya Golden Stone@n loaded on an irradiated rock in A Desolate Desert (15446)
Feb 5 15:00:19 :: nusage: 1 sockets connected, 1 sockets playing
Feb 5 15:00:19 :: rusage: user time: 4403 sec, system time: 12 sec, max res size: 0
Feb 5 15:05:20 :: nusage: 1 sockets connected, 1 sockets playing
Feb 5 15:05:21 :: rusage: user time: 4446 sec, system time: 12 sec, max res size: 0
Feb 5 15:10:17 :: nusage: 1 sockets connected, 1 sockets playing
Feb 5 15:10:17 :: rusage: user time: 4489 sec, system time: 12 sec, max res size: 0
Feb 5 15:13:17 :: SYSERR: a factory security guard (#6607): Attempting to call non-existing mob function.
Feb 5 15:15:17 :: nusage: 1 sockets connected, 1 sockets playing
Feb 5 15:15:18 :: rusage: user time: 4532 sec, system time: 12 sec, max res size: 0
Feb 5 15:20:21 :: nusage: 1 sockets connected, 1 sockets playing
Feb 5 15:20:21 :: rusage: user time: 4575 sec, system time: 13 sec, max res size: 0
Feb 5 15:25:24 :: nusage: 1 sockets connected, 1 sockets playing
Feb 5 15:25:24 :: rusage: user time: 4618 sec, system time: 13 sec, max res size: 0
Feb 5 15:30:17 :: nusage: 1 sockets connected, 1 sockets playing
Feb 5 15:30:18 :: rusage: user time: 4662 sec, system time: 13 sec, max res size: 0
Feb 5 15:35:18 :: nusage: 1 sockets connected, 1 sockets playing
Feb 5 15:35:18 :: rusage: user time: 4705 sec, system time: 13 sec, max res size: 0
Feb 5 15:40:25 :: nusage: 1 sockets connected, 1 sockets playing
Feb 5 15:40:26 :: rusage: user time: 4747 sec, system time: 13 sec, max res size: 0
Feb 5 15:45:17 :: nusage: 1 sockets connected, 1 sockets playing
Feb 5 15:45:18 :: rusage: user time: 4791 sec, system time: 13 sec, max res size: 0
Feb 5 15:50:18 :: nusage: 1 sockets connected, 1 sockets playing
Feb 5 15:50:19 :: rusage: user time: 4835 sec, system time: 13 sec, max res size: 0
Feb 5 15:55:17 :: nusage: 1 sockets connected, 1 sockets playing
Feb 5 15:55:18 :: rusage: user time: 4878 sec, system time: 14 sec, max res size: 0
Feb 5 16:00:25 :: SABER: a Ridged Hilt with Handguard loaded in The temple of Hnarr-Hall of the Wolves (6160)
Feb 5 16:00:26 :: TOKEN: @ca Turquoise Cylinder@n loaded on a muskellunge in A mountain stream (6296)
Feb 5 16:00:30 :: nusage: 1 sockets connected, 1 sockets playing
Feb 5 16:00:30 :: rusage: user time: 4920 sec, system time: 14 sec, max res size: 0
Feb 5 16:05:17 :: nusage: 1 sockets connected, 1 sockets playing
Feb 5 16:05:17 :: rusage: user time: 4962 sec, system time: 14 sec, max res size: 0
Feb 5 16:10:17 :: nusage: 1 sockets connected, 1 sockets playing
Feb 5 16:10:18 :: rusage: user time: 5005 sec, system time: 14 sec, max res size: 0
Feb 5 16:14:32 :: SYSERR: a factory security guard (#6607): Attempting to call non-existing mob function.
Feb 5 16:15:17 :: nusage: 1 sockets connected, 1 sockets playing
Feb 5 16:15:17 :: rusage: user time: 5048 sec, system time: 14 sec, max res size: 0
Feb 5 16:20:17 :: nusage: 1 sockets connected, 1 sockets playing
Feb 5 16:20:18 :: rusage: user time: 5092 sec, system time: 14 sec, max res size: 0
Feb 5 16:25:18 :: nusage: 1 sockets connected, 1 sockets playing
Feb 5 16:25:18 :: rusage: user time: 5135 sec, system time: 14 sec, max res size: 0
Feb 5 16:30:17 :: nusage: 1 sockets connected, 1 sockets playing
Feb 5 16:30:18 :: rusage: user time: 5178 sec, system time: 15 sec, max res size: 0
Feb 5 16:35:17 :: nusage: 1 sockets connected, 1 sockets playing
Feb 5 16:35:18 :: rusage: user time: 5223 sec, system time: 15 sec, max res size: 0
Feb 5 16:40:24 :: nusage: 1 sockets connected, 1 sockets playing
Feb 5 16:40:24 :: rusage: user time: 5266 sec, system time: 15 sec, max res size: 0
Feb 5 16:45:17 :: nusage: 1 sockets connected, 1 sockets playing
Feb 5 16:45:17 :: rusage: user time: 5309 sec, system time: 15 sec, max res size: 0
Feb 5 16:50:19 :: nusage: 1 sockets connected, 1 sockets playing
Feb 5 16:50:20 :: rusage: user time: 5353 sec, system time: 15 sec, max res size: 0
Feb 5 16:55:19 :: nusage: 1 sockets connected, 1 sockets playing
Feb 5 16:55:19 :: rusage: user time: 5396 sec, system time: 15 sec, max res size: 0
Feb 5 17:00:25 :: TOKEN: @Can Aqua Helix@n loaded on a Vicious Pitbull in Market Square (24383)
Feb 5 17:00:26 :: nusage: 1 sockets connected, 1 sockets playing
Feb 5 17:00:26 :: rusage: user time: 5438 sec, system time: 15 sec, max res size: 0
Feb 5 17:02:42 :: SYSERR: Received SIGHUP, SIGINT, or SIGTERM. Shutting down...
Using file descriptor for logging.
==27569==
==27569== HEAP SUMMARY:
==27569== in use at exit: 34,921,563 bytes in 139,411 blocks
==27569== total heap usage: 2,981,510 allocs, 2,842,099 frees, 632,758,871 bytes allocated
==27569==
==27569== Searching for pointers to 139,411 not-freed blocks
==27569== Checked 35,342,448 bytes
==27569==
==27569== 4 bytes in 1 blocks are still reachable in loss record 1 of 312
==27569== at 0x4C22073: malloc (vg_replace_malloc.c:195)
==27569== by 0x50D9DD1: strdup (in /lib/libc-2.7.so)
==27569== by 0x464068: load_config (db.c:4120)
==27569== by 0x453548: main (comm.c:267)
==27569==
==27569== 4 bytes in 1 blocks are still reachable in loss record 2 of 312
==27569== at 0x4C22073: malloc (vg_replace_malloc.c:195)
==27569== by 0x50D9DD1: strdup (in /lib/libc-2.7.so)
==27569== by 0x466132: trig_data_copy (dg_db_scripts.c:138)
==27569== by 0x46602D: read_trigger (dg_db_scripts.c:93)
==27569== by 0x466789: assign_triggers (dg_db_scripts.c:322)
==27569== by 0x460D14: read_object (db.c:2718)
==27569== by 0x461C60: reset_zone (db.c:2870)
==27569== by 0x45C107: boot_db (db.c:864)
==27569== by 0x453C9A: init_game (comm.c:557)
==27569== by 0x4536E2: main (comm.c:395)
==27569==
==27569== 5 bytes in 1 blocks are still reachable in loss record 3 of 312
==27569== at 0x4C22073: malloc (vg_replace_malloc.c:195)
==27569== by 0x50D9DD1: strdup (in /lib/libc-2.7.so)
==27569== by 0x4BBEE8: load_char (players.c:537)
==27569== by 0x49A04B: nanny (interpreter.c:1532)
==27569== by 0x45467E: game_loop (comm.c:959)
==27569== by 0x453CE5: init_game (comm.c:574)
==27569== by 0x4536E2: main (comm.c:395)
==27569==
==27569== 6 bytes in 1 blocks are still reachable in loss record 4 of 312
==27569== at 0x4C236F5: calloc (vg_replace_malloc.c:418)
==27569== by 0x4784EC: add_var (dg_variables.c:55)
==27569== by 0x477851: enter_wtrigger (dg_triggers.c:1089)
==27569== by 0x4216F5: do_simple_move (act.movement.c:334)
==27569== by 0x4A7A5D: mobile_activity (mobact.c:94)
==27569== by 0x454A69: heartbeat (comm.c:1063)
==27569== by 0x45444A: game_loop (comm.c:1016)
==27569== by 0x453CE5: init_game (comm.c:574)
==27569== by 0x4536E2: main (comm.c:395)
==27569==
==27569== 6 bytes in 1 blocks are still reachable in loss record 5 of 312
==27569== at 0x4C236F5: calloc (vg_replace_malloc.c:418)
==27569== by 0x4784B2: add_var (dg_variables.c:52)
==27569== by 0x47787F: enter_wtrigger (dg_triggers.c:1093)
==27569== by 0x4216F5: do_simple_move (act.movement.c:334)
==27569== by 0x4A7A5D: mobile_activity (mobact.c:94)
==27569== by 0x454A69: heartbeat (comm.c:1063)
==27569== by 0x45444A: game_loop (comm.c:1016)
==27569== by 0x453CE5: init_game (comm.c:574)
==27569== by 0x4536E2: main (comm.c:395)
==27569==
==27569== 7 bytes in 1 blocks are still reachable in loss record 6 of 312
==27569== at 0x4C236F5: calloc (vg_replace_malloc.c:418)
==27569== by 0x4784EC: add_var (dg_variables.c:55)
==27569== by 0x47787F: enter_wtrigger (dg_triggers.c:1093)
==27569== by 0x4216F5: do_simple_move (act.movement.c:334)
==27569== by 0x4A7A5D: mobile_activity (mobact.c:94)
==27569== by 0x454A69: heartbeat (comm.c:1063)
==27569== by 0x45444A: game_loop (comm.c:1016)
==27569== by 0x453CE5: init_game (comm.c:574)
==27569== by 0x4536E2: main (comm.c:395)
==27569==
==27569== 8 bytes in 1 blocks are still reachable in loss record 7 of 312
==27569== at 0x4C22073: malloc (vg_replace_malloc.c:195)
==27569== by 0x50D9DD1: strdup (in /lib/libc-2.7.so)
==27569== by 0x4645B6: load_config (db.c:4256)
==27569== by 0x453548: main (comm.c:267)
==27569==
==27569== 8 bytes in 1 blocks are still reachable in loss record 8 of 312
==27569== at 0x4C22073: malloc (vg_replace_malloc.c:195)
==27569== by 0x50D9DD1: strdup (in /lib/libc-2.7.so)
==27569== by 0x4BC94C: load_char (players.c:631)
==27569== by 0x49A04B: nanny (interpreter.c:1532)
==27569== by 0x45467E: game_loop (comm.c:959)
==27569== by 0x453CE5: init_game (comm.c:574)
==27569== by 0x4536E2: main (comm.c:395)
==27569==
==27569== 8 bytes in 1 blocks are still reachable in loss record 9 of 312
==27569== at 0x4C22073: malloc (vg_replace_malloc.c:195)
==27569== by 0x50D9DD1: strdup (in /lib/libc-2.7.so)
==27569== by 0x4BF916: read_aliases_ascii (players.c:1438)
==27569== by 0x4BB3AD: load_char (stdlib.h:285)
==27569== by 0x49A04B: nanny (interpreter.c:1532)
==27569== by 0x45467E: game_loop (comm.c:959)
==27569== by 0x453CE5: init_game (comm.c:574)
==27569== by 0x4536E2: main (comm.c:395)
==27569==
==27569== 8 bytes in 1 blocks are still reachable in loss record 10 of 312
==27569== at 0x4C236F5: calloc (vg_replace_malloc.c:418)
==27569== by 0x4BB89E: load_char (players.c:460)
==27569== by 0x49A04B: nanny (interpreter.c:1532)
==27569== by 0x45467E: game_loop (comm.c:959)
==27569== by 0x453CE5: init_game (comm.c:574)
==27569== by 0x4536E2: main (comm.c:395)
==27569==
==27569== 10 bytes in 1 blocks are still reachable in loss record 11 of 312
==27569== at 0x4C236F5: calloc (vg_replace_malloc.c:418)
==27569== by 0x4784B2: add_var (dg_variables.c:52)
==27569== by 0x477851: enter_wtrigger (dg_triggers.c:1089)
==27569== by 0x4216F5: do_simple_move (act.movement.c:334)
==27569== by 0x4A7A5D: mobile_activity (mobact.c:94)
==27569== by 0x454A69: heartbeat (comm.c:1063)
==27569== by 0x45444A: game_loop (comm.c:1016)
==27569== by 0x453CE5: init_game (comm.c:574)
==27569== by 0x4536E2: main (comm.c:395)
==27569==
==27569== 10 bytes in 2 blocks are still reachable in loss record 12 of 312
==27569== at 0x4C22073: malloc (vg_replace_malloc.c:195)
==27569== by 0x50D9DD1: strdup (in /lib/libc-2.7.so)
==27569== by 0x466132: trig_data_copy (dg_db_scripts.c:138)
==27569== by 0x46602D: read_trigger (dg_db_scripts.c:93)
==27569== by 0x466789: assign_triggers (dg_db_scripts.c:322)
==27569== by 0x460D14: read_object (db.c:2718)
==27569== by 0x461737: reset_zone (db.c:2927)
==27569== by 0x460E4B: zone_update (db.c:2772)
==27569== by 0x454A78: heartbeat (comm.c:1056)
==27569== by 0x45444A: game_loop (comm.c:1016)
==27569== by 0x453CE5: init_game (comm.c:574)
==27569== by 0x4536E2: main (comm.c:395)
==27569==
==27569== 11 bytes in 1 blocks are still reachable in loss record 13 of 312
==27569== at 0x4C22073: malloc (vg_replace_malloc.c:195)
==27569== by 0x4538B6: main (comm.c:265)
==27569==
==27569== 11 bytes in 1 blocks are still reachable in loss record 14 of 312
==27569== at 0x4C22073: malloc (vg_replace_malloc.c:195)
==27569== by 0x50D9DD1: strdup (in /lib/libc-2.7.so)
==27569== by 0x4BF922: read_aliases_ascii (players.c:1439)
==27569== by 0x4BB3AD: load_char (stdlib.h:285)
==27569== by 0x49A04B: nanny (interpreter.c:1532)
==27569== by 0x45467E: game_loop (comm.c:959)
==27569== by 0x453CE5: init_game (comm.c:574)
==27569== by 0x4536E2: main (comm.c:395)
==27569==
==27569== 11 bytes in 1 blocks are still reachable in loss record 15 of 312
==27569== at 0x4C236F5: calloc (vg_replace_malloc.c:418)
==27569== by 0x4784B2: add_var (dg_variables.c:52)
==27569== by 0x4688E8: do_mload (dg_mobcmd.c:385)
==27569== by 0x497EFB: script_command_interpreter (interpreter.c:534)
==27569== by 0x473767: script_driver (dg_scripts.c:2702)
==27569== by 0x476079: load_mtrigger (dg_triggers.c:559)
==27569== by 0x4611CB: reset_zone (db.c:2836)
==27569== by 0x45C107: boot_db (db.c:864)
==27569== by 0x453C9A: init_game (comm.c:557)
==27569== by 0x4536E2: main (comm.c:395)
==27569==
==27569== 11 bytes in 2 blocks are still reachable in loss record 16 of 312
==27569== at 0x4C236F5: calloc (vg_replace_malloc.c:418)
==27569== by 0x4784EC: add_var (dg_variables.c:55)
==27569== by 0x4728D7: process_remote (dg_scripts.c:2179)
==27569== by 0x473831: script_driver (dg_scripts.c:2679)
==27569== by 0x476079: load_mtrigger (dg_triggers.c:559)
==27569== by 0x4611CB: reset_zone (db.c:2836)
==27569== by 0x45C107: boot_db (db.c:864)
==27569== by 0x453C9A: init_game (comm.c:557)
==27569== by 0x4536E2: main (comm.c:395)
==27569==
==27569== 11 bytes in 2 blocks are still reachable in loss record 17 of 312
==27569== at 0x4C236F5: calloc (vg_replace_malloc.c:418)
==27569== by 0x4784EC: add_var (dg_variables.c:55)
==27569== by 0x474E97: greet_mtrigger (dg_triggers.c:218)
==27569== by 0x42188C: do_simple_move (act.movement.c:390)
==27569== by 0x4A7A5D: mobile_activity (mobact.c:94)
==27569== by 0x454A69: heartbeat (comm.c:1063)
==27569== by 0x45444A: game_loop (comm.c:1016)
==27569== by 0x453CE5: init_game (comm.c:574)
==27569== by 0x4536E2: main (comm.c:395)
==27569==
==27569== 12 bytes in 2 blocks are still reachable in loss record 18 of 312
==27569== at 0x4C236F5: calloc (vg_replace_malloc.c:418)
==27569== by 0x4784B2: add_var (dg_variables.c:52)
==27569== by 0x474EC4: greet_mtrigger (dg_triggers.c:222)
==27569== by 0x42188C: do_simple_move (act.movement.c:390)
==27569== by 0x4A7A5D: mobile_activity (mobact.c:94)
==27569== by 0x454A69: heartbeat (comm.c:1063)
==27569== by 0x45444A: game_loop (comm.c:1016)
==27569== by 0x453CE5: init_game (comm.c:574)
==27569== by 0x4536E2: main (comm.c:395)
==27569==
==27569== 13 bytes in 1 blocks are still reachable in loss record 19 of 312
==27569== at 0x4C22073: malloc (vg_replace_malloc.c:195)
==27569== by 0x50D9DD1: strdup (in /lib/libc-2.7.so)
==27569== by 0x499A5A: perform_dupe_check (interpreter.c:1353)
==27569== by 0x49A965: nanny (interpreter.c:1691)
==27569== by 0x45467E: game_loop (comm.c:959)
==27569== by 0x453CE5: init_game (comm.c:574)
==27569== by 0x4536E2: main (comm.c:395)
==27569==
==27569== 14 bytes in 2 blocks are still reachable in loss record 20 of 312
==27569== at 0x4C236F5: calloc (vg_replace_malloc.c:418)
==27569== by 0x47857C: add_var (dg_variables.c:47)
==27569== by 0x4688E8: do_mload (dg_mobcmd.c:385)
==27569== by 0x497EFB: script_command_interpreter (interpreter.c:534)
==27569== by 0x473767: script_driver (dg_scripts.c:2702)
==27569== by 0x476079: load_mtrigger (dg_triggers.c:559)
==27569== by 0x4611CB: reset_zone (db.c:2836)
==27569== by 0x45C107: boot_db (db.c:864)
==27569== by 0x453C9A: init_game (comm.c:557)
==27569== by 0x4536E2: main (comm.c:395)
==27569==
==27569== 14 bytes in 2 blocks are still reachable in loss record 21 of 312
==27569== at 0x4C236F5: calloc (vg_replace_malloc.c:418)
==27569== by 0x4784EC: add_var (dg_variables.c:55)
==27569== by 0x474EC4: greet_mtrigger (dg_triggers.c:222)
==27569== by 0x42188C: do_simple_move (act.movement.c:390)
==27569== by 0x4A7A5D: mobile_activity (mobact.c:94)
==27569== by 0x454A69: heartbeat (comm.c:1063)
==27569== by 0x45444A: game_loop (comm.c:1016)
==27569== by 0x453CE5: init_game (comm.c:574)
==27569== by 0x4536E2: main (comm.c:395)
==27569==
==27569== 16 bytes in 1 blocks are still reachable in loss record 22 of 312
==27569== at 0x4C236F5: calloc (vg_replace_malloc.c:418)
==27569== by 0x49A5B9: nanny (interpreter.c:1509)
==27569== by 0x45467E: game_loop (comm.c:959)
==27569== by 0x453CE5: init_game (comm.c:574)
==27569== by 0x4536E2: main (comm.c:395)
==27569==
==27569== 16 bytes in 1 blocks are still reachable in loss record 23 of 312
==27569== at 0x4C236F5: calloc (vg_replace_malloc.c:418)
==27569== by 0x4EC5D8: add_follower (utils.c:718)
==27569== by 0x423B08: do_follow (act.movement.c:1229)
==27569== by 0x498308: command_interpreter (interpreter.c:725)
==27569== by 0x473778: script_driver (dg_scripts.c:2703)
==27569== by 0x476079: load_mtrigger (dg_triggers.c:559)
==27569== by 0x4611CB: reset_zone (db.c:2836)
==27569== by 0x45C107: boot_db (db.c:864)
==27569== by 0x453C9A: init_game (comm.c:557)
==27569== by 0x4536E2: main (comm.c:395)
==27569==
==27569== 16 bytes in 1 blocks are still reachable in loss record 24 of 312
==27569== at 0x4C22073: malloc (vg_replace_malloc.c:195)
==27569== by 0x50D9DD1: strdup (in /lib/libc-2.7.so)
==27569== by 0x4B62C7: objsave_parse_objects (objsave.c:1511)
==27569== by 0x4B675A: Crash_load_objs (objsave.c:1667)
==27569== by 0x499D88: enter_player_game (interpreter.c:1445)
==27569== by 0x49B247: nanny (interpreter.c:2108)
==27569== by 0x45467E: game_loop (comm.c:959)
==27569== by 0x453CE5: init_game (comm.c:574)
==27569== by 0x4536E2: main (comm.c:395)
==27569==
==27569== 16 bytes in 1 blocks are still reachable in loss record 25 of 312
==27569== at 0x4C236F5: calloc (vg_replace_malloc.c:418)
==27569== by 0x467202: copy_proto_script (dg_handler.c:284)
==27569== by 0x460D07: read_object (db.c:2717)
==27569== by 0x4618BE: reset_zone (db.c:2899)
==27569== by 0x460E4B: zone_update (db.c:2772)
==27569== by 0x454A78: heartbeat (comm.c:1056)
==27569== by 0x45444A: game_loop (comm.c:1016)
==27569== by 0x453CE5: init_game (comm.c:574)
==27569== by 0x4536E2: main (comm.c:395)
==27569==
==27569== 16 bytes in 1 blocks are possibly lost in loss record 26 of 312
==27569== at 0x4C236F5: calloc (vg_replace_malloc.c:418)
==27569== by 0x467202: copy_proto_script (dg_handler.c:284)
==27569== by 0x460D07: read_object (db.c:2717)
==27569== by 0x4618BE: reset_zone (db.c:2899)
==27569== by 0x45C107: boot_db (db.c:864)
==27569== by 0x453C9A: init_game (comm.c:557)
==27569== by 0x4536E2: main (comm.c:395)
==27569==
==27569== 18 bytes in 1 blocks are still reachable in loss record 27 of 312
==27569== at 0x4C22073: malloc (vg_replace_malloc.c:195)
==27569== by 0x50D9DD1: strdup (in /lib/libc-2.7.so)
==27569== by 0x4B6219: objsave_parse_objects (objsave.c:1496)
==27569== by 0x4B675A: Crash_load_objs (objsave.c:1667)
==27569== by 0x499D88: enter_player_game (interpreter.c:1445)
==27569== by 0x49B247: nanny (interpreter.c:2108)
==27569== by 0x45467E: game_loop (comm.c:959)
==27569== by 0x453CE5: init_game (comm.c:574)
==27569== by 0x4536E2: main (comm.c:395)
==27569==
==27569== 18 bytes in 2 blocks are still reachable in loss record 28 of 312
==27569== at 0x4C236F5: calloc (vg_replace_malloc.c:418)
==27569== by 0x4784EC: add_var (dg_variables.c:55)
==27569== by 0x468AC6: do_mload (dg_mobcmd.c:400)
==27569== by 0x497EFB: script_command_interpreter (interpreter.c:534)
==27569== by 0x473767: script_driver (dg_scripts.c:2702)
==27569== by 0x476079: load_mtrigger (dg_triggers.c:559)
==27569== by 0x4611CB: reset_zone (db.c:2836)
==27569== by 0x460E4B: zone_update (db.c:2772)
==27569== by 0x454A78: heartbeat (comm.c:1056)
==27569== by 0x45444A: game_loop (comm.c:1016)
==27569== by 0x453CE5: init_game (comm.c:574)
==27569== by 0x4536E2: main (comm.c:395)
==27569==
==27569== 20 bytes in 2 blocks are still reachable in loss record 29 of 312
==27569== at 0x4C236F5: calloc (vg_replace_malloc.c:418)
==27569== by 0x4784B2: add_var (dg_variables.c:52)
==27569== by 0x474E97: greet_mtrigger (dg_triggers.c:218)
==27569== by 0x42188C: do_simple_move (act.movement.c:390)
==27569== by 0x4A7A5D: mobile_activity (mobact.c:94)
==27569== by 0x454A69: heartbeat (comm.c:1063)
==27569== by 0x45444A: game_loop (comm.c:1016)
==27569== by 0x453CE5: init_game (comm.c:574)
==27569== by 0x4536E2: main (comm.c:395)
==27569==
==27569== 22 bytes in 2 blocks are still reachable in loss record 30 of 312
==27569== at 0x4C236F5: calloc (vg_replace_malloc.c:418)
==27569== by 0x4784B2: add_var (dg_variables.c:52)
==27569== by 0x468AC6: do_mload (dg_mobcmd.c:400)
==27569== by 0x497EFB: script_command_interpreter (interpreter.c:534)
==27569== by 0x473767: script_driver (dg_scripts.c:2702)
==27569== by 0x476079: load_mtrigger (dg_triggers.c:559)
==27569== by 0x4611CB: reset_zone (db.c:2836)
==27569== by 0x460E4B: zone_update (db.c:2772)
==27569== by 0x454A78: heartbeat (comm.c:1056)
==27569== by 0x45444A: game_loop (comm.c:1016)
==27569== by 0x453CE5: init_game (comm.c:574)
==27569== by 0x4536E2: main (comm.c:395)
==27569==
==27569== 23 bytes in 6 blocks are still reachable in loss record 31 of 312
==27569== at 0x4C22073: malloc (vg_replace_malloc.c:195)
==27569== by 0x50D9DD1: strdup (in /lib/libc-2.7.so)
==27569== by 0x4577DA: process_input (comm.c:2495)
==27569== by 0x4546AB: game_loop (comm.c:912)
==27569== by 0x453CE5: init_game (comm.c:574)
==27569== by 0x4536E2: main (comm.c:395)
==27569==
==27569== 24 bytes in 1 blocks are still reachable in loss record 32 of 312
==27569== at 0x4C236F5: calloc (vg_replace_malloc.c:418)
==27569== by 0x456D61: vwrite_to_output (comm.c:1822)
==27569== by 0x456BB5: write_to_output (comm.c:1766)
==27569== by 0x4571A2: new_descriptor (comm.c:2061)
==27569== by 0x4546F9: game_loop (comm.c:890)
==27569== by 0x453CE5: init_game (comm.c:574)
==27569== by 0x4536E2: main (comm.c:395)
==27569==
==27569== 24 bytes in 1 blocks are still reachable in loss record 33 of 312
==27569== at 0x4C236F5: calloc (vg_replace_malloc.c:418)
==27569== by 0x48F488: affect_to_char (handler.c:861)
==27569== by 0x48F784: affect_join (handler.c:949)
==27569== by 0x4D0824: psi_affects (psionics.core.c:998)
==27569== by 0x4D353B: call_psionic (psionics.parser.c:172)
==27569== by 0x48E552: obj_affect_to_char (handler.c:246)
==27569== by 0x4906D4: equip_char (handler.c:1648)
==27569== by 0x4617A4: reset_zone (db.c:2932)
==27569== by 0x45C107: boot_db (db.c:864)
==27569== by 0x453C9A: init_game (comm.c:557)
==27569== by 0x4536E2: main (comm.c:395)
==27569==
==27569== 24 bytes in 1 blocks are still reachable in loss record 34 of 312
==27569== at 0x4C236F5: calloc (vg_replace_malloc.c:418)
==27569== by 0x48F488: affect_to_char (handler.c:861)
==27569== by 0x4CE286: psionic_duplicates (psionics.c:583)
==27569== by 0x4D3295: call_psionic (psionics.parser.c:205)
==27569== by 0x48E552: obj_affect_to_char (handler.c:246)
==27569== by 0x4906D4: equip_char (handler.c:1648)
==27569== by 0x41D702: perform_wear (act.item.c:1788)
==27569== by 0x41E24D: do_wield (act.item.c:1986)
==27569== by 0x498308: command_interpreter (interpreter.c:725)
==27569== by 0x473778: script_driver (dg_scripts.c:2703)
==27569== by 0x476079: load_mtrigger (dg_triggers.c:559)
==27569== by 0x4611CB: reset_zone (db.c:2836)
==27569==
==27569== 24 bytes in 1 blocks are still reachable in loss record 35 of 312
==27569== at 0x4C236F5: calloc (vg_replace_malloc.c:418)
==27569== by 0x48F488: affect_to_char (handler.c:861)
==27569== by 0x4CE286: psionic_duplicates (psionics.c:583)
==27569== by 0x4D3295: call_psionic (psionics.parser.c:205)
==27569== by 0x48E552: obj_affect_to_char (handler.c:246)
==27569== by 0x4906D4: equip_char (handler.c:1648)
==27569== by 0x4617A4: reset_zone (db.c:2932)
==27569== by 0x45C107: boot_db (db.c:864)
==27569== by 0x453C9A: init_game (comm.c:557)
==27569== by 0x4536E2: main (comm.c:395)
==27569==
==27569== 24 bytes in 1 blocks are still reachable in loss record 36 of 312
==27569== at 0x4C236F5: calloc (vg_replace_malloc.c:418)
==27569== by 0x47443F: add_to_lookup_table (dg_scripts.c:3076)
==27569== by 0x460CF0: read_object (db.c:2715)
==27569== by 0x461330: reset_zone (db.c:3142)
==27569== by 0x45C107: boot_db (db.c:864)
==27569== by 0x453C9A: init_game (comm.c:557)
==27569== by 0x4536E2: main (comm.c:395)
==27569==
==27569== 24 bytes in 1 blocks are still reachable in loss record 37 of 312
==27569== at 0x4C236F5: calloc (vg_replace_malloc.c:418)
==27569== by 0x471A1F: process_wait (dg_scripts.c:1723)
==27569== by 0x4734E1: script_driver (dg_scripts.c:2635)
==27569== by 0x46ED5C: trig_wait_event (dg_scripts.c:747)
==27569== by 0x466957: event_process (dg_event.c:110)
==27569== by 0x4547D4: heartbeat (comm.c:1050)
==27569== by 0x45444A: game_loop (comm.c:1016)
==27569== by 0x453CE5: init_game (comm.c:574)
==27569== by 0x4536E2: main (comm.c:395)
==27569==
==27569== 24 bytes in 1 blocks are still reachable in loss record 38 of 312
==27569== at 0x4C236F5: calloc (vg_replace_malloc.c:418)
==27569== by 0x46685B: event_create (dg_event.c:63)
==27569== by 0x471A45: process_wait (dg_scripts.c:1728)
==27569== by 0x4734E1: script_driver (dg_scripts.c:2635)
==27569== by 0x46ED5C: trig_wait_event (dg_scripts.c:747)
==27569== by 0x466957: event_process (dg_event.c:110)
==27569== by 0x4547D4: heartbeat (comm.c:1050)
==27569== by 0x45444A: game_loop (comm.c:1016)
==27569== by 0x453CE5: init_game (comm.c:574)
==27569== by 0x4536E2: main (comm.c:395)
==27569==
==27569== 24 bytes in 1 blocks are still reachable in loss record 39 of 312
==27569== at 0x4C236F5: calloc (vg_replace_malloc.c:418)
==27569== by 0x471A1F: process_wait (dg_scripts.c:1723)
==27569== by 0x4734E1: script_driver (dg_scripts.c:2635)
==27569== by 0x477893: enter_wtrigger (dg_triggers.c:1094)
==27569== by 0x4216F5: do_simple_move (act.movement.c:334)
==27569== by 0x4A7A5D: mobile_activity (mobact.c:94)
==27569== by 0x454A69: heartbeat (comm.c:1063)
==27569== by 0x45444A: game_loop (comm.c:1016)
==27569== by 0x453CE5: init_game (comm.c:574)
==27569== by 0x4536E2: main (comm.c:395)
==27569==
==27569== 24 bytes in 1 blocks are still reachable in loss record 40 of 312
==27569== at 0x4C236F5: calloc (vg_replace_malloc.c:418)
==27569== by 0x46685B: event_create (dg_event.c:63)
==27569== by 0x471A45: process_wait (dg_scripts.c:1728)
==27569== by 0x4734E1: script_driver (dg_scripts.c:2635)
==27569== by 0x477893: enter_wtrigger (dg_triggers.c:1094)
==27569== by 0x4216F5: do_simple_move (act.movement.c:334)
==27569== by 0x4A7A5D: mobile_activity (mobact.c:94)
==27569== by 0x454A69: heartbeat (comm.c:1063)
==27569== by 0x45444A: game_loop (comm.c:1016)
==27569== by 0x453CE5: init_game (comm.c:574)
==27569== by 0x4536E2: main (comm.c:395)
==27569==
==27569== 24 bytes in 1 blocks are still reachable in loss record 41 of 312
==27569== at 0x4C236F5: calloc (vg_replace_malloc.c:418)
==27569== by 0x471A1F: process_wait (dg_scripts.c:1723)
==27569== by 0x4734E1: script_driver (dg_scripts.c:2635)
==27569== by 0x474ED5: greet_mtrigger (dg_triggers.c:223)
==27569== by 0x42188C: do_simple_move (act.movement.c:390)
==27569== by 0x4A7A5D: mobile_activity (mobact.c:94)
==27569== by 0x454A69: heartbeat (comm.c:1063)
==27569== by 0x45444A: game_loop (comm.c:1016)
==27569== by 0x453CE5: init_game (comm.c:574)
==27569== by 0x4536E2: main (comm.c:395)
==27569==
==27569== 24 bytes in 1 blocks are still reachable in loss record 42 of 312
==27569== at 0x4C236F5: calloc (vg_replace_malloc.c:418)
==27569== by 0x46685B: event_create (dg_event.c:63)
==27569== by 0x471A45: process_wait (dg_scripts.c:1728)
==27569== by 0x4734E1: script_driver (dg_scripts.c:2635)
==27569== by 0x474ED5: greet_mtrigger (dg_triggers.c:223)
==27569== by 0x42188C: do_simple_move (act.movement.c:390)
==27569== by 0x4A7A5D: mobile_activity (mobact.c:94)
==27569== by 0x454A69: heartbeat (comm.c:1063)
==27569== by 0x45444A: game_loop (comm.c:1016)
==27569== by 0x453CE5: init_game (comm.c:574)
==27569== by 0x4536E2: main (comm.c:395)
==27569==
==27569== 24 bytes in 1 blocks are still reachable in loss record 43 of 312
==27569== at 0x4C236F5: calloc (vg_replace_malloc.c:418)
==27569== by 0x48F488: affect_to_char (handler.c:861)
==27569== by 0x4D0824: psi_affects (psionics.core.c:998)
==27569== by 0x4D353B: call_psionic (psionics.parser.c:172)
==27569== by 0x4674BD: do_dg_cast (dg_misc.c:161)
==27569== by 0x47389C: script_driver (dg_scripts.c:2671)
==27569== by 0x474ED5: greet_mtrigger (dg_triggers.c:223)
==27569== by 0x42188C: do_simple_move (act.movement.c:390)
==27569== by 0x4A7A5D: mobile_activity (mobact.c:94)
==27569== by 0x454A69: heartbeat (comm.c:1063)
==27569== by 0x45444A: game_loop (comm.c:1016)
==27569== by 0x453CE5: init_game (comm.c:574)
==27569==
==27569== 24 bytes in 1 blocks are still reachable in loss record 44 of 312
==27569== at 0x4C236F5: calloc (vg_replace_malloc.c:418)
==27569== by 0x48F488: affect_to_char (handler.c:861)
==27569== by 0x4CE286: psionic_duplicates (psionics.c:583)
==27569== by 0x4D3295: call_psionic (psionics.parser.c:205)
==27569== by 0x4674BD: do_dg_cast (dg_misc.c:161)
==27569== by 0x47389C: script_driver (dg_scripts.c:2671)
==27569== by 0x474ED5: greet_mtrigger (dg_triggers.c:223)
==27569== by 0x42188C: do_simple_move (act.movement.c:390)
==27569== by 0x4A7A5D: mobile_activity (mobact.c:94)
==27569== by 0x454A69: heartbeat (comm.c:1063)
==27569== by 0x45444A: game_loop (comm.c:1016)
==27569== by 0x453CE5: init_game (comm.c:574)
==27569==
==27569== 24 bytes in 1 blocks are still reachable in loss record 45 of 312
==27569== at 0x4C236F5: calloc (vg_replace_malloc.c:418)
==27569== by 0x47443F: add_to_lookup_table (dg_scripts.c:3076)
==27569== by 0x499D47: enter_player_game (interpreter.c:1434)
==27569== by 0x49B247: nanny (interpreter.c:2108)
==27569== by 0x45467E: game_loop (comm.c:959)
==27569== by 0x453CE5: init_game (comm.c:574)
==27569== by 0x4536E2: main (comm.c:395)
==27569==
==27569== 24 bytes in 1 blocks are still reachable in loss record 46 of 312
==27569== at 0x4C236F5: calloc (vg_replace_malloc.c:418)
==27569== by 0x48F488: affect_to_char (handler.c:861)
==27569== by 0x4CE286: psionic_duplicates (psionics.c:583)
==27569== by 0x4D3295: call_psionic (psionics.parser.c:205)
==27569== by 0x4D3CA8: cast_psionic (psionics.parser.c:478)
==27569== by 0x4D410A: do_psi (psionics.parser.c:712)
==27569== by 0x498308: command_interpreter (interpreter.c:725)
==27569== by 0x473778: script_driver (dg_scripts.c:2703)
==27569== by 0x46ED5C: trig_wait_event (dg_scripts.c:747)
==27569== by 0x466957: event_process (dg_event.c:110)
==27569== by 0x4547D4: heartbeat (comm.c:1050)
==27569== by 0x45444A: game_loop (comm.c:1016)
==27569==
==27569== 24 bytes in 5 blocks are still reachable in loss record 47 of 312
==27569== at 0x4C22073: malloc (vg_replace_malloc.c:195)
==27569== by 0x50D9DD1: strdup (in /lib/libc-2.7.so)
==27569== by 0x466132: trig_data_copy (dg_db_scripts.c:138)
==27569== by 0x46602D: read_trigger (dg_db_scripts.c:93)
==27569== by 0x466789: assign_triggers (dg_db_scripts.c:322)
==27569== by 0x460D14: read_object (db.c:2718)
==27569== by 0x4618BE: reset_zone (db.c:2899)
==27569== by 0x460E4B: zone_update (db.c:2772)
==27569== by 0x454A78: heartbeat (comm.c:1056)
==27569== by 0x45444A: game_loop (comm.c:1016)
==27569== by 0x453CE5: init_game (comm.c:574)
==27569== by 0x4536E2: main (comm.c:395)
==27569==
==27569== 27 bytes in 1 blocks are still reachable in loss record 48 of 312
==27569== at 0x4C22073: malloc (vg_replace_malloc.c:195)
==27569== by 0x50D9DD1: strdup (in /lib/libc-2.7.so)
==27569== by 0x464563: load_config (db.c:4243)
==27569== by 0x453548: main (comm.c:267)
==27569==
==27569== 28 bytes in 1 blocks are still reachable in loss record 49 of 312
==27569== at 0x4C22073: malloc (vg_replace_malloc.c:195)
==27569== by 0x50D9DD1: strdup (in /lib/libc-2.7.so)
==27569== by 0x464508: load_config (db.c:4234)
==27569== by 0x453548: main (comm.c:267)
==27569==
==27569== 31 bytes in 1 blocks are still reachable in loss record 50 of 312
==27569== at 0x4C22073: malloc (vg_replace_malloc.c:195)
==27569== by 0x50D9DD1: strdup (in /lib/libc-2.7.so)
==27569== by 0x46228C: fread_string (db.c:3251)
==27569== by 0x464781: load_config (db.c:4311)
==27569== by 0x453548: main (comm.c:267)
==27569==
==27569== 32 bytes in 1 blocks are still reachable in loss record 51 of 312
==27569== at 0x4C236F5: calloc (vg_replace_malloc.c:418)
==27569== by 0x4BF8FD: read_aliases_ascii (players.c:1437)
==27569== by 0x4BB3AD: load_char (stdlib.h:285)
==27569== by 0x49A04B: nanny (interpreter.c:1532)
==27569== by 0x45467E: game_loop (comm.c:959)
==27569== by 0x453CE5: init_game (comm.c:574)
==27569== by 0x4536E2: main (comm.c:395)
==27569==
==27569== 32 bytes in 1 blocks are still reachable in loss record 52 of 312
==27569== at 0x4C236F5: calloc (vg_replace_malloc.c:418)
==27569== by 0x47847F: add_var (dg_variables.c:50)
==27569== by 0x4688E8: do_mload (dg_mobcmd.c:385)
==27569== by 0x497EFB: script_command_interpreter (interpreter.c:534)
==27569== by 0x473767: script_driver (dg_scripts.c:2702)
==27569== by 0x476079: load_mtrigger (dg_triggers.c:559)
==27569== by 0x4611CB: reset_zone (db.c:2836)
==27569== by 0x45C107: boot_db (db.c:864)
==27569== by 0x453C9A: init_game (comm.c:557)
==27569== by 0x4536E2: main (comm.c:395)
==27569==
==27569== 32 bytes in 1 blocks are still reachable in loss record 53 of 312
==27569== at 0x4C236F5: calloc (vg_replace_malloc.c:418)
==27569== by 0x466A2B: queue_enq (dg_event.c:182)
==27569== by 0x466883: event_create (dg_event.c:66)
==27569== by 0x471A45: process_wait (dg_scripts.c:1728)
==27569== by 0x4734E1: script_driver (dg_scripts.c:2635)
==27569== by 0x46ED5C: trig_wait_event (dg_scripts.c:747)
==27569== by 0x466957: event_process (dg_event.c:110)
==27569== by 0x4547D4: heartbeat (comm.c:1050)
==27569== by 0x45444A: game_loop (comm.c:1016)
==27569== by 0x453CE5: init_game (comm.c:574)
==27569== by 0x4536E2: main (comm.c:395)
==27569==
==27569== 32 bytes in 1 blocks are still reachable in loss record 54 of 312
==27569== at 0x4C236F5: calloc (vg_replace_malloc.c:418)
==27569== by 0x47847F: add_var (dg_variables.c:50)
==27569== by 0x477851: enter_wtrigger (dg_triggers.c:1089)
==27569== by 0x4216F5: do_simple_move (act.movement.c:334)
==27569== by 0x4A7A5D: mobile_activity (mobact.c:94)
==27569== by 0x454A69: heartbeat (comm.c:1063)
==27569== by 0x45444A: game_loop (comm.c:1016)
==27569== by 0x453CE5: init_game (comm.c:574)
==27569== by 0x4536E2: main (comm.c:395)
==27569==
==27569== 32 bytes in 1 blocks are still reachable in loss record 55 of 312
==27569== at 0x4C236F5: calloc (vg_replace_malloc.c:418)
==27569== by 0x47847F: add_var (dg_variables.c:50)
==27569== by 0x47787F: enter_wtrigger (dg_triggers.c:1093)
==27569== by 0x4216F5: do_simple_move (act.movement.c:334)
==27569== by 0x4A7A5D: mobile_activity (mobact.c:94)
==27569== by 0x454A69: heartbeat (comm.c:1063)
==27569== by 0x45444A: game_loop (comm.c:1016)
==27569== by 0x453CE5: init_game (comm.c:574)
==27569== by 0x4536E2: main (comm.c:395)
==27569==
==27569== 32 bytes in 1 blocks are still reachable in loss record 56 of 312
==27569== at 0x4C236F5: calloc (vg_replace_malloc.c:418)
==27569== by 0x466A2B: queue_enq (dg_event.c:182)
==27569== by 0x466883: event_create (dg_event.c:66)
==27569== by 0x471A45: process_wait (dg_scripts.c:1728)
==27569== by 0x4734E1: script_driver (dg_scripts.c:2635)
==27569== by 0x477893: enter_wtrigger (dg_triggers.c:1094)
==27569== by 0x4216F5: do_simple_move (act.movement.c:334)
==27569== by 0x4A7A5D: mobile_activity (mobact.c:94)
==27569== by 0x454A69: heartbeat (comm.c:1063)
==27569== by 0x45444A: game_loop (comm.c:1016)
==27569== by 0x453CE5: init_game (comm.c:574)
==27569== by 0x4536E2: main (comm.c:395)
==27569==
==27569== 32 bytes in 1 blocks are still reachable in loss record 57 of 312
==27569== at 0x4C236F5: calloc (vg_replace_malloc.c:418)
==27569== by 0x466A2B: queue_enq (dg_event.c:182)
==27569== by 0x466883: event_create (dg_event.c:66)
==27569== by 0x471A45: process_wait (dg_scripts.c:1728)
==27569== by 0x4734E1: script_driver (dg_scripts.c:2635)
==27569== by 0x474ED5: greet_mtrigger (dg_triggers.c:223)
==27569== by 0x42188C: do_simple_move (act.movement.c:390)
==27569== by 0x4A7A5D: mobile_activity (mobact.c:94)
==27569== by 0x454A69: heartbeat (comm.c:1063)
==27569== by 0x45444A: game_loop (comm.c:1016)
==27569== by 0x453CE5: init_game (comm.c:574)
==27569== by 0x4536E2: main (comm.c:395)
==27569==
==27569== 32 bytes in 2 blocks are still reachable in loss record 58 of 312
==27569== at 0x4C236F5: calloc (vg_replace_malloc.c:418)
==27569== by 0x4EC5D8: add_follower (utils.c:718)
==27569== by 0x423B08: do_follow (act.movement.c:1229)
==27569== by 0x498308: command_interpreter (interpreter.c:725)
==27569== by 0x473778: script_driver (dg_scripts.c:2703)
==27569== by 0x476079: load_mtrigger (dg_triggers.c:559)
==27569== by 0x4611CB: reset_zone (db.c:2836)
==27569== by 0x460E4B: zone_update (db.c:2772)
==27569== by 0x454A78: heartbeat (comm.c:1056)
==27569== by 0x45444A: game_loop (comm.c:1016)
==27569== by 0x453CE5: init_game (comm.c:574)
==27569== by 0x4536E2: main (comm.c:395)
==27569==
==27569== 32 bytes in 2 blocks are possibly lost in loss record 59 of 312
==27569== at 0x4C236F5: calloc (vg_replace_malloc.c:418)
==27569== by 0x467202: copy_proto_script (dg_handler.c:284)
==27569== by 0x460B25: read_mobile (db.c:2669)
==27569== by 0x4611A1: reset_zone (db.c:2834)
==27569== by 0x45C107: boot_db (db.c:864)
==27569== by 0x453C9A: init_game (comm.c:557)
==27569== by 0x4536E2: main (comm.c:395)
==27569==
==27569== 36 bytes in 2 blocks are still reachable in loss record 60 of 312
==27569== at 0x4C236F5: calloc (vg_replace_malloc.c:418)
==27569== by 0x4784B2: add_var (dg_variables.c:52)
==27569== by 0x4728D7: process_remote (dg_scripts.c:2179)
==27569== by 0x473831: script_driver (dg_scripts.c:2679)
==27569== by 0x476079: load_mtrigger (dg_triggers.c:559)
==27569== by 0x4611CB: reset_zone (db.c:2836)
==27569== by 0x45C107: boot_db (db.c:864)
==27569== by 0x453C9A: init_game (comm.c:557)
==27569== by 0x4536E2: main (comm.c:395)
==27569==
==27569== 39 bytes in 1 blocks are still reachable in loss record 61 of 312
==27569== at 0x4C22073: malloc (vg_replace_malloc.c:195)
==27569== by 0x50D9DD1: strdup (in /lib/libc-2.7.so)
==27569== by 0x4B5FE7: objsave_parse_objects (objsave.c:1444)
==27569== by 0x4B675A: Crash_load_objs (objsave.c:1667)
==27569== by 0x499D88: enter_player_game (interpreter.c:1445)
==27569== by 0x49B247: nanny (interpreter.c:2108)
==27569== by 0x45467E: game_loop (comm.c:959)
==27569== by 0x453CE5: init_game (comm.c:574)
==27569== by 0x4536E2: main (comm.c:395)
==27569==
==27569== 43 bytes in 1 blocks are still reachable in loss record 62 of 312
==27569== at 0x4C22073: malloc (vg_replace_malloc.c:195)
==27569== by 0x50D9DD1: strdup (in /lib/libc-2.7.so)
==27569== by 0x458999: perform_act (comm.c:3165)
==27569== by 0x45A40D: act_new (comm.c:3213)
==27569== by 0x459E0F: act (comm.c:3172)
==27569== by 0x402819: do_say (act.comm.c:69)
==27569== by 0x498308: command_interpreter (interpreter.c:725)
==27569== by 0x473778: script_driver (dg_scripts.c:2703)
==27569== by 0x474ED5: greet_mtrigger (dg_triggers.c:223)
==27569== by 0x42188C: do_simple_move (act.movement.c:390)
==27569== by 0x4A7A5D: mobile_activity (mobact.c:94)
==27569== by 0x454A69: heartbeat (comm.c:1063)
==27569==
==27569== 45 bytes in 5 blocks are still reachable in loss record 63 of 312
==27569== at 0x4C236F5: calloc (vg_replace_malloc.c:418)
==27569== by 0x47857C: add_var (dg_variables.c:47)
==27569== by 0x468AC6: do_mload (dg_mobcmd.c:400)
==27569== by 0x497EFB: script_command_interpreter (interpreter.c:534)
==27569== by 0x473767: script_driver (dg_scripts.c:2702)
==27569== by 0x46ED5C: trig_wait_event (dg_scripts.c:747)
==27569== by 0x466957: event_process (dg_event.c:110)
==27569== by 0x4547D4: heartbeat (comm.c:1050)
==27569== by 0x45444A: game_loop (comm.c:1016)
==27569== by 0x453CE5: init_game (comm.c:574)
==27569== by 0x4536E2: main (comm.c:395)
==27569==
==27569== 47 bytes in 4 blocks are still reachable in loss record 64 of 312
==27569== at 0x4C22073: malloc (vg_replace_malloc.c:195)
==27569== by 0x50D9DD1: strdup (in /lib/libc-2.7.so)
==27569== by 0x4E47EF: read_type_list (shop.c:1319)
==27569== by 0x4E4C30: boot_the_shops (shop.c:1405)
==27569== by 0x45C887: index_boot (db.c:1186)
==27569== by 0x45B87B: boot_world (db.c:509)
==27569== by 0x45BF47: boot_db (db.c:757)
==27569== by 0x453C9A: init_game (comm.c:557)
==27569== by 0x4536E2: main (comm.c:395)
==27569==
==27569== 48 bytes in 1 blocks are still reachable in loss record 65 of 312
==27569== at 0x4C236F5: calloc (vg_replace_malloc.c:418)
==27569== by 0x473ECE: read_saved_vars (dg_scripts.c:2878)
==27569== by 0x499DD3: enter_player_game (interpreter.c:1440)
==27569== by 0x49B247: nanny (interpreter.c:2108)
==27569== by 0x45467E: game_loop (comm.c:959)
==27569== by 0x453CE5: init_game (comm.c:574)
==27569== by 0x4536E2: main (comm.c:395)
==27569==
==27569== 48 bytes in 2 blocks are still reachable in loss record 66 of 312
==27569== at 0x4C236F5: calloc (vg_replace_malloc.c:418)
==27569== by 0x47443F: add_to_lookup_table (dg_scripts.c:3076)
==27569== by 0x460CF0: read_object (db.c:2715)
==27569== by 0x4B653A: objsave_parse_objects (objsave.c:1394)
==27569== by 0x4B675A: Crash_load_objs (objsave.c:1667)
==27569== by 0x499D88: enter_player_game (interpreter.c:1445)
==27569== by 0x49B247: nanny (interpreter.c:2108)
==27569== by 0x45467E: game_loop (comm.c:959)
==27569== by 0x453CE5: init_game (comm.c:574)
==27569== by 0x4536E2: main (comm.c:395)
==27569==
==27569== 48 bytes in 2 blocks are still reachable in loss record 67 of 312
==27569== at 0x4C236F5: calloc (vg_replace_malloc.c:418)
==27569== by 0x47443F: add_to_lookup_table (dg_scripts.c:3076)
==27569== by 0x460CF0: read_object (db.c:2715)
==27569== by 0x468963: do_mload (dg_mobcmd.c:392)
==27569== by 0x497EFB: script_command_interpreter (interpreter.c:534)
==27569== by 0x473767: script_driver (dg_scripts.c:2702)
==27569== by 0x476079: load_mtrigger (dg_triggers.c:559)
==27569== by 0x4611CB: reset_zone (db.c:2836)
==27569== by 0x460E4B: zone_update (db.c:2772)
==27569== by 0x454A78: heartbeat (comm.c:1056)
==27569== by 0x45444A: game_loop (comm.c:1016)
==27569== by 0x453CE5: init_game (comm.c:574)
==27569==
==27569== 48 bytes in 3 blocks are still reachable in loss record 68 of 312
==27569== at 0x4C236F5: calloc (vg_replace_malloc.c:418)
==27569== by 0x4671C6: copy_proto_script (dg_handler.c:262)
==27569== by 0x460D07: read_object (db.c:2717)
==27569== by 0x461C60: reset_zone (db.c:2870)
==27569== by 0x45C107: boot_db (db.c:864)
==27569== by 0x453C9A: init_game (comm.c:557)
==27569== by 0x4536E2: main (comm.c:395)
==27569==
==27569== 48 bytes in 3 blocks are still reachable in loss record 69 of 312
==27569== at 0x4C236F5: calloc (vg_replace_malloc.c:418)
==27569== by 0x4671C6: copy_proto_script (dg_handler.c:262)
==27569== by 0x460D07: read_object (db.c:2717)
==27569== by 0x461737: reset_zone (db.c:2927)
==27569== by 0x460E4B: zone_update (db.c:2772)
==27569== by 0x454A78: heartbeat (comm.c:1056)
==27569== by 0x45444A: game_loop (comm.c:1016)
==27569== by 0x453CE5: init_game (comm.c:574)
==27569== by 0x4536E2: main (comm.c:395)
==27569==
==27569== 55 bytes in 5 blocks are still reachable in loss record 70 of 312
==27569== at 0x4C236F5: calloc (vg_replace_malloc.c:418)
==27569== by 0x4784B2: add_var (dg_variables.c:52)
==27569== by 0x468AC6: do_mload (dg_mobcmd.c:400)
==27569== by 0x497EFB: script_command_interpreter (interpreter.c:534)
==27569== by 0x473767: script_driver (dg_scripts.c:2702)
==27569== by 0x46ED5C: trig_wait_event (dg_scripts.c:747)
==27569== by 0x466957: event_process (dg_event.c:110)
==27569== by 0x4547D4: heartbeat (comm.c:1050)
==27569== by 0x45444A: game_loop (comm.c:1016)
==27569== by 0x453CE5: init_game (comm.c:574)
==27569== by 0x4536E2: main (comm.c:395)
==27569==
==27569== 55 bytes in 11 blocks are still reachable in loss record 71 of 312
==27569== at 0x4C22073: malloc (vg_replace_malloc.c:195)
==27569== by 0x50D9DD1: strdup (in /lib/libc-2.7.so)
==27569== by 0x466132: trig_data_copy (dg_db_scripts.c:138)
==27569== by 0x46602D: read_trigger (dg_db_scripts.c:93)
==27569== by 0x466789: assign_triggers (dg_db_scripts.c:322)
==27569== by 0x460D14: read_object (db.c:2718)
==27569== by 0x461737: reset_zone (db.c:2927)
==27569== by 0x45C107: boot_db (db.c:864)
==27569== by 0x453C9A: init_game (comm.c:557)
==27569== by 0x4536E2: main (comm.c:395)
==27569==
==27569== 64 bytes in 2 blocks are still reachable in loss record 72 of 312
==27569== at 0x4C236F5: calloc (vg_replace_malloc.c:418)
==27569== by 0x47847F: add_var (dg_variables.c:50)
==27569== by 0x4728D7: process_remote (dg_scripts.c:2179)
==27569== by 0x473831: script_driver (dg_scripts.c:2679)
==27569== by 0x476079: load_mtrigger (dg_triggers.c:559)
==27569== by 0x4611CB: reset_zone (db.c:2836)
==27569== by 0x45C107: boot_db (db.c:864)
==27569== by 0x453C9A: init_game (comm.c:557)
==27569== by 0x4536E2: main (comm.c:395)
==27569==
==27569== 64 bytes in 2 blocks are still reachable in loss record 73 of 312
==27569== at 0x4C236F5: calloc (vg_replace_malloc.c:418)
==27569== by 0x47847F: add_var (dg_variables.c:50)
==27569== by 0x474E97: greet_mtrigger (dg_triggers.c:218)
==27569== by 0x42188C: do_simple_move (act.movement.c:390)
==27569== by 0x4A7A5D: mobile_activity (mobact.c:94)
==27569== by 0x454A69: heartbeat (comm.c:1063)
==27569== by 0x45444A: game_loop (comm.c:1016)
==27569== by 0x453CE5: init_game (comm.c:574)
==27569== by 0x4536E2: main (comm.c:395)
==27569==
==27569== 64 bytes in 2 blocks are still reachable in loss record 74 of 312
==27569== at 0x4C236F5: calloc (vg_replace_malloc.c:418)
==27569== by 0x47847F: add_var (dg_variables.c:50)
==27569== by 0x474EC4: greet_mtrigger (dg_triggers.c:222)
==27569== by 0x42188C: do_simple_move (act.movement.c:390)
==27569== by 0x4A7A5D: mobile_activity (mobact.c:94)
==27569== by 0x454A69: heartbeat (comm.c:1063)
==27569== by 0x45444A: game_loop (comm.c:1016)
==27569== by 0x453CE5: init_game (comm.c:574)
==27569== by 0x4536E2: main (comm.c:395)
==27569==
==27569== 64 bytes in 2 blocks are still reachable in loss record 75 of 312
==27569== at 0x4C236F5: calloc (vg_replace_malloc.c:418)
==27569== by 0x47847F: add_var (dg_variables.c:50)
==27569== by 0x468AC6: do_mload (dg_mobcmd.c:400)
==27569== by 0x497EFB: script_command_interpreter (interpreter.c:534)
==27569== by 0x473767: script_driver (dg_scripts.c:2702)
==27569== by 0x476079: load_mtrigger (dg_triggers.c:559)
==27569== by 0x4611CB: reset_zone (db.c:2836)
==27569== by 0x460E4B: zone_update (db.c:2772)
==27569== by 0x454A78: heartbeat (comm.c:1056)
==27569== by 0x45444A: game_loop (comm.c:1016)
==27569== by 0x453CE5: init_game (comm.c:574)
==27569== by 0x4536E2: main (comm.c:395)
==27569==
==27569== 72 bytes in 1 blocks are still reachable in loss record 76 of 312
==27569== at 0x4C22073: malloc (vg_replace_malloc.c:195)
==27569== by 0x50D9DD1: strdup (in /lib/libc-2.7.so)
==27569== by 0x46228C: fread_string (db.c:3251)
==27569== by 0x4646B8: load_config (db.c:4283)
==27569== by 0x453548: main (comm.c:267)
==27569==
==27569== 78 bytes in 3 blocks are still reachable in loss record 77 of 312
==27569== at 0x4C22073: malloc (vg_replace_malloc.c:195)
==27569== by 0x50D9DD1: strdup (in /lib/libc-2.7.so)
==27569== by 0x4660FB: trig_data_copy (dg_db_scripts.c:127)
==27569== by 0x46602D: read_trigger (dg_db_scripts.c:93)
==27569== by 0x466789: assign_triggers (dg_db_scripts.c:322)
==27569== by 0x460D14: read_object (db.c:2718)
==27569== by 0x461C60: reset_zone (db.c:2870)
==27569== by 0x45C107: boot_db (db.c:864)
==27569== by 0x453C9A: init_game (comm.c:557)
==27569== by 0x4536E2: main (comm.c:395)
==27569==
==27569== 80 bytes in 1 blocks are still reachable in loss record 78 of 312
==27569== at 0x4C236F5: calloc (vg_replace_malloc.c:418)
==27569== by 0x456FD0: init_descriptor (comm.c:1951)
==27569== by 0x45712F: new_descriptor (comm.c:2028)
==27569== by 0x4546F9: game_loop (comm.c:890)
==27569== by 0x453CE5: init_game (comm.c:574)
==27569== by 0x4536E2: main (comm.c:395)
==27569==
==27569== 80 bytes in 5 blocks are still reachable in loss record 79 of 312
==27569== at 0x4C236F5: calloc (vg_replace_malloc.c:418)
==27569== by 0x467202: copy_proto_script (dg_handler.c:284)
==27569== by 0x460D07: read_object (db.c:2717)
==27569== by 0x461737: reset_zone (db.c:2927)
==27569== by 0x460E4B: zone_update (db.c:2772)
==27569== by 0x454A78: heartbeat (comm.c:1056)
==27569== by 0x45444A: game_loop (comm.c:1016)
==27569== by 0x453CE5: init_game (comm.c:574)
==27569== by 0x4536E2: main (comm.c:395)
==27569==
==27569== 81 bytes in 9 blocks are still reachable in loss record 80 of 312
==27569== at 0x4C236F5: calloc (vg_replace_malloc.c:418)
==27569== by 0x4784EC: add_var (dg_variables.c:55)
==27569== by 0x468AC6: do_mload (dg_mobcmd.c:400)
==27569== by 0x497EFB: script_command_interpreter (interpreter.c:534)
==27569== by 0x473767: script_driver (dg_scripts.c:2702)
==27569== by 0x476079: load_mtrigger (dg_triggers.c:559)
==27569== by 0x4611CB: reset_zone (db.c:2836)
==27569== by 0x45C107: boot_db (db.c:864)
==27569== by 0x453C9A: init_game (comm.c:557)
==27569== by 0x4536E2: main (comm.c:395)
==27569==
==27569== 96 bytes in 4 blocks are still reachable in loss record 81 of 312
==27569== at 0x4C236F5: calloc (vg_replace_malloc.c:418)
==27569== by 0x48F488: affect_to_char (handler.c:861)
==27569== by 0x4D0824: psi_affects (psionics.core.c:998)
==27569== by 0x4D353B: call_psionic (psionics.parser.c:172)
==27569== by 0x48E552: obj_affect_to_char (handler.c:246)
==27569== by 0x4906D4: equip_char (handler.c:1648)
==27569== by 0x41D702: perform_wear (act.item.c:1788)
==27569== by 0x41E24D: do_wield (act.item.c:1986)
==27569== by 0x498308: command_interpreter (interpreter.c:725)
==27569== by 0x473778: script_driver (dg_scripts.c:2703)
==27569== by 0x476079: load_mtrigger (dg_triggers.c:559)
==27569== by 0x4611CB: reset_zone (db.c:2836)
==27569==
==27569== 96 bytes in 6 blocks are still reachable in loss record 82 of 312
==27569== at 0x4C236F5: calloc (vg_replace_malloc.c:418)
==27569== by 0x467202: copy_proto_script (dg_handler.c:284)
==27569== by 0x460B25: read_mobile (db.c:2669)
==27569== by 0x46887B: do_mload (dg_mobcmd.c:375)
==27569== by 0x497EFB: script_command_interpreter (interpreter.c:534)
==27569== by 0x473767: script_driver (dg_scripts.c:2702)
==27569== by 0x476079: load_mtrigger (dg_triggers.c:559)
==27569== by 0x4611CB: reset_zone (db.c:2836)
==27569== by 0x45C107: boot_db (db.c:864)
==27569== by 0x453C9A: init_game (comm.c:557)
==27569== by 0x4536E2: main (comm.c:395)
==27569==
==27569== 110 bytes in 10 blocks are still reachable in loss record 83 of 312
==27569== at 0x4C236F5: calloc (vg_replace_malloc.c:418)
==27569== by 0x4784B2: add_var (dg_variables.c:52)
==27569== by 0x468AC6: do_mload (dg_mobcmd.c:400)
==27569== by 0x497EFB: script_command_interpreter (interpreter.c:534)
==27569== by 0x473767: script_driver (dg_scripts.c:2702)
==27569== by 0x476079: load_mtrigger (dg_triggers.c:559)
==27569== by 0x4611CB: reset_zone (db.c:2836)
==27569== by 0x45C107: boot_db (db.c:864)
==27569== by 0x453C9A: init_game (comm.c:557)
==27569== by 0x4536E2: main (comm.c:395)
==27569==
==27569== 120 bytes in 5 blocks are still reachable in loss record 84 of 312
==27569== at 0x4C236F5: calloc (vg_replace_malloc.c:418)
==27569== by 0x471A1F: process_wait (dg_scripts.c:1723)
==27569== by 0x4734E1: script_driver (dg_scripts.c:2635)
==27569== by 0x4771E5: load_otrigger (dg_triggers.c:914)
==27569== by 0x4618DC: reset_zone (db.c:2902)
==27569== by 0x460E4B: zone_update (db.c:2772)
==27569== by 0x454A78: heartbeat (comm.c:1056)
==27569== by 0x45444A: game_loop (comm.c:1016)
==27569== by 0x453CE5: init_game (comm.c:574)
==27569== by 0x4536E2: main (comm.c:395)
==27569==
==27569== 120 bytes in 5 blocks are still reachable in loss record 85 of 312
==27569== at 0x4C236F5: calloc (vg_replace_malloc.c:418)
==27569== by 0x46685B: event_create (dg_event.c:63)
==27569== by 0x471A45: process_wait (dg_scripts.c:1728)
==27569== by 0x4734E1: script_driver (dg_scripts.c:2635)
==27569== by 0x4771E5: load_otrigger (dg_triggers.c:914)
==27569== by 0x4618DC: reset_zone (db.c:2902)
==27569== by 0x460E4B: zone_update (db.c:2772)
==27569== by 0x454A78: heartbeat (comm.c:1056)
==27569== by 0x45444A: game_loop (comm.c:1016)
==27569== by 0x453CE5: init_game (comm.c:574)
==27569== by 0x4536E2: main (comm.c:395)
==27569==
==27569== 120 bytes in 5 blocks are still reachable in loss record 86 of 312
==27569== at 0x4C236F5: calloc (vg_replace_malloc.c:418)
==27569== by 0x47443F: add_to_lookup_table (dg_scripts.c:3076)
==27569== by 0x460CF0: read_object (db.c:2715)
==27569== by 0x4A94E5: saber_part_load (modify.c:761)
==27569== by 0x454A2A: heartbeat (comm.c:1087)
==27569== by 0x45444A: game_loop (comm.c:1016)
==27569== by 0x453CE5: init_game (comm.c:574)
==27569== by 0x4536E2: main (comm.c:395)
==27569==
==27569== 128 bytes in 8 blocks are possibly lost in loss record 87 of 312
==27569== at 0x4C236F5: calloc (vg_replace_malloc.c:418)
==27569== by 0x4671C6: copy_proto_script (dg_handler.c:262)
==27569== by 0x460D07: read_object (db.c:2717)
==27569== by 0x4618BE: reset_zone (db.c:2899)
==27569== by 0x45C107: boot_db (db.c:864)
==27569== by 0x453C9A: init_game (comm.c:557)
==27569== by 0x4536E2: main (comm.c:395)
==27569==
==27569== 130 bytes in 8 blocks are still reachable in loss record 88 of 312
==27569== at 0x4C22073: malloc (vg_replace_malloc.c:195)
==27569== by 0x50D9DD1: strdup (in /lib/libc-2.7.so)
==27569== by 0x4660FB: trig_data_copy (dg_db_scripts.c:127)
==27569== by 0x46602D: read_trigger (dg_db_scripts.c:93)
==27569== by 0x466789: assign_triggers (dg_db_scripts.c:322)
==27569== by 0x460D14: read_object (db.c:2718)
==27569== by 0x461737: reset_zone (db.c:2927)
==27569== by 0x460E4B: zone_update (db.c:2772)
==27569== by 0x454A78: heartbeat (comm.c:1056)
==27569== by 0x45444A: game_loop (comm.c:1016)
==27569== by 0x453CE5: init_game (comm.c:574)
==27569== by 0x4536E2: main (comm.c:395)
==27569==
==27569== 133 bytes in 1 blocks are still reachable in loss record 89 of 312
==27569== at 0x4C22073: malloc (vg_replace_malloc.c:195)
==27569== by 0x50D9DD1: strdup (in /lib/libc-2.7.so)
==27569== by 0x46228C: fread_string (db.c:3251)
==27569== by 0x4B5F91: objsave_parse_objects (objsave.c:1414)
==27569== by 0x4B675A: Crash_load_objs (objsave.c:1667)
==27569== by 0x499D88: enter_player_game (interpreter.c:1445)
==27569== by 0x49B247: nanny (interpreter.c:2108)
==27569== by 0x45467E: game_loop (comm.c:959)
==27569== by 0x453CE5: init_game (comm.c:574)
==27569== by 0x4536E2: main (comm.c:395)
==27569==
==27569== 136 bytes in 1 blocks are still reachable in loss record 90 of 312
==27569== at 0x4C236F5: calloc (vg_replace_malloc.c:418)
==27569== by 0x4E6732: sort_skills (spec_procs.c:305)
==27569== by 0x45C014: boot_db (db.c:810)
==27569== by 0x453C9A: init_game (comm.c:557)
==27569== by 0x4536E2: main (comm.c:395)
==27569==
==27569== 140 bytes in 23 blocks are still reachable in loss record 91 of 312
==27569== at 0x4C22073: malloc (vg_replace_malloc.c:195)
==27569== by 0x50D9DD1: strdup (in /lib/libc-2.7.so)
==27569== by 0x466132: trig_data_copy (dg_db_scripts.c:138)
==27569== by 0x46602D: read_trigger (dg_db_scripts.c:93)
==27569== by 0x466789: assign_triggers (dg_db_scripts.c:322)
==27569== by 0x460D14: read_object (db.c:2718)
==27569== by 0x461BAD: reset_zone (db.c:2848)
==27569== by 0x45C107: boot_db (db.c:864)
==27569== by 0x453C9A: init_game (comm.c:557)
==27569== by 0x4536E2: main (comm.c:395)
==27569==
==27569== 144 bytes in 3 blocks are still reachable in loss record 92 of 312
==27569== at 0x4C236F5: calloc (vg_replace_malloc.c:418)
==27569== by 0x466775: assign_triggers (dg_db_scripts.c:321)
==27569== by 0x460D14: read_object (db.c:2718)
==27569== by 0x461C60: reset_zone (db.c:2870)
==27569== by 0x45C107: boot_db (db.c:864)
==27569== by 0x453C9A: init_game (comm.c:557)
==27569== by 0x4536E2: main (comm.c:395)
==27569==
==27569== 144 bytes in 3 blocks are still reachable in loss record 93 of 312
==27569== at 0x4C236F5: calloc (vg_replace_malloc.c:418)
==27569== by 0x466775: assign_triggers (dg_db_scripts.c:321)
==27569== by 0x460D14: read_object (db.c:2718)
==27569== by 0x461737: reset_zone (db.c:2927)
==27569== by 0x460E4B: zone_update (db.c:2772)
==27569== by 0x454A78: heartbeat (comm.c:1056)
==27569== by 0x45444A: game_loop (comm.c:1016)
==27569== by 0x453CE5: init_game (comm.c:574)
==27569== by 0x4536E2: main (comm.c:395)
==27569==
==27569== 144 bytes in 9 blocks are still reachable in loss record 94 of 312
==27569== at 0x4C236F5: calloc (vg_replace_malloc.c:418)
==27569== by 0x467202: copy_proto_script (dg_handler.c:284)
==27569== by 0x460D07: read_object (db.c:2717)
==27569== by 0x461BAD: reset_zone (db.c:2848)
==27569== by 0x45C107: boot_db (db.c:864)
==27569== by 0x453C9A: init_game (comm.c:557)
==27569== by 0x4536E2: main (comm.c:395)
==27569==
==27569== 160 bytes in 1 blocks are still reachable in loss record 95 of 312
==27569== at 0x4C236F5: calloc (vg_replace_malloc.c:418)
==27569== by 0x4669F2: queue_init (dg_event.c:162)
==27569== by 0x466808: event_init (dg_event.c:42)
==27569== by 0x453C90: init_game (comm.c:552)
==27569== by 0x4536E2: main (comm.c:395)
==27569==
==27569== 160 bytes in 5 blocks are still reachable in loss record 96 of 312
==27569== at 0x4C236F5: calloc (vg_replace_malloc.c:418)
==27569== by 0x47847F: add_var (dg_variables.c:50)
==27569== by 0x468AC6: do_mload (dg_mobcmd.c:400)
==27569== by 0x497EFB: script_command_interpreter (interpreter.c:534)
==27569== by 0x473767: script_driver (dg_scripts.c:2702)
==27569== by 0x46ED5C: trig_wait_event (dg_scripts.c:747)
==27569== by 0x466957: event_process (dg_event.c:110)
==27569== by 0x4547D4: heartbeat (comm.c:1050)
==27569== by 0x45444A: game_loop (comm.c:1016)
==27569== by 0x453CE5: init_game (comm.c:574)
==27569== by 0x4536E2: main (comm.c:395)
==27569==
==27569== 160 bytes in 5 blocks are still reachable in loss record 97 of 312
==27569== at 0x4C236F5: calloc (vg_replace_malloc.c:418)
==27569== by 0x466A2B: queue_enq (dg_event.c:182)
==27569== by 0x466883: event_create (dg_event.c:66)
==27569== by 0x471A45: process_wait (dg_scripts.c:1728)
==27569== by 0x4734E1: script_driver (dg_scripts.c:2635)
==27569== by 0x4771E5: load_otrigger (dg_triggers.c:914)
==27569== by 0x4618DC: reset_zone (db.c:2902)
==27569== by 0x460E4B: zone_update (db.c:2772)
==27569== by 0x454A78: heartbeat (comm.c:1056)
==27569== by 0x45444A: game_loop (comm.c:1016)
==27569== by 0x453CE5: init_game (comm.c:574)
==27569== by 0x4536E2: main (comm.c:395)
==27569==
==27569== 160 bytes in 10 blocks are still reachable in loss record 98 of 312
==27569== at 0x4C236F5: calloc (vg_replace_malloc.c:418)
==27569== by 0x467202: copy_proto_script (dg_handler.c:284)
==27569== by 0x460D07: read_object (db.c:2717)
==27569== by 0x461737: reset_zone (db.c:2927)
==27569== by 0x45C107: boot_db (db.c:864)
==27569== by 0x453C9A: init_game (comm.c:557)
==27569== by 0x4536E2: main (comm.c:395)
==27569==
==27569== 176 bytes in 11 blocks are still reachable in loss record 99 of 312
==27569== at 0x4C236F5: calloc (vg_replace_malloc.c:418)
==27569== by 0x4671C6: copy_proto_script (dg_handler.c:262)
==27569== by 0x460B25: read_mobile (db.c:2669)
==27569== by 0x46887B: do_mload (dg_mobcmd.c:375)
==27569== by 0x497EFB: script_command_interpreter (interpreter.c:534)
==27569== by 0x473767: script_driver (dg_scripts.c:2702)
==27569== by 0x476079: load_mtrigger (dg_triggers.c:559)
==27569== by 0x4611CB: reset_zone (db.c:2836)
==27569== by 0x45C107: boot_db (db.c:864)
==27569== by 0x453C9A: init_game (comm.c:557)
==27569== by 0x4536E2: main (comm.c:395)
==27569==
==27569== 176 bytes in 11 blocks are still reachable in loss record 100 of 312
==27569== at 0x4C236F5: calloc (vg_replace_malloc.c:418)
==27569== by 0x467202: copy_proto_script (dg_handler.c:284)
==27569== by 0x460D07: read_object (db.c:2717)
==27569== by 0x461BAD: reset_zone (db.c:2848)
==27569== by 0x460E4B: zone_update (db.c:2772)
==27569== by 0x454A78: heartbeat (comm.c:1056)
==27569== by 0x45444A: game_loop (comm.c:1016)
==27569== by 0x453CE5: init_game (comm.c:574)
==27569== by 0x4536E2: main (comm.c:395)
==27569==
==27569== 202 bytes in 1 blocks are still reachable in loss record 101 of 312
==27569== at 0x4C22073: malloc (vg_replace_malloc.c:195)
==27569== by 0x50D9DD1: strdup (in /lib/libc-2.7.so)
==27569== by 0x46228C: fread_string (db.c:3251)
==27569== by 0x464404: load_config (db.c:4210)
==27569== by 0x453548: main (comm.c:267)
==27569==
==27569== 202 bytes in 34 blocks are still reachable in loss record 102 of 312
==27569== at 0x4C22073: malloc (vg_replace_malloc.c:195)
==27569== by 0x50D9DD1: strdup (in /lib/libc-2.7.so)
==27569== by 0x466132: trig_data_copy (dg_db_scripts.c:138)
==27569== by 0x46602D: read_trigger (dg_db_scripts.c:93)
==27569== by 0x466789: assign_triggers (dg_db_scripts.c:322)
==27569== by 0x460D14: read_object (db.c:2718)
==27569== by 0x461BAD: reset_zone (db.c:2848)
==27569== by 0x460E4B: zone_update (db.c:2772)
==27569== by 0x454A78: heartbeat (comm.c:1056)
==27569== by 0x45444A: game_loop (comm.c:1016)
==27569== by 0x453CE5: init_game (comm.c:574)
==27569== by 0x4536E2: main (comm.c:395)
==27569==
==27569== 211 bytes in 1 blocks are still reachable in loss record 103 of 312
==27569== at 0x4C22073: malloc (vg_replace_malloc.c:195)
==27569== by 0x50D9DD1: strdup (in /lib/libc-2.7.so)
==27569== by 0x4629B5: file_to_string_alloc (db.c:3440)
==27569== by 0x45BF31: boot_db (db.c:752)
==27569== by 0x453C9A: init_game (comm.c:557)
==27569== by 0x4536E2: main (comm.c:395)
==27569==
==27569== 224 bytes in 14 blocks are still reachable in loss record 104 of 312
==27569== at 0x4C236F5: calloc (vg_replace_malloc.c:418)
==27569== by 0x4EC5D8: add_follower (utils.c:718)
==27569== by 0x423B08: do_follow (act.movement.c:1229)
==27569== by 0x498308: command_interpreter (interpreter.c:725)
==27569== by 0x473778: script_driver (dg_scripts.c:2703)
==27569== by 0x46ED5C: trig_wait_event (dg_scripts.c:747)
==27569== by 0x466957: event_process (dg_event.c:110)
==27569== by 0x4547D4: heartbeat (comm.c:1050)
==27569== by 0x45444A: game_loop (comm.c:1016)
==27569== by 0x453CE5: init_game (comm.c:574)
==27569== by 0x4536E2: main (comm.c:395)
==27569==
==27569== 240 bytes in 10 blocks are still reachable in loss record 105 of 312
==27569== at 0x4C236F5: calloc (vg_replace_malloc.c:418)
==27569== by 0x47443F: add_to_lookup_table (dg_scripts.c:3076)
==27569== by 0x460CF0: read_object (db.c:2715)
==27569== by 0x468963: do_mload (dg_mobcmd.c:392)
==27569== by 0x497EFB: script_command_interpreter (interpreter.c:534)
==27569== by 0x473767: script_driver (dg_scripts.c:2702)
==27569== by 0x46ED5C: trig_wait_event (dg_scripts.c:747)
==27569== by 0x466957: event_process (dg_event.c:110)
==27569== by 0x4547D4: heartbeat (comm.c:1050)
==27569== by 0x45444A: game_loop (comm.c:1016)
==27569== by 0x453CE5: init_game (comm.c:574)
==27569== by 0x4536E2: main (comm.c:395)
==27569==
==27569== 240 bytes in 15 blocks are still reachable in loss record 106 of 312
==27569== at 0x4C236F5: calloc (vg_replace_malloc.c:418)
==27569== by 0x4671C6: copy_proto_script (dg_handler.c:262)
==27569== by 0x460D07: read_object (db.c:2717)
==27569== by 0x4618BE: reset_zone (db.c:2899)
==27569== by 0x460E4B: zone_update (db.c:2772)
==27569== by 0x454A78: heartbeat (comm.c:1056)
==27569== by 0x45444A: game_loop (comm.c:1016)
==27569== by 0x453CE5: init_game (comm.c:574)
==27569== by 0x4536E2: main (comm.c:395)
==27569==
==27569== 240 bytes in 10 blocks are possibly lost in loss record 107 of 312
==27569== at 0x4C236F5: calloc (vg_replace_malloc.c:418)
==27569== by 0x48F488: affect_to_char (handler.c:861)
==27569== by 0x4D0824: psi_affects (psionics.core.c:998)
==27569== by 0x4D353B: call_psionic (psionics.parser.c:172)
==27569== by 0x49E4E9: point_update (limits.c:686)
==27569== by 0x4549D2: heartbeat (comm.c:1099)
==27569== by 0x45444A: game_loop (comm.c:1016)
==27569== by 0x453CE5: init_game (comm.c:574)
==27569== by 0x4536E2: main (comm.c:395)
==27569==
==27569== 240 bytes in 15 blocks are possibly lost in loss record 108 of 312
==27569== at 0x4C236F5: calloc (vg_replace_malloc.c:418)
==27569== by 0x4671C6: copy_proto_script (dg_handler.c:262)
==27569== by 0x460B25: read_mobile (db.c:2669)
==27569== by 0x4611A1: reset_zone (db.c:2834)
==27569== by 0x460E4B: zone_update (db.c:2772)
==27569== by 0x454A78: heartbeat (comm.c:1056)
==27569== by 0x45444A: game_loop (comm.c:1016)
==27569== by 0x453CE5: init_game (comm.c:574)
==27569== by 0x4536E2: main (comm.c:395)
==27569==
==27569== 256 bytes in 16 blocks are possibly lost in loss record 109 of 312
==27569== at 0x4C236F5: calloc (vg_replace_malloc.c:418)
==27569== by 0x4671C6: copy_proto_script (dg_handler.c:262)
==27569== by 0x460B25: read_mobile (db.c:2669)
==27569== by 0x4611A1: reset_zone (db.c:2834)
==27569== by 0x45C107: boot_db (db.c:864)
==27569== by 0x453C9A: init_game (comm.c:557)
==27569== by 0x4536E2: main (comm.c:395)
==27569==
==27569== 262 bytes in 47 blocks are still reachable in loss record 110 of 312
==27569== at 0x4C22073: malloc (vg_replace_malloc.c:195)
==27569== by 0x50D9DD1: strdup (in /lib/libc-2.7.so)
==27569== by 0x44CEDE: read_invalid_list (ban.c:327)
==27569== by 0x45C043: boot_db (db.c:820)
==27569== by 0x453C9A: init_game (comm.c:557)
==27569== by 0x4536E2: main (comm.c:395)
==27569==
==27569== 264 bytes in 11 blocks are still reachable in loss record 111 of 312
==27569== at 0x4C236F5: calloc (vg_replace_malloc.c:418)
==27569== by 0x47443F: add_to_lookup_table (dg_scripts.c:3076)
==27569== by 0x460CF0: read_object (db.c:2715)
==27569== by 0x468963: do_mload (dg_mobcmd.c:392)
==27569== by 0x497EFB: script_command_interpreter (interpreter.c:534)
==27569== by 0x473767: script_driver (dg_scripts.c:2702)
==27569== by 0x476079: load_mtrigger (dg_triggers.c:559)
==27569== by 0x4611CB: reset_zone (db.c:2836)
==27569== by 0x45C107: boot_db (db.c:864)
==27569== by 0x453C9A: init_game (comm.c:557)
==27569== by 0x4536E2: main (comm.c:395)
==27569==
==27569== 264 bytes in 11 blocks are still reachable in loss record 112 of 312
==27569== at 0x4C236F5: calloc (vg_replace_malloc.c:418)
==27569== by 0x47443F: add_to_lookup_table (dg_scripts.c:3076)
==27569== by 0x460B11: read_mobile (db.c:2667)
==27569== by 0x46887B: do_mload (dg_mobcmd.c:375)
==27569== by 0x497EFB: script_command_interpreter (interpreter.c:534)
==27569== by 0x473767: script_driver (dg_scripts.c:2702)
==27569== by 0x476079: load_mtrigger (dg_triggers.c:559)
==27569== by 0x4611CB: reset_zone (db.c:2836)
==27569== by 0x45C107: boot_db (db.c:864)
==27569== by 0x453C9A: init_game (comm.c:557)
==27569== by 0x4536E2: main (comm.c:395)
==27569==
==27569== 264 bytes in 11 blocks are still reachable in loss record 113 of 312
==27569== at 0x4C236F5: calloc (vg_replace_malloc.c:418)
==27569== by 0x47443F: add_to_lookup_table (dg_scripts.c:3076)
==27569== by 0x460CF0: read_object (db.c:2715)
==27569== by 0x4A9601: rainbow_token_load (modify.c:792)
==27569== by 0x454A1B: heartbeat (comm.c:1090)
==27569== by 0x45444A: game_loop (comm.c:1016)
==27569== by 0x453CE5: init_game (comm.c:574)
==27569== by 0x4536E2: main (comm.c:395)
==27569==
==27569== 272 bytes in 17 blocks are still reachable in loss record 114 of 312
==27569== at 0x4C236F5: calloc (vg_replace_malloc.c:418)
==27569== by 0x4671C6: copy_proto_script (dg_handler.c:262)
==27569== by 0x460D07: read_object (db.c:2717)
==27569== by 0x461737: reset_zone (db.c:2927)
==27569== by 0x45C107: boot_db (db.c:864)
==27569== by 0x453C9A: init_game (comm.c:557)
==27569== by 0x4536E2: main (comm.c:395)
==27569==
==27569== 284 bytes in 49 blocks are still reachable in loss record 115 of 312
==27569== at 0x4C22073: malloc (vg_replace_malloc.c:195)
==27569== by 0x50D9DD1: strdup (in /lib/libc-2.7.so)
==27569== by 0x466132: trig_data_copy (dg_db_scripts.c:138)
==27569== by 0x46602D: read_trigger (dg_db_scripts.c:93)
==27569== by 0x466789: assign_triggers (dg_db_scripts.c:322)
==27569== by 0x460D14: read_object (db.c:2718)
==27569== by 0x4618BE: reset_zone (db.c:2899)
==27569== by 0x45C107: boot_db (db.c:864)
==27569== by 0x453C9A: init_game (comm.c:557)
==27569== by 0x4536E2: main (comm.c:395)
==27569==
==27569== 290 bytes in 16 blocks are possibly lost in loss record 116 of 312
==27569== at 0x4C22073: malloc (vg_replace_malloc.c:195)
==27569== by 0x50D9DD1: strdup (in /lib/libc-2.7.so)
==27569== by 0x46228C: fread_string (db.c:3251)
==27569== by 0x45F394: parse_object (db.c:2128)
==27569== by 0x45CE03: discrete_load (db.c:1257)
==27569== by 0x45C812: index_boot (db.c:1174)
==27569== by 0x45B830: boot_world (db.c:502)
==27569== by 0x45BF47: boot_db (db.c:757)
==27569== by 0x453C9A: init_game (comm.c:557)
==27569== by 0x4536E2: main (comm.c:395)
==27569==
==27569== 306 bytes in 17 blocks are still reachable in loss record 117 of 312
==27569== at 0x4C22073: malloc (vg_replace_malloc.c:195)
==27569== by 0x50D9DD1: strdup (in /lib/libc-2.7.so)
==27569== by 0x4660FB: trig_data_copy (dg_db_scripts.c:127)
==27569== by 0x46602D: read_trigger (dg_db_scripts.c:93)
==27569== by 0x4666DD: assign_triggers (dg_db_scripts.c:301)
==27569== by 0x460B2F: read_mobile (db.c:2670)
==27569== by 0x46887B: do_mload (dg_mobcmd.c:375)
==27569== by 0x497EFB: script_command_interpreter (interpreter.c:534)
==27569== by 0x473767: script_driver (dg_scripts.c:2702)
==27569== by 0x476079: load_mtrigger (dg_triggers.c:559)
==27569== by 0x4611CB: reset_zone (db.c:2836)
==27569== by 0x45C107: boot_db (db.c:864)
==27569==
==27569== 312 bytes in 3 blocks are still reachable in loss record 118 of 312
==27569== at 0x4C236F5: calloc (vg_replace_malloc.c:418)
==27569== by 0x466019: read_trigger (dg_db_scripts.c:92)
==27569== by 0x466789: assign_triggers (dg_db_scripts.c:322)
==27569== by 0x460D14: read_object (db.c:2718)
==27569== by 0x461C60: reset_zone (db.c:2870)
==27569== by 0x45C107: boot_db (db.c:864)
==27569== by 0x453C9A: init_game (comm.c:557)
==27569== by 0x4536E2: main (comm.c:395)
==27569==
==27569== 320 bytes in 10 blocks are still reachable in loss record 119 of 312
==27569== at 0x4C236F5: calloc (vg_replace_malloc.c:418)
==27569== by 0x47847F: add_var (dg_variables.c:50)
==27569== by 0x468AC6: do_mload (dg_mobcmd.c:400)
==27569== by 0x497EFB: script_command_interpreter (interpreter.c:534)
==27569== by 0x473767: script_driver (dg_scripts.c:2702)
==27569== by 0x476079: load_mtrigger (dg_triggers.c:559)
==27569== by 0x4611CB: reset_zone (db.c:2836)
==27569== by 0x45C107: boot_db (db.c:864)
==27569== by 0x453C9A: init_game (comm.c:557)
==27569== by 0x4536E2: main (comm.c:395)
==27569==
==27569== 346 bytes in 86 blocks are still reachable in loss record 120 of 312
==27569== at 0x4C236F5: calloc (vg_replace_malloc.c:418)
==27569== by 0x4E4F10: boot_the_shops (shop.c:1428)
==27569== by 0x45C887: index_boot (db.c:1186)
==27569== by 0x45B87B: boot_world (db.c:509)
==27569== by 0x45BF47: boot_db (db.c:757)
==27569== by 0x453C9A: init_game (comm.c:557)
==27569== by 0x4536E2: main (comm.c:395)
==27569==
==27569== 347 bytes in 41 blocks are still reachable in loss record 121 of 312
==27569== at 0x4C22073: malloc (vg_replace_malloc.c:195)
==27569== by 0x50D9DD1: strdup (in /lib/libc-2.7.so)
==27569== by 0x466132: trig_data_copy (dg_db_scripts.c:138)
==27569== by 0x46602D: read_trigger (dg_db_scripts.c:93)
==27569== by 0x4666DD: assign_triggers (dg_db_scripts.c:301)
==27569== by 0x460B2F: read_mobile (db.c:2670)
==27569== by 0x4611A1: reset_zone (db.c:2834)
==27569== by 0x45C107: boot_db (db.c:864)
==27569== by 0x453C9A: init_game (comm.c:557)
==27569== by 0x4536E2: main (comm.c:395)
==27569==
==27569== 360 bytes in 1 blocks are still reachable in loss record 122 of 312
==27569== at 0x4C236F5: calloc (vg_replace_malloc.c:418)
==27569== by 0x460C74: read_object (db.c:2704)
==27569== by 0x461330: reset_zone (db.c:3142)
==27569== by 0x45C107: boot_db (db.c:864)
==27569== by 0x453C9A: init_game (comm.c:557)
==27569== by 0x4536E2: main (comm.c:395)
==27569==
==27569== 360 bytes in 15 blocks are still reachable in loss record 123 of 312
==27569== at 0x4C236F5: calloc (vg_replace_malloc.c:418)
==27569== by 0x47443F: add_to_lookup_table (dg_scripts.c:3076)
==27569== by 0x460CF0: read_object (db.c:2715)
==27569== by 0x461982: reset_zone (db.c:2958)
==27569== by 0x460E4B: zone_update (db.c:2772)
==27569== by 0x454A78: heartbeat (comm.c:1056)
==27569== by 0x45444A: game_loop (comm.c:1016)
==27569== by 0x453CE5: init_game (comm.c:574)
==27569== by 0x4536E2: main (comm.c:395)
==27569==
==27569== 368 bytes in 1 blocks are still reachable in loss record 124 of 312
==27569== at 0x4C236F5: calloc (vg_replace_malloc.c:418)
==27569== by 0x4E66D2: sort_psionics (spec_procs.c:290)
==27569== by 0x45C00F: boot_db (db.c:809)
==27569== by 0x453C9A: init_game (comm.c:557)
==27569== by 0x4536E2: main (comm.c:395)
==27569==
==27569== 384 bytes in 16 blocks are still reachable in loss record 125 of 312
==27569== at 0x4C236F5: calloc (vg_replace_malloc.c:418)
==27569== by 0x47443F: add_to_lookup_table (dg_scripts.c:3076)
==27569== by 0x460CF0: read_object (db.c:2715)
==27569== by 0x461982: reset_zone (db.c:2958)
==27569== by 0x45C107: boot_db (db.c:864)
==27569== by 0x453C9A: init_game (comm.c:557)
==27569== by 0x4536E2: main (comm.c:395)
==27569==
==27569== 384 bytes in 8 blocks are possibly lost in loss record 126 of 312
==27569== at 0x4C236F5: calloc (vg_replace_malloc.c:418)
==27569== by 0x466775: assign_triggers (dg_db_scripts.c:321)
==27569== by 0x460D14: read_object (db.c:2718)
==27569== by 0x4618BE: reset_zone (db.c:2899)
==27569== by 0x45C107: boot_db (db.c:864)
==27569== by 0x453C9A: init_game (comm.c:557)
==27569== by 0x4536E2: main (comm.c:395)
==27569==
==27569== 424 bytes in 1 blocks are still reachable in loss record 127 of 312
==27569== at 0x4C236F5: calloc (vg_replace_malloc.c:418)
==27569== by 0x49A557: nanny (interpreter.c:1501)
==27569== by 0x45467E: game_loop (comm.c:959)
==27569== by 0x453CE5: init_game (comm.c:574)
==27569== by 0x4536E2: main (comm.c:395)
==27569==
==27569== 432 bytes in 1 blocks are indirectly lost in loss record 128 of 312
==27569== at 0x4C22073: malloc (vg_replace_malloc.c:195)
==27569== by 0x50D9DD1: strdup (in /lib/libc-2.7.so)
==27569== by 0x46228C: fread_string (db.c:3251)
==27569== by 0x4A359D: read_mail_record (mail.c:72)
==27569== by 0x4A3635: scan_file (mail.c:104)
==27569== by 0x45C025: boot_db (db.c:813)
==27569== by 0x453C9A: init_game (comm.c:557)
==27569== by 0x4536E2: main (comm.c:395)
==27569==
==27569== 448 bytes in 28 blocks are still reachable in loss record 129 of 312
==27569== at 0x4C236F5: calloc (vg_replace_malloc.c:418)
==27569== by 0x467202: copy_proto_script (dg_handler.c:284)
==27569== by 0x460D07: read_object (db.c:2717)
==27569== by 0x4618BE: reset_zone (db.c:2899)
==27569== by 0x45C107: boot_db (db.c:864)
==27569== by 0x453C9A: init_game (comm.c:557)
==27569== by 0x4536E2: main (comm.c:395)
==27569==
==27569== 464 bytes in 29 blocks are still reachable in loss record 130 of 312
==27569== at 0x4C236F5: calloc (vg_replace_malloc.c:418)
==27569== by 0x4671C6: copy_proto_script (dg_handler.c:262)
==27569== by 0x460D07: read_object (db.c:2717)
==27569== by 0x461BAD: reset_zone (db.c:2848)
==27569== by 0x45C107: boot_db (db.c:864)
==27569== by 0x453C9A: init_game (comm.c:557)
==27569== by 0x4536E2: main (comm.c:395)
==27569==
==27569== 464 (32 direct, 432 indirect) bytes in 1 blocks are definitely lost in loss record 131 of 312
==27569== at 0x4C236F5: calloc (vg_replace_malloc.c:418)
==27569== by 0x4A356E: read_mail_record (mail.c:67)
==27569== by 0x4A3635: scan_file (mail.c:104)
==27569== by 0x45C025: boot_db (db.c:813)
==27569== by 0x453C9A: init_game (comm.c:557)
==27569== by 0x4536E2: main (comm.c:395)
==27569==
==27569== 480 bytes in 20 blocks are still reachable in loss record 132 of 312
==27569== at 0x4C236F5: calloc (vg_replace_malloc.c:418)
==27569== by 0x48F488: affect_to_char (handler.c:861)
==27569== by 0x4D0824: psi_affects (psionics.core.c:998)
==27569== by 0x4D353B: call_psionic (psionics.parser.c:172)
==27569== by 0x48E552: obj_affect_to_char (handler.c:246)
==27569== by 0x4906D4: equip_char (handler.c:1648)
==27569== by 0x4617A4: reset_zone (db.c:2932)
==27569== by 0x460E4B: zone_update (db.c:2772)
==27569== by 0x454A78: heartbeat (comm.c:1056)
==27569== by 0x45444A: game_loop (comm.c:1016)
==27569== by 0x453CE5: init_game (comm.c:574)
==27569== by 0x4536E2: main (comm.c:395)
==27569==
==27569== 497 bytes in 27 blocks are still reachable in loss record 133 of 312
==27569== at 0x4C22073: malloc (vg_replace_malloc.c:195)
==27569== by 0x50D9DD1: strdup (in /lib/libc-2.7.so)
==27569== by 0x4660FB: trig_data_copy (dg_db_scripts.c:127)
==27569== by 0x46602D: read_trigger (dg_db_scripts.c:93)
==27569== by 0x466789: assign_triggers (dg_db_scripts.c:322)
==27569== by 0x460D14: read_object (db.c:2718)
==27569== by 0x461737: reset_zone (db.c:2927)
==27569== by 0x45C107: boot_db (db.c:864)
==27569== by 0x453C9A: init_game (comm.c:557)
==27569== by 0x4536E2: main (comm.c:395)
==27569==
==27569== 528 bytes in 11 blocks are still reachable in loss record 134 of 312
==27569== at 0x4C236F5: calloc (vg_replace_malloc.c:418)
==27569== by 0x4666C5: assign_triggers (dg_db_scripts.c:300)
==27569== by 0x460B2F: read_mobile (db.c:2670)
==27569== by 0x46887B: do_mload (dg_mobcmd.c:375)
==27569== by 0x497EFB: script_command_interpreter (interpreter.c:534)
==27569== by 0x473767: script_driver (dg_scripts.c:2702)
==27569== by 0x476079: load_mtrigger (dg_triggers.c:559)
==27569== by 0x4611CB: reset_zone (db.c:2836)
==27569== by 0x45C107: boot_db (db.c:864)
==27569== by 0x453C9A: init_game (comm.c:557)
==27569== by 0x4536E2: main (comm.c:395)
==27569==
==27569== 639 bytes in 16 blocks are still reachable in loss record 135 of 312
==27569== at 0x4C22073: malloc (vg_replace_malloc.c:195)
==27569== by 0x50D9DD1: strdup (in /lib/libc-2.7.so)
==27569== by 0x4660FB: trig_data_copy (dg_db_scripts.c:127)
==27569== by 0x46602D: read_trigger (dg_db_scripts.c:93)
==27569== by 0x466789: assign_triggers (dg_db_scripts.c:322)
==27569== by 0x460D14: read_object (db.c:2718)
==27569== by 0x4618BE: reset_zone (db.c:2899)
==27569== by 0x460E4B: zone_update (db.c:2772)
==27569== by 0x454A78: heartbeat (comm.c:1056)
==27569== by 0x45444A: game_loop (comm.c:1016)
==27569== by 0x453CE5: init_game (comm.c:574)
==27569== by 0x4536E2: main (comm.c:395)
==27569==
==27569== 684 bytes in 1 blocks are still reachable in loss record 136 of 312
==27569== at 0x4C22073: malloc (vg_replace_malloc.c:195)
==27569== by 0x50D9DD1: strdup (in /lib/libc-2.7.so)
==27569== by 0x4629B5: file_to_string_alloc (db.c:3440)
==27569== by 0x45BEF5: boot_db (db.c:748)
==27569== by 0x453C9A: init_game (comm.c:557)
==27569== by 0x4536E2: main (comm.c:395)
==27569==
==27569== 720 bytes in 2 blocks are still reachable in loss record 137 of 312
==27569== at 0x4C236F5: calloc (vg_replace_malloc.c:418)
==27569== by 0x460C74: read_object (db.c:2704)
==27569== by 0x4B653A: objsave_parse_objects (objsave.c:1394)
==27569== by 0x4B675A: Crash_load_objs (objsave.c:1667)
==27569== by 0x499D88: enter_player_game (interpreter.c:1445)
==27569== by 0x49B247: nanny (interpreter.c:2108)
==27569== by 0x45467E: game_loop (comm.c:959)
==27569== by 0x453CE5: init_game (comm.c:574)
==27569== by 0x4536E2: main (comm.c:395)
==27569==
==27569== 720 bytes in 2 blocks are still reachable in loss record 138 of 312
==27569== at 0x4C236F5: calloc (vg_replace_malloc.c:418)
==27569== by 0x460C74: read_object (db.c:2704)
==27569== by 0x468963: do_mload (dg_mobcmd.c:392)
==27569== by 0x497EFB: script_command_interpreter (interpreter.c:534)
==27569== by 0x473767: script_driver (dg_scripts.c:2702)
==27569== by 0x476079: load_mtrigger (dg_triggers.c:559)
==27569== by 0x4611CB: reset_zone (db.c:2836)
==27569== by 0x460E4B: zone_update (db.c:2772)
==27569== by 0x454A78: heartbeat (comm.c:1056)
==27569== by 0x45444A: game_loop (comm.c:1016)
==27569== by 0x453CE5: init_game (comm.c:574)
==27569== by 0x4536E2: main (comm.c:395)
==27569==
==27569== 720 bytes in 15 blocks are still reachable in loss record 139 of 312
==27569== at 0x4C236F5: calloc (vg_replace_malloc.c:418)
==27569== by 0x466775: assign_triggers (dg_db_scripts.c:321)
==27569== by 0x460D14: read_object (db.c:2718)
==27569== by 0x4618BE: reset_zone (db.c:2899)
==27569== by 0x460E4B: zone_update (db.c:2772)
==27569== by 0x454A78: heartbeat (comm.c:1056)
==27569== by 0x45444A: game_loop (comm.c:1016)
==27569== by 0x453CE5: init_game (comm.c:574)
==27569== by 0x4536E2: main (comm.c:395)
==27569==
==27569== 720 bytes in 15 blocks are possibly lost in loss record 140 of 312
==27569== at 0x4C236F5: calloc (vg_replace_malloc.c:418)
==27569== by 0x4666C5: assign_triggers (dg_db_scripts.c:300)
==27569== by 0x460B2F: read_mobile (db.c:2670)
==27569== by 0x4611A1: reset_zone (db.c:2834)
==27569== by 0x460E4B: zone_update (db.c:2772)
==27569== by 0x454A78: heartbeat (comm.c:1056)
==27569== by 0x45444A: game_loop (comm.c:1016)
==27569== by 0x453CE5: init_game (comm.c:574)
==27569== by 0x4536E2: main (comm.c:395)
==27569==
==27569== 768 bytes in 16 blocks are possibly lost in loss record 141 of 312
==27569== at 0x4C236F5: calloc (vg_replace_malloc.c:418)
==27569== by 0x4666C5: assign_triggers (dg_db_scripts.c:300)
==27569== by 0x460B2F: read_mobile (db.c:2670)
==27569== by 0x4611A1: reset_zone (db.c:2834)
==27569== by 0x45C107: boot_db (db.c:864)
==27569== by 0x453C9A: init_game (comm.c:557)
==27569== by 0x4536E2: main (comm.c:395)
==27569==
==27569== 788 bytes in 1 blocks are still reachable in loss record 142 of 312
==27569== at 0x4C22073: malloc (vg_replace_malloc.c:195)
==27569== by 0x50D9DD1: strdup (in /lib/libc-2.7.so)
==27569== by 0x4629B5: file_to_string_alloc (db.c:3440)
==27569== by 0x45BEAA: boot_db (db.c:743)
==27569== by 0x453C9A: init_game (comm.c:557)
==27569== by 0x4536E2: main (comm.c:395)
==27569==
==27569== 816 bytes in 17 blocks are still reachable in loss record 143 of 312
==27569== at 0x4C236F5: calloc (vg_replace_malloc.c:418)
==27569== by 0x466775: assign_triggers (dg_db_scripts.c:321)
==27569== by 0x460D14: read_object (db.c:2718)
==27569== by 0x461737: reset_zone (db.c:2927)
==27569== by 0x45C107: boot_db (db.c:864)
==27569== by 0x453C9A: init_game (comm.c:557)
==27569== by 0x4536E2: main (comm.c:395)
==27569==
==27569== 832 bytes in 8 blocks are still reachable in loss record 144 of 312
==27569== at 0x4C236F5: calloc (vg_replace_malloc.c:418)
==27569== by 0x466019: read_trigger (dg_db_scripts.c:92)
==27569== by 0x466789: assign_triggers (dg_db_scripts.c:322)
==27569== by 0x460D14: read_object (db.c:2718)
==27569== by 0x461737: reset_zone (db.c:2927)
==27569== by 0x460E4B: zone_update (db.c:2772)
==27569== by 0x454A78: heartbeat (comm.c:1056)
==27569== by 0x45444A: game_loop (comm.c:1016)
==27569== by 0x453CE5: init_game (comm.c:574)
==27569== by 0x4536E2: main (comm.c:395)
==27569==
==27569== 847 bytes in 1 blocks are still reachable in loss record 145 of 312
==27569== at 0x4C22073: malloc (vg_replace_malloc.c:195)
==27569== by 0x50D9DD1: strdup (in /lib/libc-2.7.so)
==27569== by 0x4629B5: file_to_string_alloc (db.c:3440)
==27569== by 0x45BEB9: boot_db (db.c:744)
==27569== by 0x453C9A: init_game (comm.c:557)
==27569== by 0x4536E2: main (comm.c:395)
==27569==
==27569== 900 bytes in 86 blocks are still reachable in loss record 146 of 312
==27569== at 0x4C236F5: calloc (vg_replace_malloc.c:418)
==27569== by 0x4E4B7C: boot_the_shops (shop.c:1397)
==27569== by 0x45C887: index_boot (db.c:1186)
==27569== by 0x45B87B: boot_world (db.c:509)
==27569== by 0x45BF47: boot_db (db.c:757)
==27569== by 0x453C9A: init_game (comm.c:557)
==27569== by 0x4536E2: main (comm.c:395)
==27569==
==27569== 916 bytes in 139 blocks are still reachable in loss record 147 of 312
==27569== at 0x4C22073: malloc (vg_replace_malloc.c:195)
==27569== by 0x50D9DD1: strdup (in /lib/libc-2.7.so)
==27569== by 0x466132: trig_data_copy (dg_db_scripts.c:138)
==27569== by 0x46602D: read_trigger (dg_db_scripts.c:93)
==27569== by 0x4662DE: dg_read_trigger (dg_db_scripts.c:222)
==27569== by 0x45D3ED: parse_room (db.c:1422)
==27569== by 0x45CDEC: discrete_load (db.c:1245)
==27569== by 0x45C812: index_boot (db.c:1174)
==27569== by 0x45B7E2: boot_world (db.c:490)
==27569== by 0x45BF47: boot_db (db.c:757)
==27569== by 0x453C9A: init_game (comm.c:557)
==27569== by 0x4536E2: main (comm.c:395)
==27569==
==27569== 931 bytes in 17 blocks are still reachable in loss record 148 of 312
==27569== at 0x4C22073: malloc (vg_replace_malloc.c:195)
==27569== by 0x50D9DD1: strdup (in /lib/libc-2.7.so)
==27569== by 0x45AC83: fread_action (db.c:180)
==27569== by 0x47F6F7: load_messages (fight.c:309)
==27569== by 0x45BF8D: boot_db (db.c:771)
==27569== by 0x453C9A: init_game (comm.c:557)
==27569== by 0x4536E2: main (comm.c:395)
==27569==
==27569== 966 bytes in 38 blocks are still reachable in loss record 149 of 312
==27569== at 0x4C22073: malloc (vg_replace_malloc.c:195)
==27569== by 0x50D9DD1: strdup (in /lib/libc-2.7.so)
==27569== by 0x4660FB: trig_data_copy (dg_db_scripts.c:127)
==27569== by 0x46602D: read_trigger (dg_db_scripts.c:93)
==27569== by 0x466789: assign_triggers (dg_db_scripts.c:322)
==27569== by 0x460D14: read_object (db.c:2718)
==27569== by 0x461BAD: reset_zone (db.c:2848)
==27569== by 0x45C107: boot_db (db.c:864)
==27569== by 0x453C9A: init_game (comm.c:557)
==27569== by 0x4536E2: main (comm.c:395)
==27569==
==27569== 976 bytes in 61 blocks are still reachable in loss record 150 of 312
==27569== at 0x4C236F5: calloc (vg_replace_malloc.c:418)
==27569== by 0x4671C6: copy_proto_script (dg_handler.c:262)
==27569== by 0x460D07: read_object (db.c:2717)
==27569== by 0x461BAD: reset_zone (db.c:2848)
==27569== by 0x460E4B: zone_update (db.c:2772)
==27569== by 0x454A78: heartbeat (comm.c:1056)
==27569== by 0x45444A: game_loop (comm.c:1016)
==27569== by 0x453CE5: init_game (comm.c:574)
==27569== by 0x4536E2: main (comm.c:395)
==27569==
==27569== 992 bytes in 1 blocks are still reachable in loss record 151 of 312
==27569== at 0x4C22073: malloc (vg_replace_malloc.c:195)
==27569== by 0x50D9DD1: strdup (in /lib/libc-2.7.so)
==27569== by 0x4629B5: file_to_string_alloc (db.c:3440)
==27569== by 0x45BF04: boot_db (db.c:749)
==27569== by 0x453C9A: init_game (comm.c:557)
==27569== by 0x4536E2: main (comm.c:395)
==27569==
==27569== 1,027 bytes in 118 blocks are still reachable in loss record 152 of 312
==27569== at 0x4C22073: malloc (vg_replace_malloc.c:195)
==27569== by 0x50D9DD1: strdup (in /lib/libc-2.7.so)
==27569== by 0x45FAB7: load_zones (db.c:2282)
==27569== by 0x45C877: index_boot (db.c:1178)
==27569== by 0x45B7B9: boot_world (db.c:484)
==27569== by 0x45BF47: boot_db (db.c:757)
==27569== by 0x453C9A: init_game (comm.c:557)
==27569== by 0x4536E2: main (comm.c:395)
==27569==
==27569== 1,031 bytes in 1 blocks are still reachable in loss record 153 of 312
==27569== at 0x4C22073: malloc (vg_replace_malloc.c:195)
==27569== by 0x50D9DD1: strdup (in /lib/libc-2.7.so)
==27569== by 0x4629B5: file_to_string_alloc (db.c:3440)
==27569== by 0x45BE9B: boot_db (db.c:742)
==27569== by 0x453C9A: init_game (comm.c:557)
==27569== by 0x4536E2: main (comm.c:395)
==27569==
==27569== 1,093 bytes in 20 blocks are still reachable in loss record 154 of 312
==27569== at 0x4C22073: malloc (vg_replace_malloc.c:195)
==27569== by 0x50D9DD1: strdup (in /lib/libc-2.7.so)
==27569== by 0x45AC83: fread_action (db.c:180)
==27569== by 0x47F715: load_messages (fight.c:311)
==27569== by 0x45BF8D: boot_db (db.c:771)
==27569== by 0x453C9A: init_game (comm.c:557)
==27569== by 0x4536E2: main (comm.c:395)
==27569==
==27569== 1,103 bytes in 20 blocks are still reachable in loss record 155 of 312
==27569== at 0x4C22073: malloc (vg_replace_malloc.c:195)
==27569== by 0x50D9DD1: strdup (in /lib/libc-2.7.so)
==27569== by 0x45AC83: fread_action (db.c:180)
==27569== by 0x47F706: load_messages (fight.c:310)
==27569== by 0x45BF8D: boot_db (db.c:771)
==27569== by 0x453C9A: init_game (comm.c:557)
==27569== by 0x4536E2: main (comm.c:395)
==27569==
==27569== 1,200 bytes in 50 blocks are still reachable in loss record 156 of 312
==27569== at 0x4C236F5: calloc (vg_replace_malloc.c:418)
==27569== by 0x47443F: add_to_lookup_table (dg_scripts.c:3076)
==27569== by 0x460CF0: read_object (db.c:2715)
==27569== by 0x4A9601: rainbow_token_load (modify.c:792)
==27569== by 0x464C0B: rainbow_boot (db.c:4417)
==27569== by 0x45C16D: boot_db (db.c:872)
==27569== by 0x453C9A: init_game (comm.c:557)
==27569== by 0x4536E2: main (comm.c:395)
==27569==
==27569== 1,320 bytes in 55 blocks are still reachable in loss record 157 of 312
==27569== at 0x4C236F5: calloc (vg_replace_malloc.c:418)
==27569== by 0x47443F: add_to_lookup_table (dg_scripts.c:3076)
==27569== by 0x460CF0: read_object (db.c:2715)
==27569== by 0x461C60: reset_zone (db.c:2870)
==27569== by 0x460E4B: zone_update (db.c:2772)
==27569== by 0x454A78: heartbeat (comm.c:1056)
==27569== by 0x45444A: game_loop (comm.c:1016)
==27569== by 0x453CE5: init_game (comm.c:574)
==27569== by 0x4536E2: main (comm.c:395)
==27569==
==27569== 1,354 bytes in 72 blocks are still reachable in loss record 158 of 312
==27569== at 0x4C22073: malloc (vg_replace_malloc.c:195)
==27569== by 0x50D9DD1: strdup (in /lib/libc-2.7.so)
==27569== by 0x4660FB: trig_data_copy (dg_db_scripts.c:127)
==27569== by 0x46602D: read_trigger (dg_db_scripts.c:93)
==27569== by 0x466789: assign_triggers (dg_db_scripts.c:322)
==27569== by 0x460D14: read_object (db.c:2718)
==27569== by 0x461BAD: reset_zone (db.c:2848)
==27569== by 0x460E4B: zone_update (db.c:2772)
==27569== by 0x454A78: heartbeat (comm.c:1056)
==27569== by 0x45444A: game_loop (comm.c:1016)
==27569== by 0x453CE5: init_game (comm.c:574)
==27569== by 0x4536E2: main (comm.c:395)
==27569==
==27569== 1,392 bytes in 29 blocks are still reachable in loss record 159 of 312
==27569== at 0x4C236F5: calloc (vg_replace_malloc.c:418)
==27569== by 0x466775: assign_triggers (dg_db_scripts.c:321)
==27569== by 0x460D14: read_object (db.c:2718)
==27569== by 0x461BAD: reset_zone (db.c:2848)
==27569== by 0x45C107: boot_db (db.c:864)
==27569== by 0x453C9A: init_game (comm.c:557)
==27569== by 0x4536E2: main (comm.c:395)
==27569==
==27569== 1,568 bytes in 98 blocks are still reachable in loss record 160 of 312
==27569== at 0x4C236F5: calloc (vg_replace_malloc.c:418)
==27569== by 0x467202: copy_proto_script (dg_handler.c:284)
==27569== by 0x460B25: read_mobile (db.c:2669)
==27569== by 0x4611A1: reset_zone (db.c:2834)
==27569== by 0x460E4B: zone_update (db.c:2772)
==27569== by 0x454A78: heartbeat (comm.c:1056)
==27569== by 0x45444A: game_loop (comm.c:1016)
==27569== by 0x453CE5: init_game (comm.c:574)
==27569== by 0x4536E2: main (comm.c:395)
==27569==
==27569== 1,613 bytes in 1 blocks are still reachable in loss record 161 of 312
==27569== at 0x4C22073: malloc (vg_replace_malloc.c:195)
==27569== by 0x50D9DD1: strdup (in /lib/libc-2.7.so)
==27569== by 0x4629B5: file_to_string_alloc (db.c:3440)
==27569== by 0x45BEE6: boot_db (db.c:747)
==27569== by 0x453C9A: init_game (comm.c:557)
==27569== by 0x4536E2: main (comm.c:395)
==27569==
==27569== 1,638 bytes in 1 blocks are still reachable in loss record 162 of 312
==27569== at 0x4C22073: malloc (vg_replace_malloc.c:195)
==27569== by 0x50D9DD1: strdup (in /lib/libc-2.7.so)
==27569== by 0x4629B5: file_to_string_alloc (db.c:3440)
==27569== by 0x45BE7D: boot_db (db.c:740)
==27569== by 0x453C9A: init_game (comm.c:557)
==27569== by 0x4536E2: main (comm.c:395)
==27569==
==27569== 1,664 bytes in 16 blocks are still reachable in loss record 163 of 312
==27569== at 0x4C236F5: calloc (vg_replace_malloc.c:418)
==27569== by 0x466019: read_trigger (dg_db_scripts.c:92)
==27569== by 0x466789: assign_triggers (dg_db_scripts.c:322)
==27569== by 0x460D14: read_object (db.c:2718)
==27569== by 0x4618BE: reset_zone (db.c:2899)
==27569== by 0x460E4B: zone_update (db.c:2772)
==27569== by 0x454A78: heartbeat (comm.c:1056)
==27569== by 0x45444A: game_loop (comm.c:1016)
==27569== by 0x453CE5: init_game (comm.c:574)
==27569== by 0x4536E2: main (comm.c:395)
==27569==
==27569== 1,674 bytes in 35 blocks are still reachable in loss record 164 of 312
==27569== at 0x4C22073: malloc (vg_replace_malloc.c:195)
==27569== by 0x50D9DD1: strdup (in /lib/libc-2.7.so)
==27569== by 0x45AC83: fread_action (db.c:180)
==27569== by 0x47F6CA: load_messages (fight.c:306)
==27569== by 0x45BF8D: boot_db (db.c:771)
==27569== by 0x453C9A: init_game (comm.c:557)
==27569== by 0x4536E2: main (comm.c:395)
==27569==
==27569== 1,680 bytes in 70 blocks are still reachable in loss record 165 of 312
==27569== at 0x4C236F5: calloc (vg_replace_malloc.c:418)
==27569== by 0x47443F: add_to_lookup_table (dg_scripts.c:3076)
==27569== by 0x460CF0: read_object (db.c:2715)
==27569== by 0x461C60: reset_zone (db.c:2870)
==27569== by 0x45C107: boot_db (db.c:864)
==27569== by 0x453C9A: init_game (comm.c:557)
==27569== by 0x4536E2: main (comm.c:395)
==27569==
==27569== 1,680 bytes in 105 blocks are still reachable in loss record 166 of 312
==27569== at 0x4C236F5: calloc (vg_replace_malloc.c:418)
==27569== by 0x4671C6: copy_proto_script (dg_handler.c:262)
==27569== by 0x460D07: read_object (db.c:2717)
==27569== by 0x4618BE: reset_zone (db.c:2899)
==27569== by 0x45C107: boot_db (db.c:864)
==27569== by 0x453C9A: init_game (comm.c:557)
==27569== by 0x4536E2: main (comm.c:395)
==27569==
==27569== 1,768 bytes in 17 blocks are still reachable in loss record 167 of 312
==27569== at 0x4C236F5: calloc (vg_replace_malloc.c:418)
==27569== by 0x466019: read_trigger (dg_db_scripts.c:92)
==27569== by 0x4666DD: assign_triggers (dg_db_scripts.c:301)
==27569== by 0x460B2F: read_mobile (db.c:2670)
==27569== by 0x46887B: do_mload (dg_mobcmd.c:375)
==27569== by 0x497EFB: script_command_interpreter (interpreter.c:534)
==27569== by 0x473767: script_driver (dg_scripts.c:2702)
==27569== by 0x476079: load_mtrigger (dg_triggers.c:559)
==27569== by 0x4611CB: reset_zone (db.c:2836)
==27569== by 0x45C107: boot_db (db.c:864)
==27569== by 0x453C9A: init_game (comm.c:557)
==27569== by 0x4536E2: main (comm.c:395)
==27569==
==27569== 1,776 bytes in 74 blocks are still reachable in loss record 168 of 312
==27569== at 0x4C236F5: calloc (vg_replace_malloc.c:418)
==27569== by 0x48F488: affect_to_char (handler.c:861)
==27569== by 0x4D0824: psi_affects (psionics.core.c:998)
==27569== by 0x4D353B: call_psionic (psionics.parser.c:172)
==27569== by 0x48E552: obj_affect_to_char (handler.c:246)
==27569== by 0x4906D4: equip_char (handler.c:1648)
==27569== by 0x4617A4: reset_zone (db.c:2932)
==27569== by 0x45C107: boot_db (db.c:864)
==27569== by 0x453C9A: init_game (comm.c:557)
==27569== by 0x4536E2: main (comm.c:395)
==27569==
==27569== 1,800 bytes in 5 blocks are still reachable in loss record 169 of 312
==27569== at 0x4C236F5: calloc (vg_replace_malloc.c:418)
==27569== by 0x460C74: read_object (db.c:2704)
==27569== by 0x4A94E5: saber_part_load (modify.c:761)
==27569== by 0x454A2A: heartbeat (comm.c:1087)
==27569== by 0x45444A: game_loop (comm.c:1016)
==27569== by 0x453CE5: init_game (comm.c:574)
==27569== by 0x4536E2: main (comm.c:395)
==27569==
==27569== 1,808 bytes in 37 blocks are still reachable in loss record 170 of 312
==27569== at 0x4C22073: malloc (vg_replace_malloc.c:195)
==27569== by 0x50D9DD1: strdup (in /lib/libc-2.7.so)
==27569== by 0x45AC83: fread_action (db.c:180)
==27569== by 0x47F6D9: load_messages (fight.c:307)
==27569== by 0x45BF8D: boot_db (db.c:771)
==27569== by 0x453C9A: init_game (comm.c:557)
==27569== by 0x4536E2: main (comm.c:395)
==27569==
==27569== 1,811 bytes in 37 blocks are still reachable in loss record 171 of 312
==27569== at 0x4C22073: malloc (vg_replace_malloc.c:195)
==27569== by 0x50D9DD1: strdup (in /lib/libc-2.7.so)
==27569== by 0x45AC83: fread_action (db.c:180)
==27569== by 0x47F6E8: load_messages (fight.c:308)
==27569== by 0x45BF8D: boot_db (db.c:771)
==27569== by 0x453C9A: init_game (comm.c:557)
==27569== by 0x4536E2: main (comm.c:395)
==27569==
==27569== 1,848 bytes in 35 blocks are still reachable in loss record 172 of 312
==27569== at 0x4C22073: malloc (vg_replace_malloc.c:195)
==27569== by 0x50D9DD1: strdup (in /lib/libc-2.7.so)
==27569== by 0x45AC83: fread_action (db.c:180)
==27569== by 0x47F724: load_messages (fight.c:312)
==27569== by 0x45BF8D: boot_db (db.c:771)
==27569== by 0x453C9A: init_game (comm.c:557)
==27569== by 0x4536E2: main (comm.c:395)
==27569==
==27569== 1,859 bytes in 118 blocks are still reachable in loss record 173 of 312
==27569== at 0x4C22073: malloc (vg_replace_malloc.c:195)
==27569== by 0x50D9DD1: strdup (in /lib/libc-2.7.so)
==27569== by 0x45FA1A: load_zones (db.c:2273)
==27569== by 0x45C877: index_boot (db.c:1178)
==27569== by 0x45B7B9: boot_world (db.c:484)
==27569== by 0x45BF47: boot_db (db.c:757)
==27569== by 0x453C9A: init_game (comm.c:557)
==27569== by 0x4536E2: main (comm.c:395)
==27569==
==27569== 1,895 bytes in 37 blocks are still reachable in loss record 174 of 312
==27569== at 0x4C22073: malloc (vg_replace_malloc.c:195)
==27569== by 0x50D9DD1: strdup (in /lib/libc-2.7.so)
==27569== by 0x45AC83: fread_action (db.c:180)
==27569== by 0x47F733: load_messages (fight.c:313)
==27569== by 0x45BF8D: boot_db (db.c:771)
==27569== by 0x453C9A: init_game (comm.c:557)
==27569== by 0x4536E2: main (comm.c:395)
==27569==
==27569== 1,986 bytes in 37 blocks are still reachable in loss record 175 of 312
==27569== at 0x4C22073: malloc (vg_replace_malloc.c:195)
==27569== by 0x50D9DD1: strdup (in /lib/libc-2.7.so)
==27569== by 0x45AC83: fread_action (db.c:180)
==27569== by 0x47F742: load_messages (fight.c:314)
==27569== by 0x45BF8D: boot_db (db.c:771)
==27569== by 0x453C9A: init_game (comm.c:557)
==27569== by 0x4536E2: main (comm.c:395)
==27569==
==27569== 2,084 bytes in 19 blocks are indirectly lost in loss record 176 of 312
==27569== at 0x4C22073: malloc (vg_replace_malloc.c:195)
==27569== by 0x50D9DD1: strdup (in /lib/libc-2.7.so)
==27569== by 0x46228C: fread_string (db.c:3251)
==27569== by 0x4A359D: read_mail_record (mail.c:72)
==27569== by 0x4A365A: scan_file (mail.c:112)
==27569== by 0x45C025: boot_db (db.c:813)
==27569== by 0x453C9A: init_game (comm.c:557)
==27569== by 0x4536E2: main (comm.c:395)
==27569==
==27569== 2,189 bytes in 1 blocks are still reachable in loss record 177 of 312
==27569== at 0x4C22073: malloc (vg_replace_malloc.c:195)
==27569== by 0x50D9DD1: strdup (in /lib/libc-2.7.so)
==27569== by 0x4629B5: file_to_string_alloc (db.c:3440)
==27569== by 0x45BE8C: boot_db (db.c:741)
==27569== by 0x453C9A: init_game (comm.c:557)
==27569== by 0x4536E2: main (comm.c:395)
==27569==
==27569== 2,191 bytes in 39 blocks are still reachable in loss record 178 of 312
==27569== at 0x4C22073: malloc (vg_replace_malloc.c:195)
==27569== by 0x50D9DD1: strdup (in /lib/libc-2.7.so)
==27569== by 0x45AC83: fread_action (db.c:180)
==27569== by 0x47F69E: load_messages (fight.c:303)
==27569== by 0x45BF8D: boot_db (db.c:771)
==27569== by 0x453C9A: init_game (comm.c:557)
==27569== by 0x4536E2: main (comm.c:395)
==27569==
==27569== 2,264 bytes in 41 blocks are still reachable in loss record 179 of 312
==27569== at 0x4C22073: malloc (vg_replace_malloc.c:195)
==27569== by 0x50D9DD1: strdup (in /lib/libc-2.7.so)
==27569== by 0x45AC83: fread_action (db.c:180)
==27569== by 0x47F6BB: load_messages (fight.c:305)
==27569== by 0x45BF8D: boot_db (db.c:771)
==27569== by 0x453C9A: init_game (comm.c:557)
==27569== by 0x4536E2: main (comm.c:395)
==27569==
==27569== 2,428 bytes in 41 blocks are still reachable in loss record 180 of 312
==27569== at 0x4C22073: malloc (vg_replace_malloc.c:195)
==27569== by 0x50D9DD1: strdup (in /lib/libc-2.7.so)
==27569== by 0x45AC83: fread_action (db.c:180)
==27569== by 0x47F6AC: load_messages (fight.c:304)
==27569== by 0x45BF8D: boot_db (db.c:771)
==27569== by 0x453C9A: init_game (comm.c:557)
==27569== by 0x4536E2: main (comm.c:395)
==27569==
==27569== 2,443 bytes in 86 blocks are still reachable in loss record 181 of 312
==27569== at 0x4C22073: malloc (vg_replace_malloc.c:195)
==27569== by 0x50D9DD1: strdup (in /lib/libc-2.7.so)
==27569== by 0x46228C: fread_string (db.c:3251)
==27569== by 0x4E48FC: read_shop_message (shop.c:1334)
==27569== by 0x4E4D70: boot_the_shops (shop.c:1416)
==27569== by 0x45C887: index_boot (db.c:1186)
==27569== by 0x45B87B: boot_world (db.c:509)
==27569== by 0x45BF47: boot_db (db.c:757)
==27569== by 0x453C9A: init_game (comm.c:557)
==27569== by 0x4536E2: main (comm.c:395)
==27569==
==27569== 2,486 bytes in 161 blocks are still reachable in loss record 182 of 312
==27569== at 0x4C22073: malloc (vg_replace_malloc.c:195)
==27569== by 0x50D9DD1: strdup (in /lib/libc-2.7.so)
==27569== by 0x46228C: fread_string (db.c:3251)
==27569== by 0x4D924D: parse_quest (quest.c:899)
==27569== by 0x45CE2D: discrete_load (db.c:1261)
==27569== by 0x45C812: index_boot (db.c:1174)
==27569== by 0x45BF47: boot_db (db.c:757)
==27569== by 0x453C9A: init_game (comm.c:557)
==27569== by 0x4536E2: main (comm.c:395)
==27569==
==27569== 2,619 bytes in 86 blocks are still reachable in loss record 183 of 312
==27569== at 0x4C22073: malloc (vg_replace_malloc.c:195)
==27569== by 0x50D9DD1: strdup (in /lib/libc-2.7.so)
==27569== by 0x46228C: fread_string (db.c:3251)
==27569== by 0x4E48FC: read_shop_message (shop.c:1334)
==27569== by 0x4E4D10: boot_the_shops (shop.c:1414)
==27569== by 0x45C887: index_boot (db.c:1186)
==27569== by 0x45B87B: boot_world (db.c:509)
==27569== by 0x45BF47: boot_db (db.c:757)
==27569== by 0x453C9A: init_game (comm.c:557)
==27569== by 0x4536E2: main (comm.c:395)
==27569==
==27569== 2,685 bytes in 1 blocks are still reachable in loss record 184 of 312
==27569== at 0x4C22073: malloc (vg_replace_malloc.c:195)
==27569== by 0x50D9DD1: strdup (in /lib/libc-2.7.so)
==27569== by 0x4629B5: file_to_string_alloc (db.c:3440)
==27569== by 0x45BEC8: boot_db (db.c:745)
==27569== by 0x453C9A: init_game (comm.c:557)
==27569== by 0x4536E2: main (comm.c:395)
==27569==
==27569== 2,685 bytes in 1 blocks are still reachable in loss record 185 of 312
==27569== at 0x4C22073: malloc (vg_replace_malloc.c:195)
==27569== by 0x50D9DD1: strdup (in /lib/libc-2.7.so)
==27569== by 0x4629B5: file_to_string_alloc (db.c:3440)
==27569== by 0x45BED7: boot_db (db.c:746)
==27569== by 0x453C9A: init_game (comm.c:557)
==27569== by 0x4536E2: main (comm.c:395)
==27569==
==27569== 2,688 bytes in 354 blocks are still reachable in loss record 186 of 312
==27569== at 0x4C22073: malloc (vg_replace_malloc.c:195)
==27569== by 0x50D9DD1: strdup (in /lib/libc-2.7.so)
==27569== by 0x46228C: fread_string (db.c:3251)
==27569== by 0x465EFD: parse_trigger (dg_db_scripts.c:63)
==27569== by 0x45CE20: discrete_load (db.c:1253)
==27569== by 0x45C812: index_boot (db.c:1174)
==27569== by 0x45B7CF: boot_world (db.c:487)
==27569== by 0x45BF47: boot_db (db.c:757)
==27569== by 0x453C9A: init_game (comm.c:557)
==27569== by 0x4536E2: main (comm.c:395)
==27569==
==27569== 2,692 (608 direct, 2,084 indirect) bytes in 19 blocks are definitely lost in loss record 187 of 312
==27569== at 0x4C236F5: calloc (vg_replace_malloc.c:418)
==27569== by 0x4A356E: read_mail_record (mail.c:67)
==27569== by 0x4A365A: scan_file (mail.c:112)
==27569== by 0x45C025: boot_db (db.c:813)
==27569== by 0x453C9A: init_game (comm.c:557)
==27569== by 0x4536E2: main (comm.c:395)
==27569==
==27569== 2,702 bytes in 16 blocks are possibly lost in loss record 188 of 312
==27569== at 0x4C22073: malloc (vg_replace_malloc.c:195)
==27569== by 0x50D9DD1: strdup (in /lib/libc-2.7.so)
==27569== by 0x46228C: fread_string (db.c:3251)
==27569== by 0x45F3A8: parse_object (db.c:2129)
==27569== by 0x45CE03: discrete_load (db.c:1257)
==27569== by 0x45C812: index_boot (db.c:1174)
==27569== by 0x45B830: boot_world (db.c:502)
==27569== by 0x45BF47: boot_db (db.c:757)
==27569== by 0x453C9A: init_game (comm.c:557)
==27569== by 0x4536E2: main (comm.c:395)
==27569==
==27569== 2,710 bytes in 86 blocks are still reachable in loss record 189 of 312
==27569== at 0x4C22073: malloc (vg_replace_malloc.c:195)
==27569== by 0x50D9DD1: strdup (in /lib/libc-2.7.so)
==27569== by 0x46228C: fread_string (db.c:3251)
==27569== by 0x4E48FC: read_shop_message (shop.c:1334)
==27569== by 0x4E4D40: boot_the_shops (shop.c:1415)
==27569== by 0x45C887: index_boot (db.c:1186)
==27569== by 0x45B87B: boot_world (db.c:509)
==27569== by 0x45BF47: boot_db (db.c:757)
==27569== by 0x453C9A: init_game (comm.c:557)
==27569== by 0x4536E2: main (comm.c:395)
==27569==
==27569== 2,737 bytes in 86 blocks are still reachable in loss record 190 of 312
==27569== at 0x4C22073: malloc (vg_replace_malloc.c:195)
==27569== by 0x50D9DD1: strdup (in /lib/libc-2.7.so)
==27569== by 0x46228C: fread_string (db.c:3251)
==27569== by 0x4E48FC: read_shop_message (shop.c:1334)
==27569== by 0x4E4DA0: boot_the_shops (shop.c:1417)
==27569== by 0x45C887: index_boot (db.c:1186)
==27569== by 0x45B87B: boot_world (db.c:509)
==27569== by 0x45BF47: boot_db (db.c:757)
==27569== by 0x453C9A: init_game (comm.c:557)
==27569== by 0x4536E2: main (comm.c:395)
==27569==
==27569== 2,808 bytes in 27 blocks are still reachable in loss record 191 of 312
==27569== at 0x4C236F5: calloc (vg_replace_malloc.c:418)
==27569== by 0x466019: read_trigger (dg_db_scripts.c:92)
==27569== by 0x466789: assign_triggers (dg_db_scripts.c:322)
==27569== by 0x460D14: read_object (db.c:2718)
==27569== by 0x461737: reset_zone (db.c:2927)
==27569== by 0x45C107: boot_db (db.c:864)
==27569== by 0x453C9A: init_game (comm.c:557)
==27569== by 0x4536E2: main (comm.c:395)
==27569==
==27569== 2,896 bytes in 86 blocks are still reachable in loss record 192 of 312
==27569== at 0x4C22073: malloc (vg_replace_malloc.c:195)
==27569== by 0x50D9DD1: strdup (in /lib/libc-2.7.so)
==27569== by 0x46228C: fread_string (db.c:3251)
==27569== by 0x4E48FC: read_shop_message (shop.c:1334)
==27569== by 0x4E4DD0: boot_the_shops (shop.c:1418)
==27569== by 0x45C887: index_boot (db.c:1186)
==27569== by 0x45B87B: boot_world (db.c:509)
==27569== by 0x45BF47: boot_db (db.c:757)
==27569== by 0x453C9A: init_game (comm.c:557)
==27569== by 0x4536E2: main (comm.c:395)
==27569==
==27569== 2,928 bytes in 61 blocks are still reachable in loss record 193 of 312
==27569== at 0x4C236F5: calloc (vg_replace_malloc.c:418)
==27569== by 0x466775: assign_triggers (dg_db_scripts.c:321)
==27569== by 0x460D14: read_object (db.c:2718)
==27569== by 0x461BAD: reset_zone (db.c:2848)
==27569== by 0x460E4B: zone_update (db.c:2772)
==27569== by 0x454A78: heartbeat (comm.c:1056)
==27569== by 0x45444A: game_loop (comm.c:1016)
==27569== by 0x453CE5: init_game (comm.c:574)
==27569== by 0x4536E2: main (comm.c:395)
==27569==
==27569== 2,967 bytes in 1 blocks are still reachable in loss record 194 of 312
==27569== at 0x4C22073: malloc (vg_replace_malloc.c:195)
==27569== by 0x50D9DD1: strdup (in /lib/libc-2.7.so)
==27569== by 0x4629B5: file_to_string_alloc (db.c:3440)
==27569== by 0x45BF13: boot_db (db.c:750)
==27569== by 0x453C9A: init_game (comm.c:557)
==27569== by 0x4536E2: main (comm.c:395)
==27569==
==27569== 3,000 bytes in 1 blocks are still reachable in loss record 195 of 312
==27569== at 0x4C236F5: calloc (vg_replace_malloc.c:418)
==27569== by 0x4570C0: new_descriptor (comm.c:1996)
==27569== by 0x4546F9: game_loop (comm.c:890)
==27569== by 0x453CE5: init_game (comm.c:574)
==27569== by 0x4536E2: main (comm.c:395)
==27569==
==27569== 3,092 bytes in 86 blocks are still reachable in loss record 196 of 312
==27569== at 0x4C22073: malloc (vg_replace_malloc.c:195)
==27569== by 0x50D9DD1: strdup (in /lib/libc-2.7.so)
==27569== by 0x46228C: fread_string (db.c:3251)
==27569== by 0x4E48FC: read_shop_message (shop.c:1334)
==27569== by 0x4E4CE0: boot_the_shops (shop.c:1413)
==27569== by 0x45C887: index_boot (db.c:1186)
==27569== by 0x45B87B: boot_world (db.c:509)
==27569== by 0x45BF47: boot_db (db.c:757)
==27569== by 0x453C9A: init_game (comm.c:557)
==27569== by 0x4536E2: main (comm.c:395)
==27569==
==27569== 3,208 bytes in 86 blocks are still reachable in loss record 197 of 312
==27569== at 0x4C22073: malloc (vg_replace_malloc.c:195)
==27569== by 0x50D9DD1: strdup (in /lib/libc-2.7.so)
==27569== by 0x46228C: fread_string (db.c:3251)
==27569== by 0x4E48FC: read_shop_message (shop.c:1334)
==27569== by 0x4E4E00: boot_the_shops (shop.c:1419)
==27569== by 0x45C887: index_boot (db.c:1186)
==27569== by 0x45B87B: boot_world (db.c:509)
==27569== by 0x45BF47: boot_db (db.c:757)
==27569== by 0x453C9A: init_game (comm.c:557)
==27569== by 0x4536E2: main (comm.c:395)
==27569==
==27569== 3,216 bytes in 134 blocks are still reachable in loss record 198 of 312
==27569== at 0x4C236F5: calloc (vg_replace_malloc.c:418)
==27569== by 0x47443F: add_to_lookup_table (dg_scripts.c:3076)
==27569== by 0x460CF0: read_object (db.c:2715)
==27569== by 0x4618BE: reset_zone (db.c:2899)
==27569== by 0x460E4B: zone_update (db.c:2772)
==27569== by 0x454A78: heartbeat (comm.c:1056)
==27569== by 0x45444A: game_loop (comm.c:1016)
==27569== by 0x453CE5: init_game (comm.c:574)
==27569== by 0x4536E2: main (comm.c:395)
==27569==
==27569== 3,600 bytes in 10 blocks are still reachable in loss record 199 of 312
==27569== at 0x4C236F5: calloc (vg_replace_malloc.c:418)
==27569== by 0x460C74: read_object (db.c:2704)
==27569== by 0x468963: do_mload (dg_mobcmd.c:392)
==27569== by 0x497EFB: script_command_interpreter (interpreter.c:534)
==27569== by 0x473767: script_driver (dg_scripts.c:2702)
==27569== by 0x46ED5C: trig_wait_event (dg_scripts.c:747)
==27569== by 0x466957: event_process (dg_event.c:110)
==27569== by 0x4547D4: heartbeat (comm.c:1050)
==27569== by 0x45444A: game_loop (comm.c:1016)
==27569== by 0x453CE5: init_game (comm.c:574)
==27569== by 0x4536E2: main (comm.c:395)
==27569==
==27569== 3,952 bytes in 38 blocks are still reachable in loss record 200 of 312
==27569== at 0x4C236F5: calloc (vg_replace_malloc.c:418)
==27569== by 0x466019: read_trigger (dg_db_scripts.c:92)
==27569== by 0x466789: assign_triggers (dg_db_scripts.c:322)
==27569== by 0x460D14: read_object (db.c:2718)
==27569== by 0x461BAD: reset_zone (db.c:2848)
==27569== by 0x45C107: boot_db (db.c:864)
==27569== by 0x453C9A: init_game (comm.c:557)
==27569== by 0x4536E2: main (comm.c:395)
==27569==
==27569== 3,960 bytes in 11 blocks are still reachable in loss record 201 of 312
==27569== at 0x4C236F5: calloc (vg_replace_malloc.c:418)
==27569== by 0x460C74: read_object (db.c:2704)
==27569== by 0x468963: do_mload (dg_mobcmd.c:392)
==27569== by 0x497EFB: script_command_interpreter (interpreter.c:534)
==27569== by 0x473767: script_driver (dg_scripts.c:2702)
==27569== by 0x476079: load_mtrigger (dg_triggers.c:559)
==27569== by 0x4611CB: reset_zone (db.c:2836)
==27569== by 0x45C107: boot_db (db.c:864)
==27569== by 0x453C9A: init_game (comm.c:557)
==27569== by 0x4536E2: main (comm.c:395)
==27569==
==27569== 3,960 bytes in 11 blocks are still reachable in loss record 202 of 312
==27569== at 0x4C236F5: calloc (vg_replace_malloc.c:418)
==27569== by 0x460C74: read_object (db.c:2704)
==27569== by 0x4A9601: rainbow_token_load (modify.c:792)
==27569== by 0x454A1B: heartbeat (comm.c:1090)
==27569== by 0x45444A: game_loop (comm.c:1016)
==27569== by 0x453CE5: init_game (comm.c:574)
==27569== by 0x4536E2: main (comm.c:395)
==27569==
==27569== 3,984 bytes in 1 blocks are still reachable in loss record 203 of 312
==27569== at 0x4C236F5: calloc (vg_replace_malloc.c:418)
==27569== by 0x49A527: nanny (interpreter.c:1499)
==27569== by 0x45467E: game_loop (comm.c:959)
==27569== by 0x453CE5: init_game (comm.c:574)
==27569== by 0x4536E2: main (comm.c:395)
==27569==
==27569== 4,000 bytes in 250 blocks are still reachable in loss record 204 of 312
==27569== at 0x4C236F5: calloc (vg_replace_malloc.c:418)
==27569== by 0x4671C6: copy_proto_script (dg_handler.c:262)
==27569== by 0x460B25: read_mobile (db.c:2669)
==27569== by 0x4611A1: reset_zone (db.c:2834)
==27569== by 0x460E4B: zone_update (db.c:2772)
==27569== by 0x454A78: heartbeat (comm.c:1056)
==27569== by 0x45444A: game_loop (comm.c:1016)
==27569== by 0x453CE5: init_game (comm.c:574)
==27569== by 0x4536E2: main (comm.c:395)
==27569==
==27569== 4,018 bytes in 1 blocks are still reachable in loss record 205 of 312
==27569== at 0x4C22073: malloc (vg_replace_malloc.c:195)
==27569== by 0x50D9DD1: strdup (in /lib/libc-2.7.so)
==27569== by 0x4629B5: file_to_string_alloc (db.c:3440)
==27569== by 0x45BF22: boot_db (db.c:751)
==27569== by 0x453C9A: init_game (comm.c:557)
==27569== by 0x4536E2: main (comm.c:395)
==27569==
==27569== 4,264 bytes in 41 blocks are still reachable in loss record 206 of 312
==27569== at 0x4C236F5: calloc (vg_replace_malloc.c:418)
==27569== by 0x47F65E: load_messages (fight.c:297)
==27569== by 0x45BF8D: boot_db (db.c:771)
==27569== by 0x453C9A: init_game (comm.c:557)
==27569== by 0x4536E2: main (comm.c:395)
==27569==
==27569== 4,440 bytes in 1 blocks are still reachable in loss record 207 of 312
==27569== at 0x4C236F5: calloc (vg_replace_malloc.c:418)
==27569== by 0x497F87: sort_commands (interpreter.c:578)
==27569== by 0x45BFFE: boot_db (db.c:806)
==27569== by 0x453C9A: init_game (comm.c:557)
==27569== by 0x4536E2: main (comm.c:395)
==27569==
==27569== 4,691 bytes in 142 blocks are still reachable in loss record 208 of 312
==27569== at 0x4C22073: malloc (vg_replace_malloc.c:195)
==27569== by 0x50D9DD1: strdup (in /lib/libc-2.7.so)
==27569== by 0x4660FB: trig_data_copy (dg_db_scripts.c:127)
==27569== by 0x46602D: read_trigger (dg_db_scripts.c:93)
==27569== by 0x466789: assign_triggers (dg_db_scripts.c:322)
==27569== by 0x460D14: read_object (db.c:2718)
==27569== by 0x4618BE: reset_zone (db.c:2899)
==27569== by 0x45C107: boot_db (db.c:864)
==27569== by 0x453C9A: init_game (comm.c:557)
==27569== by 0x4536E2: main (comm.c:395)
==27569==
==27569== 4,722 bytes in 735 blocks are still reachable in loss record 209 of 312
==27569== at 0x4C22073: malloc (vg_replace_malloc.c:195)
==27569== by 0x50D9DD1: strdup (in /lib/libc-2.7.so)
==27569== by 0x45B02A: boot_social_messages (db.c:258)
==27569== by 0x45BF9E: boot_db (db.c:774)
==27569== by 0x453C9A: init_game (comm.c:557)
==27569== by 0x4536E2: main (comm.c:395)
==27569==
==27569== 4,767 bytes in 735 blocks are still reachable in loss record 210 of 312
==27569== at 0x4C22073: malloc (vg_replace_malloc.c:195)
==27569== by 0x50D9DD1: strdup (in /lib/libc-2.7.so)
==27569== by 0x45B00D: boot_social_messages (db.c:257)
==27569== by 0x45BF9E: boot_db (db.c:774)
==27569== by 0x453C9A: init_game (comm.c:557)
==27569== by 0x4536E2: main (comm.c:395)
==27569==
==27569== 5,040 bytes in 105 blocks are still reachable in loss record 211 of 312
==27569== at 0x4C236F5: calloc (vg_replace_malloc.c:418)
==27569== by 0x466775: assign_triggers (dg_db_scripts.c:321)
==27569== by 0x460D14: read_object (db.c:2718)
==27569== by 0x4618BE: reset_zone (db.c:2899)
==27569== by 0x45C107: boot_db (db.c:864)
==27569== by 0x453C9A: init_game (comm.c:557)
==27569== by 0x4536E2: main (comm.c:395)
==27569==
==27569== 5,400 bytes in 15 blocks are still reachable in loss record 212 of 312
==27569== at 0x4C236F5: calloc (vg_replace_malloc.c:418)
==27569== by 0x460C74: read_object (db.c:2704)
==27569== by 0x461982: reset_zone (db.c:2958)
==27569== by 0x460E4B: zone_update (db.c:2772)
==27569== by 0x454A78: heartbeat (comm.c:1056)
==27569== by 0x45444A: game_loop (comm.c:1016)
==27569== by 0x453CE5: init_game (comm.c:574)
==27569== by 0x4536E2: main (comm.c:395)
==27569==
==27569== 5,496 bytes in 229 blocks are still reachable in loss record 213 of 312
==27569== at 0x4C236F5: calloc (vg_replace_malloc.c:418)
==27569== by 0x47443F: add_to_lookup_table (dg_scripts.c:3076)
==27569== by 0x460CF0: read_object (db.c:2715)
==27569== by 0x461BAD: reset_zone (db.c:2848)
==27569== by 0x45C107: boot_db (db.c:864)
==27569== by 0x453C9A: init_game (comm.c:557)
==27569== by 0x4536E2: main (comm.c:395)
==27569==
==27569== 5,760 bytes in 16 blocks are still reachable in loss record 214 of 312
==27569== at 0x4C236F5: calloc (vg_replace_malloc.c:418)
==27569== by 0x460C74: read_object (db.c:2704)
==27569== by 0x461982: reset_zone (db.c:2958)
==27569== by 0x45C107: boot_db (db.c:864)
==27569== by 0x453C9A: init_game (comm.c:557)
==27569== by 0x4536E2: main (comm.c:395)
==27569==
==27569== 5,880 bytes in 245 blocks are still reachable in loss record 215 of 312
==27569== at 0x4C236F5: calloc (vg_replace_malloc.c:418)
==27569== by 0x47443F: add_to_lookup_table (dg_scripts.c:3076)
==27569== by 0x460CF0: read_object (db.c:2715)
==27569== by 0x461BAD: reset_zone (db.c:2848)
==27569== by 0x460E4B: zone_update (db.c:2772)
==27569== by 0x454A78: heartbeat (comm.c:1056)
==27569== by 0x45444A: game_loop (comm.c:1016)
==27569== by 0x453CE5: init_game (comm.c:574)
==27569== by 0x4536E2: main (comm.c:395)
==27569==
==27569== 5,920 bytes in 370 blocks are still reachable in loss record 216 of 312
==27569== at 0x4C236F5: calloc (vg_replace_malloc.c:418)
==27569== by 0x467202: copy_proto_script (dg_handler.c:284)
==27569== by 0x460B25: read_mobile (db.c:2669)
==27569== by 0x4611A1: reset_zone (db.c:2834)
==27569== by 0x45C107: boot_db (db.c:864)
==27569== by 0x453C9A: init_game (comm.c:557)
==27569== by 0x4536E2: main (comm.c:395)
==27569==
==27569== 5,938 bytes in 363 blocks are still reachable in loss record 217 of 312
==27569== at 0x4C22073: malloc (vg_replace_malloc.c:195)
==27569== by 0x50D9DD1: strdup (in /lib/libc-2.7.so)
==27569== by 0x4660FB: trig_data_copy (dg_db_scripts.c:127)
==27569== by 0x46602D: read_trigger (dg_db_scripts.c:93)
==27569== by 0x4666DD: assign_triggers (dg_db_scripts.c:301)
==27569== by 0x460B2F: read_mobile (db.c:2670)
==27569== by 0x4611A1: reset_zone (db.c:2834)
==27569== by 0x460E4B: zone_update (db.c:2772)
==27569== by 0x454A78: heartbeat (comm.c:1056)
==27569== by 0x45444A: game_loop (comm.c:1016)
==27569== by 0x453CE5: init_game (comm.c:574)
==27569== by 0x4536E2: main (comm.c:395)
==27569==
==27569== 6,067 bytes in 382 blocks are still reachable in loss record 218 of 312
==27569== at 0x4C22073: malloc (vg_replace_malloc.c:195)
==27569== by 0x50D9DD1: strdup (in /lib/libc-2.7.so)
==27569== by 0x4660FB: trig_data_copy (dg_db_scripts.c:127)
==27569== by 0x46602D: read_trigger (dg_db_scripts.c:93)
==27569== by 0x4662DE: dg_read_trigger (dg_db_scripts.c:222)
==27569== by 0x45D3ED: parse_room (db.c:1422)
==27569== by 0x45CDEC: discrete_load (db.c:1245)
==27569== by 0x45C812: index_boot (db.c:1174)
==27569== by 0x45B7E2: boot_world (db.c:490)
==27569== by 0x45BF47: boot_db (db.c:757)
==27569== by 0x453C9A: init_game (comm.c:557)
==27569== by 0x4536E2: main (comm.c:395)
==27569==
==27569== 6,112 bytes in 382 blocks are still reachable in loss record 219 of 312
==27569== at 0x4C236F5: calloc (vg_replace_malloc.c:418)
==27569== by 0x466263: dg_read_trigger (dg_db_scripts.c:205)
==27569== by 0x45D3ED: parse_room (db.c:1422)
==27569== by 0x45CDEC: discrete_load (db.c:1245)
==27569== by 0x45C812: index_boot (db.c:1174)
==27569== by 0x45B7E2: boot_world (db.c:490)
==27569== by 0x45BF47: boot_db (db.c:757)
==27569== by 0x453C9A: init_game (comm.c:557)
==27569== by 0x4536E2: main (comm.c:395)
==27569==
==27569== 6,320 bytes in 161 blocks are still reachable in loss record 220 of 312
==27569== at 0x4C22073: malloc (vg_replace_malloc.c:195)
==27569== by 0x50D9DD1: strdup (in /lib/libc-2.7.so)
==27569== by 0x46228C: fread_string (db.c:3251)
==27569== by 0x4D926B: parse_quest (quest.c:900)
==27569== by 0x45CE2D: discrete_load (db.c:1261)
==27569== by 0x45C812: index_boot (db.c:1174)
==27569== by 0x45BF47: boot_db (db.c:757)
==27569== by 0x453C9A: init_game (comm.c:557)
==27569== by 0x4536E2: main (comm.c:395)
==27569==
==27569== 7,012 bytes in 161 blocks are still reachable in loss record 221 of 312
==27569== at 0x4C22073: malloc (vg_replace_malloc.c:195)
==27569== by 0x50D9DD1: strdup (in /lib/libc-2.7.so)
==27569== by 0x46228C: fread_string (db.c:3251)
==27569== by 0x4D92D1: parse_quest (quest.c:903)
==27569== by 0x45CE2D: discrete_load (db.c:1261)
==27569== by 0x45C812: index_boot (db.c:1174)
==27569== by 0x45BF47: boot_db (db.c:757)
==27569== by 0x453C9A: init_game (comm.c:557)
==27569== by 0x4536E2: main (comm.c:395)
==27569==
==27569== 7,264 bytes in 454 blocks are still reachable in loss record 222 of 312
==27569== at 0x4C236F5: calloc (vg_replace_malloc.c:418)
==27569== by 0x4664E9: dg_obj_trigger (dg_db_scripts.c:263)
==27569== by 0x45F642: parse_object (db.c:2160)
==27569== by 0x45CE03: discrete_load (db.c:1257)
==27569== by 0x45C812: index_boot (db.c:1174)
==27569== by 0x45B830: boot_world (db.c:502)
==27569== by 0x45BF47: boot_db (db.c:757)
==27569== by 0x453C9A: init_game (comm.c:557)
==27569== by 0x4536E2: main (comm.c:395)
==27569==
==27569== 7,488 bytes in 72 blocks are still reachable in loss record 223 of 312
==27569== at 0x4C236F5: calloc (vg_replace_malloc.c:418)
==27569== by 0x466019: read_trigger (dg_db_scripts.c:92)
==27569== by 0x466789: assign_triggers (dg_db_scripts.c:322)
==27569== by 0x460D14: read_object (db.c:2718)
==27569== by 0x461BAD: reset_zone (db.c:2848)
==27569== by 0x460E4B: zone_update (db.c:2772)
==27569== by 0x454A78: heartbeat (comm.c:1056)
==27569== by 0x45444A: game_loop (comm.c:1016)
==27569== by 0x453CE5: init_game (comm.c:574)
==27569== by 0x4536E2: main (comm.c:395)
==27569==
==27569== 7,520 bytes in 86 blocks are still reachable in loss record 224 of 312
==27569== at 0x4C236F5: calloc (vg_replace_malloc.c:418)
==27569== by 0x4E4C60: boot_the_shops (shop.c:1406)
==27569== by 0x45C887: index_boot (db.c:1186)
==27569== by 0x45B87B: boot_world (db.c:509)
==27569== by 0x45BF47: boot_db (db.c:757)
==27569== by 0x453C9A: init_game (comm.c:557)
==27569== by 0x4536E2: main (comm.c:395)
==27569==
==27569== 8,152 bytes in 1 blocks are still reachable in loss record 225 of 312
==27569== at 0x4C236F5: calloc (vg_replace_malloc.c:418)
==27569== by 0x45C78E: index_boot (db.c:1112)
==27569== by 0x45B7CF: boot_world (db.c:487)
==27569== by 0x45BF47: boot_db (db.c:757)
==27569== by 0x453C9A: init_game (comm.c:557)
==27569== by 0x4536E2: main (comm.c:395)
==27569==
==27569== 8,832 bytes in 368 blocks are still reachable in loss record 226 of 312
==27569== at 0x4C236F5: calloc (vg_replace_malloc.c:418)
==27569== by 0x47443F: add_to_lookup_table (dg_scripts.c:3076)
==27569== by 0x460CF0: read_object (db.c:2715)
==27569== by 0x461737: reset_zone (db.c:2927)
==27569== by 0x460E4B: zone_update (db.c:2772)
==27569== by 0x454A78: heartbeat (comm.c:1056)
==27569== by 0x45444A: game_loop (comm.c:1016)
==27569== by 0x453CE5: init_game (comm.c:574)
==27569== by 0x4536E2: main (comm.c:395)
==27569==
==27569== 9,449 bytes in 1,131 blocks are still reachable in loss record 227 of 312
==27569== at 0x4C22073: malloc (vg_replace_malloc.c:195)
==27569== by 0x50D9DD1: strdup (in /lib/libc-2.7.so)
==27569== by 0x46228C: fread_string (db.c:3251)
==27569== by 0x45D62D: setup_dir (db.c:1448)
==27569== by 0x45D366: parse_room (stdlib.h:285)
==27569== by 0x45CDEC: discrete_load (db.c:1245)
==27569== by 0x45C812: index_boot (db.c:1174)
==27569== by 0x45B7E2: boot_world (db.c:490)
==27569== by 0x45BF47: boot_db (db.c:757)
==27569== by 0x453C9A: init_game (comm.c:557)
==27569== by 0x4536E2: main (comm.c:395)
==27569==
==27569== 11,184 bytes in 699 blocks are still reachable in loss record 228 of 312
==27569== at 0x4C236F5: calloc (vg_replace_malloc.c:418)
==27569== by 0x4671C6: copy_proto_script (dg_handler.c:262)
==27569== by 0x460B25: read_mobile (db.c:2669)
==27569== by 0x4611A1: reset_zone (db.c:2834)
==27569== by 0x45C107: boot_db (db.c:864)
==27569== by 0x453C9A: init_game (comm.c:557)
==27569== by 0x4536E2: main (comm.c:395)
==27569==
==27569== 11,255 bytes in 365 blocks are still reachable in loss record 229 of 312
==27569== at 0x4C22073: malloc (vg_replace_malloc.c:195)
==27569== by 0x50D9DD1: strdup (in /lib/libc-2.7.so)
==27569== by 0x45AC83: fread_action (db.c:180)
==27569== by 0x45AF2A: boot_social_messages (db.c:313)
==27569== by 0x45BF9E: boot_db (db.c:774)
==27569== by 0x453C9A: init_game (comm.c:557)
==27569== by 0x4536E2: main (comm.c:395)
==27569==
==27569== 11,874 bytes in 381 blocks are still reachable in loss record 230 of 312
==27569== at 0x4C22073: malloc (vg_replace_malloc.c:195)
==27569== by 0x50D9DD1: strdup (in /lib/libc-2.7.so)
==27569== by 0x45AC83: fread_action (db.c:180)
==27569== by 0x45AF6C: boot_social_messages (db.c:316)
==27569== by 0x45BF9E: boot_db (db.c:774)
==27569== by 0x453C9A: init_game (comm.c:557)
==27569== by 0x4536E2: main (comm.c:395)
==27569==
==27569== 12,000 bytes in 250 blocks are still reachable in loss record 231 of 312
==27569== at 0x4C236F5: calloc (vg_replace_malloc.c:418)
==27569== by 0x4666C5: assign_triggers (dg_db_scripts.c:300)
==27569== by 0x460B2F: read_mobile (db.c:2670)
==27569== by 0x4611A1: reset_zone (db.c:2834)
==27569== by 0x460E4B: zone_update (db.c:2772)
==27569== by 0x454A78: heartbeat (comm.c:1056)
==27569== by 0x45444A: game_loop (comm.c:1016)
==27569== by 0x453CE5: init_game (comm.c:574)
==27569== by 0x4536E2: main (comm.c:395)
==27569==
==27569== 12,064 bytes in 364 blocks are still reachable in loss record 232 of 312
==27569== at 0x4C22073: malloc (vg_replace_malloc.c:195)
==27569== by 0x50D9DD1: strdup (in /lib/libc-2.7.so)
==27569== by 0x45AC83: fread_action (db.c:180)
==27569== by 0x45AF40: boot_social_messages (db.c:314)
==27569== by 0x45BF9E: boot_db (db.c:774)
==27569== by 0x453C9A: init_game (comm.c:557)
==27569== by 0x4536E2: main (comm.c:395)
==27569==
==27569== 12,151 bytes in 364 blocks are still reachable in loss record 233 of 312
==27569== at 0x4C22073: malloc (vg_replace_malloc.c:195)
==27569== by 0x50D9DD1: strdup (in /lib/libc-2.7.so)
==27569== by 0x45AC83: fread_action (db.c:180)
==27569== by 0x45AF56: boot_social_messages (db.c:315)
==27569== by 0x45BF9E: boot_db (db.c:774)
==27569== by 0x453C9A: init_game (comm.c:557)
==27569== by 0x4536E2: main (comm.c:395)
==27569==
==27569== 12,171 bytes in 381 blocks are still reachable in loss record 234 of 312
==27569== at 0x4C22073: malloc (vg_replace_malloc.c:195)
==27569== by 0x50D9DD1: strdup (in /lib/libc-2.7.so)
==27569== by 0x45AC83: fread_action (db.c:180)
==27569== by 0x45AF85: boot_social_messages (db.c:317)
==27569== by 0x45BF9E: boot_db (db.c:774)
==27569== by 0x453C9A: init_game (comm.c:557)
==27569== by 0x4536E2: main (comm.c:395)
==27569==
==27569== 12,384 bytes in 1 blocks are still reachable in loss record 235 of 312
==27569== at 0x4C236F5: calloc (vg_replace_malloc.c:418)
==27569== by 0x4E4B02: boot_the_shops (shop.c:1393)
==27569== by 0x45C887: index_boot (db.c:1186)
==27569== by 0x45B87B: boot_world (db.c:509)
==27569== by 0x45BF47: boot_db (db.c:757)
==27569== by 0x453C9A: init_game (comm.c:557)
==27569== by 0x4536E2: main (comm.c:395)
==27569==
==27569== 12,595 bytes in 184 blocks are still reachable in loss record 236 of 312
==27569== at 0x4C22073: malloc (vg_replace_malloc.c:195)
==27569== by 0x50D9DD1: strdup (in /lib/libc-2.7.so)
==27569== by 0x46228C: fread_string (db.c:3251)
==27569== by 0x45EE4C: parse_object (db.c:2005)
==27569== by 0x45CE03: discrete_load (db.c:1257)
==27569== by 0x45C812: index_boot (db.c:1174)
==27569== by 0x45B830: boot_world (db.c:502)
==27569== by 0x45BF47: boot_db (db.c:757)
==27569== by 0x453C9A: init_game (comm.c:557)
==27569== by 0x4536E2: main (comm.c:395)
==27569==
==27569== 14,160 bytes in 1 blocks are still reachable in loss record 237 of 312
==27569== at 0x4C236F5: calloc (vg_replace_malloc.c:418)
==27569== by 0x45CB26: index_boot (db.c:1138)
==27569== by 0x45B7B9: boot_world (db.c:484)
==27569== by 0x45BF47: boot_db (db.c:757)
==27569== by 0x453C9A: init_game (comm.c:557)
==27569== by 0x4536E2: main (comm.c:395)
==27569==
==27569== 14,616 bytes in 609 blocks are still reachable in loss record 238 of 312
==27569== at 0x4C236F5: calloc (vg_replace_malloc.c:418)
==27569== by 0x47443F: add_to_lookup_table (dg_scripts.c:3076)
==27569== by 0x460CF0: read_object (db.c:2715)
==27569== by 0x4618BE: reset_zone (db.c:2899)
==27569== by 0x45C107: boot_db (db.c:864)
==27569== by 0x453C9A: init_game (comm.c:557)
==27569== by 0x4536E2: main (comm.c:395)
==27569==
==27569== 14,768 bytes in 142 blocks are still reachable in loss record 239 of 312
==27569== at 0x4C236F5: calloc (vg_replace_malloc.c:418)
==27569== by 0x466019: read_trigger (dg_db_scripts.c:92)
==27569== by 0x466789: assign_triggers (dg_db_scripts.c:322)
==27569== by 0x460D14: read_object (db.c:2718)
==27569== by 0x4618BE: reset_zone (db.c:2899)
==27569== by 0x45C107: boot_db (db.c:864)
==27569== by 0x453C9A: init_game (comm.c:557)
==27569== by 0x4536E2: main (comm.c:395)
==27569==
==27569== 15,408 bytes in 321 blocks are still reachable in loss record 240 of 312
==27569== at 0x4C236F5: calloc (vg_replace_malloc.c:418)
==27569== by 0x4662C6: dg_read_trigger (dg_db_scripts.c:221)
==27569== by 0x45D3ED: parse_room (db.c:1422)
==27569== by 0x45CDEC: discrete_load (db.c:1245)
==27569== by 0x45C812: index_boot (db.c:1174)
==27569== by 0x45B7E2: boot_world (db.c:490)
==27569== by 0x45BF47: boot_db (db.c:757)
==27569== by 0x453C9A: init_game (comm.c:557)
==27569== by 0x4536E2: main (comm.c:395)
==27569==
==27569== 15,680 bytes in 980 blocks are still reachable in loss record 241 of 312
==27569== at 0x4C236F5: calloc (vg_replace_malloc.c:418)
==27569== by 0x46633B: dg_read_trigger (dg_db_scripts.c:188)
==27569== by 0x45EBEF: parse_mobile (db.c:1937)
==27569== by 0x45CDF6: discrete_load (db.c:1249)
==27569== by 0x45C812: index_boot (db.c:1174)
==27569== by 0x45B81A: boot_world (db.c:499)
==27569== by 0x45BF47: boot_db (db.c:757)
==27569== by 0x453C9A: init_game (comm.c:557)
==27569== by 0x4536E2: main (comm.c:395)
==27569==
==27569== 16,472 bytes in 1,019 blocks are still reachable in loss record 242 of 312
==27569== at 0x4C22073: malloc (vg_replace_malloc.c:195)
==27569== by 0x50D9DD1: strdup (in /lib/libc-2.7.so)
==27569== by 0x46228C: fread_string (db.c:3251)
==27569== by 0x465EA2: parse_trigger (dg_db_scripts.c:55)
==27569== by 0x45CE20: discrete_load (db.c:1253)
==27569== by 0x45C812: index_boot (db.c:1174)
==27569== by 0x45B7CF: boot_world (db.c:487)
==27569== by 0x45BF47: boot_db (db.c:757)
==27569== by 0x453C9A: init_game (comm.c:557)
==27569== by 0x4536E2: main (comm.c:395)
==27569==
==27569== 17,128 bytes in 1,087 blocks are still reachable in loss record 243 of 312
==27569== at 0x4C22073: malloc (vg_replace_malloc.c:195)
==27569== by 0x50D9DD1: strdup (in /lib/libc-2.7.so)
==27569== by 0x4660FB: trig_data_copy (dg_db_scripts.c:127)
==27569== by 0x46602D: read_trigger (dg_db_scripts.c:93)
==27569== by 0x4666DD: assign_triggers (dg_db_scripts.c:301)
==27569== by 0x460B2F: read_mobile (db.c:2670)
==27569== by 0x4611A1: reset_zone (db.c:2834)
==27569== by 0x45C107: boot_db (db.c:864)
==27569== by 0x453C9A: init_game (comm.c:557)
==27569== by 0x4536E2: main (comm.c:395)
==27569==
==27569== 18,000 bytes in 50 blocks are still reachable in loss record 244 of 312
==27569== at 0x4C236F5: calloc (vg_replace_malloc.c:418)
==27569== by 0x460C74: read_object (db.c:2704)
==27569== by 0x4A9601: rainbow_token_load (modify.c:792)
==27569== by 0x464C0B: rainbow_boot (db.c:4417)
==27569== by 0x45C16D: boot_db (db.c:872)
==27569== by 0x453C9A: init_game (comm.c:557)
==27569== by 0x4536E2: main (comm.c:395)
==27569==
==27569== 18,671 bytes in 1,812 blocks are still reachable in loss record 245 of 312
==27569== at 0x4C22073: malloc (vg_replace_malloc.c:195)
==27569== by 0x50D9DD1: strdup (in /lib/libc-2.7.so)
==27569== by 0x46065B: load_help (db.c:2535)
==27569== by 0x45C894: index_boot (db.c:1182)
==27569== by 0x45BF5D: boot_db (db.c:760)
==27569== by 0x453C9A: init_game (comm.c:557)
==27569== by 0x4536E2: main (comm.c:395)
==27569==
==27569== 19,416 bytes in 809 blocks are still reachable in loss record 246 of 312
==27569== at 0x4C236F5: calloc (vg_replace_malloc.c:418)
==27569== by 0x47443F: add_to_lookup_table (dg_scripts.c:3076)
==27569== by 0x460CF0: read_object (db.c:2715)
==27569== by 0x461737: reset_zone (db.c:2927)
==27569== by 0x45C107: boot_db (db.c:864)
==27569== by 0x453C9A: init_game (comm.c:557)
==27569== by 0x4536E2: main (comm.c:395)
==27569==
==27569== 19,656 bytes in 351 blocks are still reachable in loss record 247 of 312
==27569== at 0x4C236F5: calloc (vg_replace_malloc.c:418)
==27569== by 0x4A14A2: locker_create (locker.c:104)
==27569== by 0x4A33E5: locker_boot (locker.c:1161)
==27569== by 0x45C1E2: boot_db (db.c:836)
==27569== by 0x453C9A: init_game (comm.c:557)
==27569== by 0x4536E2: main (comm.c:395)
==27569==
==27569== 19,800 bytes in 55 blocks are still reachable in loss record 248 of 312
==27569== at 0x4C236F5: calloc (vg_replace_malloc.c:418)
==27569== by 0x460C74: read_object (db.c:2704)
==27569== by 0x461C60: reset_zone (db.c:2870)
==27569== by 0x460E4B: zone_update (db.c:2772)
==27569== by 0x454A78: heartbeat (comm.c:1056)
==27569== by 0x45444A: game_loop (comm.c:1016)
==27569== by 0x453CE5: init_game (comm.c:574)
==27569== by 0x4536E2: main (comm.c:395)
==27569==
==27569== 20,608 bytes in 1 blocks are still reachable in loss record 249 of 312
==27569== at 0x4C236F5: calloc (vg_replace_malloc.c:418)
==27569== by 0x45CBF2: index_boot (db.c:1150)
==27569== by 0x45BF47: boot_db (db.c:757)
==27569== by 0x453C9A: init_game (comm.c:557)
==27569== by 0x4536E2: main (comm.c:395)
==27569==
==27569== 20,898 bytes in 161 blocks are still reachable in loss record 250 of 312
==27569== at 0x4C22073: malloc (vg_replace_malloc.c:195)
==27569== by 0x50D9DD1: strdup (in /lib/libc-2.7.so)
==27569== by 0x46228C: fread_string (db.c:3251)
==27569== by 0x4D92AF: parse_quest (quest.c:902)
==27569== by 0x45CE2D: discrete_load (db.c:1261)
==27569== by 0x45C812: index_boot (db.c:1174)
==27569== by 0x45BF47: boot_db (db.c:757)
==27569== by 0x453C9A: init_game (comm.c:557)
==27569== by 0x4536E2: main (comm.c:395)
==27569==
==27569== 22,128 bytes in 600 blocks are still reachable in loss record 251 of 312
==27569== at 0x4C22073: malloc (vg_replace_malloc.c:195)
==27569== by 0x50D9DD1: strdup (in /lib/libc-2.7.so)
==27569== by 0x45AC83: fread_action (db.c:180)
==27569== by 0x45AEDA: boot_social_messages (db.c:306)
==27569== by 0x45BF9E: boot_db (db.c:774)
==27569== by 0x453C9A: init_game (comm.c:557)
==27569== by 0x4536E2: main (comm.c:395)
==27569==
==27569== 23,588 bytes in 602 blocks are still reachable in loss record 252 of 312
==27569== at 0x4C22073: malloc (vg_replace_malloc.c:195)
==27569== by 0x50D9DD1: strdup (in /lib/libc-2.7.so)
==27569== by 0x45AC83: fread_action (db.c:180)
==27569== by 0x45AE7E: boot_social_messages (db.c:298)
==27569== by 0x45BF9E: boot_db (db.c:774)
==27569== by 0x453C9A: init_game (comm.c:557)
==27569== by 0x4536E2: main (comm.c:395)
==27569==
==27569== 24,044 bytes in 1 blocks are still reachable in loss record 253 of 312
==27569== at 0x4C236F5: calloc (vg_replace_malloc.c:418)
==27569== by 0x456D83: vwrite_to_output (comm.c:1823)
==27569== by 0x456BB5: write_to_output (comm.c:1766)
==27569== by 0x4571A2: new_descriptor (comm.c:2061)
==27569== by 0x4546F9: game_loop (comm.c:890)
==27569== by 0x453CE5: init_game (comm.c:574)
==27569== by 0x4536E2: main (comm.c:395)
==27569==
==27569== 24,062 bytes in 3,390 blocks are still reachable in loss record 254 of 312
==27569== at 0x4C236F5: calloc (vg_replace_malloc.c:418)
==27569== by 0x4BA797: build_player_index (players.c:98)
==27569== by 0x45BF6E: boot_db (db.c:763)
==27569== by 0x453C9A: init_game (comm.c:557)
==27569== by 0x4536E2: main (comm.c:395)
==27569==
==27569== 24,078 bytes in 603 blocks are still reachable in loss record 255 of 312
==27569== at 0x4C22073: malloc (vg_replace_malloc.c:195)
==27569== by 0x50D9DD1: strdup (in /lib/libc-2.7.so)
==27569== by 0x45AC83: fread_action (db.c:180)
==27569== by 0x45AEAE: boot_social_messages (db.c:304)
==27569== by 0x45BF9E: boot_db (db.c:774)
==27569== by 0x453C9A: init_game (comm.c:557)
==27569== by 0x4536E2: main (comm.c:395)
==27569==
==27569== 24,374 bytes in 548 blocks are still reachable in loss record 256 of 312
==27569== at 0x4C22073: malloc (vg_replace_malloc.c:195)
==27569== by 0x50D9DD1: strdup (in /lib/libc-2.7.so)
==27569== by 0x45AC83: fread_action (db.c:180)
==27569== by 0x45AF06: boot_social_messages (db.c:308)
==27569== by 0x45BF9E: boot_db (db.c:774)
==27569== by 0x453C9A: init_game (comm.c:557)
==27569== by 0x4536E2: main (comm.c:395)
==27569==
==27569== 24,456 bytes in 1,019 blocks are still reachable in loss record 257 of 312
==27569== at 0x4C236F5: calloc (vg_replace_malloc.c:418)
==27569== by 0x465F1E: parse_trigger (dg_db_scripts.c:67)
==27569== by 0x45CE20: discrete_load (db.c:1253)
==27569== by 0x45C812: index_boot (db.c:1174)
==27569== by 0x45B7CF: boot_world (db.c:487)
==27569== by 0x45BF47: boot_db (db.c:757)
==27569== by 0x453C9A: init_game (comm.c:557)
==27569== by 0x4536E2: main (comm.c:395)
==27569==
==27569== 25,200 bytes in 70 blocks are still reachable in loss record 258 of 312
==27569== at 0x4C236F5: calloc (vg_replace_malloc.c:418)
==27569== by 0x460C74: read_object (db.c:2704)
==27569== by 0x461C60: reset_zone (db.c:2870)
==27569== by 0x45C107: boot_db (db.c:864)
==27569== by 0x453C9A: init_game (comm.c:557)
==27569== by 0x4536E2: main (comm.c:395)
==27569==
==27569== 25,487 bytes in 585 blocks are still reachable in loss record 259 of 312
==27569== at 0x4C22073: malloc (vg_replace_malloc.c:195)
==27569== by 0x50D9DD1: strdup (in /lib/libc-2.7.so)
==27569== by 0x45AC83: fread_action (db.c:180)
==27569== by 0x45AEF0: boot_social_messages (db.c:307)
==27569== by 0x45BF9E: boot_db (db.c:774)
==27569== by 0x453C9A: init_game (comm.c:557)
==27569== by 0x4536E2: main (comm.c:395)
==27569==
==27569== 25,888 bytes in 600 blocks are still reachable in loss record 260 of 312
==27569== at 0x4C22073: malloc (vg_replace_malloc.c:195)
==27569== by 0x50D9DD1: strdup (in /lib/libc-2.7.so)
==27569== by 0x45AC83: fread_action (db.c:180)
==27569== by 0x45AEC4: boot_social_messages (db.c:305)
==27569== by 0x45BF9E: boot_db (db.c:774)
==27569== by 0x453C9A: init_game (comm.c:557)
==27569== by 0x4536E2: main (comm.c:395)
==27569==
==27569== 26,571 bytes in 1,700 blocks are still reachable in loss record 261 of 312
==27569== at 0x4C22073: malloc (vg_replace_malloc.c:195)
==27569== by 0x50D9DD1: strdup (in /lib/libc-2.7.so)
==27569== by 0x46228C: fread_string (db.c:3251)
==27569== by 0x45E799: parse_mobile (db.c:1871)
==27569== by 0x45CDF6: discrete_load (db.c:1249)
==27569== by 0x45C812: index_boot (db.c:1174)
==27569== by 0x45B81A: boot_world (db.c:499)
==27569== by 0x45BF47: boot_db (db.c:757)
==27569== by 0x453C9A: init_game (comm.c:557)
==27569== by 0x4536E2: main (comm.c:395)
==27569==
==27569== 27,404 bytes in 735 blocks are still reachable in loss record 262 of 312
==27569== at 0x4C22073: malloc (vg_replace_malloc.c:195)
==27569== by 0x50D9DD1: strdup (in /lib/libc-2.7.so)
==27569== by 0x45AC83: fread_action (db.c:180)
==27569== by 0x45AE4E: boot_social_messages (db.c:296)
==27569== by 0x45BF9E: boot_db (db.c:774)
==27569== by 0x453C9A: init_game (comm.c:557)
==27569== by 0x4536E2: main (comm.c:395)
==27569==
==27569== 27,528 bytes in 1,147 blocks are still reachable in loss record 263 of 312
==27569== at 0x4C236F5: calloc (vg_replace_malloc.c:418)
==27569== by 0x48F488: affect_to_char (handler.c:861)
==27569== by 0x4D0824: psi_affects (psionics.core.c:998)
==27569== by 0x4D353B: call_psionic (psionics.parser.c:172)
==27569== by 0x49E4E9: point_update (limits.c:686)
==27569== by 0x4549D2: heartbeat (comm.c:1099)
==27569== by 0x45444A: game_loop (comm.c:1016)
==27569== by 0x453CE5: init_game (comm.c:574)
==27569== by 0x4536E2: main (comm.c:395)
==27569==
==27569== 28,848 bytes in 720 blocks are still reachable in loss record 264 of 312
==27569== at 0x4C22073: malloc (vg_replace_malloc.c:195)
==27569== by 0x50D9DD1: strdup (in /lib/libc-2.7.so)
==27569== by 0x45AC83: fread_action (db.c:180)
==27569== by 0x45AE68: boot_social_messages (db.c:297)
==27569== by 0x45BF9E: boot_db (db.c:774)
==27569== by 0x453C9A: init_game (comm.c:557)
==27569== by 0x4536E2: main (comm.c:395)
==27569==
==27569== 31,208 bytes in 1,700 blocks are still reachable in loss record 265 of 312
==27569== at 0x4C22073: malloc (vg_replace_malloc.c:195)
==27569== by 0x50D9DD1: strdup (in /lib/libc-2.7.so)
==27569== by 0x46228C: fread_string (db.c:3251)
==27569== by 0x45E774: parse_mobile (db.c:1870)
==27569== by 0x45CDF6: discrete_load (db.c:1249)
==27569== by 0x45C812: index_boot (db.c:1174)
==27569== by 0x45B81A: boot_world (db.c:499)
==27569== by 0x45BF47: boot_db (db.c:757)
==27569== by 0x453C9A: init_game (comm.c:557)
==27569== by 0x4536E2: main (comm.c:395)
==27569==
==27569== 32,040 bytes in 1,335 blocks are still reachable in loss record 266 of 312
==27569== at 0x4C236F5: calloc (vg_replace_malloc.c:418)
==27569== by 0x47443F: add_to_lookup_table (dg_scripts.c:3076)
==27569== by 0x460B11: read_mobile (db.c:2667)
==27569== by 0x4611A1: reset_zone (db.c:2834)
==27569== by 0x460E4B: zone_update (db.c:2772)
==27569== by 0x454A78: heartbeat (comm.c:1056)
==27569== by 0x45444A: game_loop (comm.c:1016)
==27569== by 0x453CE5: init_game (comm.c:574)
==27569== by 0x4536E2: main (comm.c:395)
==27569==
==27569== 32,608 bytes in 1,019 blocks are still reachable in loss record 267 of 312
==27569== at 0x4C236F5: calloc (vg_replace_malloc.c:418)
==27569== by 0x465E3F: parse_trigger (dg_db_scripts.c:45)
==27569== by 0x45CE20: discrete_load (db.c:1253)
==27569== by 0x45C812: index_boot (db.c:1174)
==27569== by 0x45B7CF: boot_world (db.c:487)
==27569== by 0x45BF47: boot_db (db.c:757)
==27569== by 0x453C9A: init_game (comm.c:557)
==27569== by 0x4536E2: main (comm.c:395)
==27569==
==27569== 33,552 bytes in 699 blocks are still reachable in loss record 268 of 312
==27569== at 0x4C236F5: calloc (vg_replace_malloc.c:418)
==27569== by 0x4666C5: assign_triggers (dg_db_scripts.c:300)
==27569== by 0x460B2F: read_mobile (db.c:2670)
==27569== by 0x4611A1: reset_zone (db.c:2834)
==27569== by 0x45C107: boot_db (db.c:864)
==27569== by 0x453C9A: init_game (comm.c:557)
==27569== by 0x4536E2: main (comm.c:395)
==27569==
==27569== 33,902 bytes in 1,019 blocks are still reachable in loss record 269 of 312
==27569== at 0x4C22073: malloc (vg_replace_malloc.c:195)
==27569== by 0x50D9DD1: strdup (in /lib/libc-2.7.so)
==27569== by 0x465F43: parse_trigger (dg_db_scripts.c:68)
==27569== by 0x45CE20: discrete_load (db.c:1253)
==27569== by 0x45C812: index_boot (db.c:1174)
==27569== by 0x45B7CF: boot_world (db.c:487)
==27569== by 0x45BF47: boot_db (db.c:757)
==27569== by 0x453C9A: init_game (comm.c:557)
==27569== by 0x4536E2: main (comm.c:395)
==27569==
==27569== 36,323 bytes in 2,206 blocks are still reachable in loss record 270 of 312
==27569== at 0x4C22073: malloc (vg_replace_malloc.c:195)
==27569== by 0x50D9DD1: strdup (in /lib/libc-2.7.so)
==27569== by 0x46228C: fread_string (db.c:3251)
==27569== by 0x45D434: parse_room (db.c:1399)
==27569== by 0x45CDEC: discrete_load (db.c:1245)
==27569== by 0x45C812: index_boot (db.c:1174)
==27569== by 0x45B7E2: boot_world (db.c:490)
==27569== by 0x45BF47: boot_db (db.c:757)
==27569== by 0x453C9A: init_game (comm.c:557)
==27569== by 0x4536E2: main (comm.c:395)
==27569==
==27569== 36,483 bytes in 1,671 blocks are still reachable in loss record 271 of 312
==27569== at 0x4C22073: malloc (vg_replace_malloc.c:195)
==27569== by 0x50D9DD1: strdup (in /lib/libc-2.7.so)
==27569== by 0x46228C: fread_string (db.c:3251)
==27569== by 0x45F394: parse_object (db.c:2128)
==27569== by 0x45CE03: discrete_load (db.c:1257)
==27569== by 0x45C812: index_boot (db.c:1174)
==27569== by 0x45B830: boot_world (db.c:502)
==27569== by 0x45BF47: boot_db (db.c:757)
==27569== by 0x453C9A: init_game (comm.c:557)
==27569== by 0x4536E2: main (comm.c:395)
==27569==
==27569== 37,752 bytes in 363 blocks are still reachable in loss record 272 of 312
==27569== at 0x4C236F5: calloc (vg_replace_malloc.c:418)
==27569== by 0x466019: read_trigger (dg_db_scripts.c:92)
==27569== by 0x4666DD: assign_triggers (dg_db_scripts.c:301)
==27569== by 0x460B2F: read_mobile (db.c:2670)
==27569== by 0x4611A1: reset_zone (db.c:2834)
==27569== by 0x460E4B: zone_update (db.c:2772)
==27569== by 0x454A78: heartbeat (comm.c:1056)
==27569== by 0x45444A: game_loop (comm.c:1016)
==27569== by 0x453CE5: init_game (comm.c:574)
==27569== by 0x4536E2: main (comm.c:395)
==27569==
==27569== 39,728 bytes in 382 blocks are still reachable in loss record 273 of 312
==27569== at 0x4C236F5: calloc (vg_replace_malloc.c:418)
==27569== by 0x466019: read_trigger (dg_db_scripts.c:92)
==27569== by 0x4662DE: dg_read_trigger (dg_db_scripts.c:222)
==27569== by 0x45D3ED: parse_room (db.c:1422)
==27569== by 0x45CDEC: discrete_load (db.c:1245)
==27569== by 0x45C812: index_boot (db.c:1174)
==27569== by 0x45B7E2: boot_world (db.c:490)
==27569== by 0x45BF47: boot_db (db.c:757)
==27569== by 0x453C9A: init_game (comm.c:557)
==27569== by 0x4536E2: main (comm.c:395)
==27569==
==27569== 40,488 bytes in 1,687 blocks are still reachable in loss record 274 of 312
==27569== at 0x4C236F5: calloc (vg_replace_malloc.c:418)
==27569== by 0x45F378: parse_object (db.c:2127)
==27569== by 0x45CE03: discrete_load (db.c:1257)
==27569== by 0x45C812: index_boot (db.c:1174)
==27569== by 0x45B830: boot_world (db.c:502)
==27569== by 0x45BF47: boot_db (db.c:757)
==27569== by 0x453C9A: init_game (comm.c:557)
==27569== by 0x4536E2: main (comm.c:395)
==27569==
==27569== 43,824 bytes in 11 blocks are still reachable in loss record 275 of 312
==27569== at 0x4C236F5: calloc (vg_replace_malloc.c:418)
==27569== by 0x4609FE: read_mobile (db.c:2639)
==27569== by 0x46887B: do_mload (dg_mobcmd.c:375)
==27569== by 0x497EFB: script_command_interpreter (interpreter.c:534)
==27569== by 0x473767: script_driver (dg_scripts.c:2702)
==27569== by 0x476079: load_mtrigger (dg_triggers.c:559)
==27569== by 0x4611CB: reset_zone (db.c:2836)
==27569== by 0x45C107: boot_db (db.c:864)
==27569== by 0x453C9A: init_game (comm.c:557)
==27569== by 0x4536E2: main (comm.c:395)
==27569==
==27569== 44,440 bytes in 1 blocks are still reachable in loss record 276 of 312
==27569== at 0x4C236F5: calloc (vg_replace_malloc.c:418)
==27569== by 0x42DBE1: create_command_list (act.social.c:141)
==27569== by 0x45BFAF: boot_db (db.c:777)
==27569== by 0x453C9A: init_game (comm.c:557)
==27569== by 0x4536E2: main (comm.c:395)
==27569==
==27569== 48,240 bytes in 134 blocks are still reachable in loss record 277 of 312
==27569== at 0x4C236F5: calloc (vg_replace_malloc.c:418)
==27569== by 0x460C74: read_object (db.c:2704)
==27569== by 0x4618BE: reset_zone (db.c:2899)
==27569== by 0x460E4B: zone_update (db.c:2772)
==27569== by 0x454A78: heartbeat (comm.c:1056)
==27569== by 0x45444A: game_loop (comm.c:1016)
==27569== by 0x453CE5: init_game (comm.c:574)
==27569== by 0x4536E2: main (comm.c:395)
==27569==
==27569== 51,957 bytes in 161 blocks are still reachable in loss record 278 of 312
==27569== at 0x4C22073: malloc (vg_replace_malloc.c:195)
==27569== by 0x50D9DD1: strdup (in /lib/libc-2.7.so)
==27569== by 0x46228C: fread_string (db.c:3251)
==27569== by 0x4D928D: parse_quest (quest.c:901)
==27569== by 0x45CE2D: discrete_load (db.c:1261)
==27569== by 0x45C812: index_boot (db.c:1174)
==27569== by 0x45BF47: boot_db (db.c:757)
==27569== by 0x453C9A: init_game (comm.c:557)
==27569== by 0x4536E2: main (comm.c:395)
==27569==
==27569== 52,944 bytes in 2,206 blocks are still reachable in loss record 279 of 312
==27569== at 0x4C236F5: calloc (vg_replace_malloc.c:418)
==27569== by 0x45D418: parse_room (db.c:1398)
==27569== by 0x45CDEC: discrete_load (db.c:1245)
==27569== by 0x45C812: index_boot (db.c:1174)
==27569== by 0x45B7E2: boot_world (db.c:490)
==27569== by 0x45BF47: boot_db (db.c:757)
==27569== by 0x453C9A: init_game (comm.c:557)
==27569== by 0x4536E2: main (comm.c:395)
==27569==
==27569== 54,400 bytes in 1 blocks are still reachable in loss record 280 of 312
==27569== at 0x4C236F5: calloc (vg_replace_malloc.c:418)
==27569== by 0x45C998: index_boot (db.c:1123)
==27569== by 0x45B81A: boot_world (db.c:499)
==27569== by 0x45BF47: boot_db (db.c:757)
==27569== by 0x453C9A: init_game (comm.c:557)
==27569== by 0x4536E2: main (comm.c:395)
==27569==
==27569== 54,470 bytes in 2,684 blocks are still reachable in loss record 281 of 312
==27569== at 0x4C22073: malloc (vg_replace_malloc.c:195)
==27569== by 0x50D9DD1: strdup (in /lib/libc-2.7.so)
==27569== by 0x46228C: fread_string (db.c:3251)
==27569== by 0x45EDD9: parse_object (db.c:1994)
==27569== by 0x45CE03: discrete_load (db.c:1257)
==27569== by 0x45C812: index_boot (db.c:1174)
==27569== by 0x45B830: boot_world (db.c:502)
==27569== by 0x45BF47: boot_db (db.c:757)
==27569== by 0x453C9A: init_game (comm.c:557)
==27569== by 0x4536E2: main (comm.c:395)
==27569==
==27569== 57,355 bytes in 2,684 blocks are still reachable in loss record 282 of 312
==27569== at 0x4C22073: malloc (vg_replace_malloc.c:195)
==27569== by 0x50D9DD1: strdup (in /lib/libc-2.7.so)
==27569== by 0x46228C: fread_string (db.c:3251)
==27569== by 0x45EDA6: parse_object (db.c:1989)
==27569== by 0x45CE03: discrete_load (db.c:1257)
==27569== by 0x45C812: index_boot (db.c:1174)
==27569== by 0x45B830: boot_world (db.c:502)
==27569== by 0x45BF47: boot_db (db.c:757)
==27569== by 0x453C9A: init_game (comm.c:557)
==27569== by 0x4536E2: main (comm.c:395)
==27569==
==27569== 57,984 bytes in 1 blocks are still reachable in loss record 283 of 312
==27569== at 0x4C236F5: calloc (vg_replace_malloc.c:418)
==27569== by 0x45CB8C: index_boot (db.c:1144)
==27569== by 0x45BF5D: boot_db (db.c:760)
==27569== by 0x453C9A: init_game (comm.c:557)
==27569== by 0x4536E2: main (comm.c:395)
==27569==
==27569== 74,112 bytes in 3,088 blocks are still reachable in loss record 284 of 312
==27569== at 0x4C236F5: calloc (vg_replace_malloc.c:418)
==27569== by 0x47443F: add_to_lookup_table (dg_scripts.c:3076)
==27569== by 0x460B11: read_mobile (db.c:2667)
==27569== by 0x4611A1: reset_zone (db.c:2834)
==27569== by 0x45C107: boot_db (db.c:864)
==27569== by 0x453C9A: init_game (comm.c:557)
==27569== by 0x4536E2: main (comm.c:395)
==27569==
==27569== 82,440 bytes in 229 blocks are still reachable in loss record 285 of 312
==27569== at 0x4C236F5: calloc (vg_replace_malloc.c:418)
==27569== by 0x460C74: read_object (db.c:2704)
==27569== by 0x461BAD: reset_zone (db.c:2848)
==27569== by 0x45C107: boot_db (db.c:864)
==27569== by 0x453C9A: init_game (comm.c:557)
==27569== by 0x4536E2: main (comm.c:395)
==27569==
==27569== 85,888 bytes in 1 blocks are still reachable in loss record 286 of 312
==27569== at 0x4C236F5: calloc (vg_replace_malloc.c:418)
==27569== by 0x45CA84: index_boot (db.c:1131)
==27569== by 0x45B830: boot_world (db.c:502)
==27569== by 0x45BF47: boot_db (db.c:757)
==27569== by 0x453C9A: init_game (comm.c:557)
==27569== by 0x4536E2: main (comm.c:395)
==27569==
==27569== 87,629 bytes in 1,700 blocks are still reachable in loss record 287 of 312
==27569== at 0x4C22073: malloc (vg_replace_malloc.c:195)
==27569== by 0x50D9DD1: strdup (in /lib/libc-2.7.so)
==27569== by 0x46228C: fread_string (db.c:3251)
==27569== by 0x45E7CF: parse_mobile (db.c:1876)
==27569== by 0x45CDF6: discrete_load (db.c:1249)
==27569== by 0x45C812: index_boot (db.c:1174)
==27569== by 0x45B81A: boot_world (db.c:499)
==27569== by 0x45BF47: boot_db (db.c:757)
==27569== by 0x453C9A: init_game (comm.c:557)
==27569== by 0x4536E2: main (comm.c:395)
==27569==
==27569== 88,200 bytes in 245 blocks are still reachable in loss record 288 of 312
==27569== at 0x4C236F5: calloc (vg_replace_malloc.c:418)
==27569== by 0x460C74: read_object (db.c:2704)
==27569== by 0x461BAD: reset_zone (db.c:2848)
==27569== by 0x460E4B: zone_update (db.c:2772)
==27569== by 0x454A78: heartbeat (comm.c:1056)
==27569== by 0x45444A: game_loop (comm.c:1016)
==27569== by 0x453CE5: init_game (comm.c:574)
==27569== by 0x4536E2: main (comm.c:395)
==27569==
==27569== 105,840 bytes in 1 blocks are still reachable in loss record 289 of 312
==27569== at 0x4C236F5: calloc (vg_replace_malloc.c:418)
==27569== by 0x45AD6E: boot_social_messages (db.c:236)
==27569== by 0x45BF9E: boot_db (db.c:774)
==27569== by 0x453C9A: init_game (comm.c:557)
==27569== by 0x4536E2: main (comm.c:395)
==27569==
==27569== 105,976 bytes in 1,019 blocks are still reachable in loss record 290 of 312
==27569== at 0x4C236F5: calloc (vg_replace_malloc.c:418)
==27569== by 0x465E24: parse_trigger (dg_db_scripts.c:44)
==27569== by 0x45CE20: discrete_load (db.c:1253)
==27569== by 0x45C812: index_boot (db.c:1174)
==27569== by 0x45B7CF: boot_world (db.c:487)
==27569== by 0x45BF47: boot_db (db.c:757)
==27569== by 0x453C9A: init_game (comm.c:557)
==27569== by 0x4536E2: main (comm.c:395)
==27569==
==27569== 108,480 bytes in 1 blocks are still reachable in loss record 291 of 312
==27569== at 0x4C236F5: calloc (vg_replace_malloc.c:418)
==27569== by 0x4BA686: build_player_index (players.c:93)
==27569== by 0x45BF6E: boot_db (db.c:763)
==27569== by 0x453C9A: init_game (comm.c:557)
==27569== by 0x4536E2: main (comm.c:395)
==27569==
==27569== 112,976 bytes in 2,684 blocks are still reachable in loss record 292 of 312
==27569== at 0x4C22073: malloc (vg_replace_malloc.c:195)
==27569== by 0x50D9DD1: strdup (in /lib/libc-2.7.so)
==27569== by 0x46228C: fread_string (db.c:3251)
==27569== by 0x45EE14: parse_object (db.c:2000)
==27569== by 0x45CE03: discrete_load (db.c:1257)
==27569== by 0x45C812: index_boot (db.c:1174)
==27569== by 0x45B830: boot_world (db.c:502)
==27569== by 0x45BF47: boot_db (db.c:757)
==27569== by 0x453C9A: init_game (comm.c:557)
==27569== by 0x4536E2: main (comm.c:395)
==27569==
==27569== 113,048 bytes in 1,087 blocks are still reachable in loss record 293 of 312
==27569== at 0x4C236F5: calloc (vg_replace_malloc.c:418)
==27569== by 0x466019: read_trigger (dg_db_scripts.c:92)
==27569== by 0x4666DD: assign_triggers (dg_db_scripts.c:301)
==27569== by 0x460B2F: read_mobile (db.c:2670)
==27569== by 0x4611A1: reset_zone (db.c:2834)
==27569== by 0x45C107: boot_db (db.c:864)
==27569== by 0x453C9A: init_game (comm.c:557)
==27569== by 0x4536E2: main (comm.c:395)
==27569==
==27569== 132,480 bytes in 368 blocks are still reachable in loss record 294 of 312
==27569== at 0x4C236F5: calloc (vg_replace_malloc.c:418)
==27569== by 0x460C74: read_object (db.c:2704)
==27569== by 0x461737: reset_zone (db.c:2927)
==27569== by 0x460E4B: zone_update (db.c:2772)
==27569== by 0x454A78: heartbeat (comm.c:1056)
==27569== by 0x45444A: game_loop (comm.c:1016)
==27569== by 0x453CE5: init_game (comm.c:574)
==27569== by 0x4536E2: main (comm.c:395)
==27569==
==27569== 148,587 bytes in 7,108 blocks are still reachable in loss record 295 of 312
==27569== at 0x4C22073: malloc (vg_replace_malloc.c:195)
==27569== by 0x50D9DD1: strdup (in /lib/libc-2.7.so)
==27569== by 0x46228C: fread_string (db.c:3251)
==27569== by 0x45D0D8: parse_room (db.c:1343)
==27569== by 0x45CDEC: discrete_load (db.c:1245)
==27569== by 0x45C812: index_boot (db.c:1174)
==27569== by 0x45B7E2: boot_world (db.c:490)
==27569== by 0x45BF47: boot_db (db.c:757)
==27569== by 0x453C9A: init_game (comm.c:557)
==27569== by 0x4536E2: main (comm.c:395)
==27569==
==27569== 186,621 bytes in 5,114 blocks are still reachable in loss record 296 of 312
==27569== at 0x4C22073: malloc (vg_replace_malloc.c:195)
==27569== by 0x50D9DD1: strdup (in /lib/libc-2.7.so)
==27569== by 0x46228C: fread_string (db.c:3251)
==27569== by 0x45D611: setup_dir (db.c:1447)
==27569== by 0x45D366: parse_room (stdlib.h:285)
==27569== by 0x45CDEC: discrete_load (db.c:1245)
==27569== by 0x45C812: index_boot (db.c:1174)
==27569== by 0x45B7E2: boot_world (db.c:490)
==27569== by 0x45BF47: boot_db (db.c:757)
==27569== by 0x453C9A: init_game (comm.c:557)
==27569== by 0x4536E2: main (comm.c:395)
==27569==
==27569== 219,240 bytes in 609 blocks are still reachable in loss record 297 of 312
==27569== at 0x4C236F5: calloc (vg_replace_malloc.c:418)
==27569== by 0x460C74: read_object (db.c:2704)
==27569== by 0x4618BE: reset_zone (db.c:2899)
==27569== by 0x45C107: boot_db (db.c:864)
==27569== by 0x453C9A: init_game (comm.c:557)
==27569== by 0x4536E2: main (comm.c:395)
==27569==
==27569== 261,280 bytes in 118 blocks are still reachable in loss record 298 of 312
==27569== at 0x4C236F5: calloc (vg_replace_malloc.c:418)
==27569== by 0x45F928: load_zones (db.c:2256)
==27569== by 0x45C877: index_boot (db.c:1178)
==27569== by 0x45B7B9: boot_world (db.c:484)
==27569== by 0x45BF47: boot_db (db.c:757)
==27569== by 0x453C9A: init_game (comm.c:557)
==27569== by 0x4536E2: main (comm.c:395)
==27569==
==27569== 283,467 bytes in 2,206 blocks are still reachable in loss record 299 of 312
==27569== at 0x4C22073: malloc (vg_replace_malloc.c:195)
==27569== by 0x50D9DD1: strdup (in /lib/libc-2.7.so)
==27569== by 0x46228C: fread_string (db.c:3251)
==27569== by 0x45D448: parse_room (db.c:1400)
==27569== by 0x45CDEC: discrete_load (db.c:1245)
==27569== by 0x45C812: index_boot (db.c:1174)
==27569== by 0x45B7E2: boot_world (db.c:490)
==27569== by 0x45BF47: boot_db (db.c:757)
==27569== by 0x453C9A: init_game (comm.c:557)
==27569== by 0x4536E2: main (comm.c:395)
==27569==
==27569== 291,240 bytes in 809 blocks are still reachable in loss record 300 of 312
==27569== at 0x4C236F5: calloc (vg_replace_malloc.c:418)
==27569== by 0x460C74: read_object (db.c:2704)
==27569== by 0x461737: reset_zone (db.c:2927)
==27569== by 0x45C107: boot_db (db.c:864)
==27569== by 0x453C9A: init_game (comm.c:557)
==27569== by 0x4536E2: main (comm.c:395)
==27569==
==27569== 325,008 bytes in 13,542 blocks are still reachable in loss record 301 of 312
==27569== at 0x4C236F5: calloc (vg_replace_malloc.c:418)
==27569== by 0x465F72: parse_trigger (dg_db_scripts.c:72)
==27569== by 0x45CE20: discrete_load (db.c:1253)
==27569== by 0x45C812: index_boot (db.c:1174)
==27569== by 0x45B7CF: boot_world (db.c:487)
==27569== by 0x45BF47: boot_db (db.c:757)
==27569== by 0x453C9A: init_game (comm.c:557)
==27569== by 0x4536E2: main (comm.c:395)
==27569==
==27569== 327,351 bytes in 601 blocks are still reachable in loss record 302 of 312
==27569== at 0x4C22073: malloc (vg_replace_malloc.c:195)
==27569== by 0x50D9DD1: strdup (in /lib/libc-2.7.so)
==27569== by 0x46060B: load_help (db.c:2531)
==27569== by 0x45C894: index_boot (db.c:1182)
==27569== by 0x45BF5D: boot_db (db.c:760)
==27569== by 0x453C9A: init_game (comm.c:557)
==27569== by 0x4536E2: main (comm.c:395)
==27569==
==27569== 392,585 bytes in 1,671 blocks are still reachable in loss record 303 of 312
==27569== at 0x4C22073: malloc (vg_replace_malloc.c:195)
==27569== by 0x50D9DD1: strdup (in /lib/libc-2.7.so)
==27569== by 0x46228C: fread_string (db.c:3251)
==27569== by 0x45F3A8: parse_object (db.c:2129)
==27569== by 0x45CE03: discrete_load (db.c:1257)
==27569== by 0x45C812: index_boot (db.c:1174)
==27569== by 0x45B830: boot_world (db.c:502)
==27569== by 0x45BF47: boot_db (db.c:757)
==27569== by 0x453C9A: init_game (comm.c:557)
==27569== by 0x4536E2: main (comm.c:395)
==27569==
==27569== 400,740 bytes in 1,696 blocks are still reachable in loss record 304 of 312
==27569== at 0x4C22073: malloc (vg_replace_malloc.c:195)
==27569== by 0x50D9DD1: strdup (in /lib/libc-2.7.so)
==27569== by 0x46228C: fread_string (db.c:3251)
==27569== by 0x45E7F4: parse_mobile (db.c:1877)
==27569== by 0x45CDF6: discrete_load (db.c:1249)
==27569== by 0x45C812: index_boot (db.c:1174)
==27569== by 0x45B81A: boot_world (db.c:499)
==27569== by 0x45BF47: boot_db (db.c:757)
==27569== by 0x453C9A: init_game (comm.c:557)
==27569== by 0x4536E2: main (comm.c:395)
==27569==
==27569== 415,992 bytes in 17,333 blocks are still reachable in loss record 305 of 312
==27569== at 0x4C236F5: calloc (vg_replace_malloc.c:418)
==27569== by 0x45D5EB: setup_dir (db.c:1446)
==27569== by 0x45D366: parse_room (stdlib.h:285)
==27569== by 0x45CDEC: discrete_load (db.c:1245)
==27569== by 0x45C812: index_boot (db.c:1174)
==27569== by 0x45B7E2: boot_world (db.c:490)
==27569== by 0x45BF47: boot_db (db.c:757)
==27569== by 0x453C9A: init_game (comm.c:557)
==27569== by 0x4536E2: main (comm.c:395)
==27569==
==27569== 449,209 bytes in 13,542 blocks are still reachable in loss record 306 of 312
==27569== at 0x4C22073: malloc (vg_replace_malloc.c:195)
==27569== by 0x50D9DD1: strdup (in /lib/libc-2.7.so)
==27569== by 0x465F86: parse_trigger (dg_db_scripts.c:74)
==27569== by 0x45CE20: discrete_load (db.c:1253)
==27569== by 0x45C812: index_boot (db.c:1174)
==27569== by 0x45B7CF: boot_world (db.c:487)
==27569== by 0x45BF47: boot_db (db.c:757)
==27569== by 0x453C9A: init_game (comm.c:557)
==27569== by 0x4536E2: main (comm.c:395)
==27569==
==27569== 966,240 bytes in 1 blocks are still reachable in loss record 307 of 312
==27569== at 0x4C236F5: calloc (vg_replace_malloc.c:418)
==27569== by 0x45CA59: index_boot (db.c:1130)
==27569== by 0x45B830: boot_world (db.c:502)
==27569== by 0x45BF47: boot_db (db.c:757)
==27569== by 0x453C9A: init_game (comm.c:557)
==27569== by 0x4536E2: main (comm.c:395)
==27569==
==27569== 1,143,360 bytes in 1 blocks are still reachable in loss record 308 of 312
==27569== at 0x4C236F5: calloc (vg_replace_malloc.c:418)
==27569== by 0x45C8EF: index_boot (db.c:1116)
==27569== by 0x45B7E2: boot_world (db.c:490)
==27569== by 0x45BF47: boot_db (db.c:757)
==27569== by 0x453C9A: init_game (comm.c:557)
==27569== by 0x4536E2: main (comm.c:395)
==27569==
==27569== 1,802,226 bytes in 7,108 blocks are still reachable in loss record 309 of 312
==27569== at 0x4C22073: malloc (vg_replace_malloc.c:195)
==27569== by 0x50D9DD1: strdup (in /lib/libc-2.7.so)
==27569== by 0x46228C: fread_string (db.c:3251)
==27569== by 0x45D0FB: parse_room (db.c:1344)
==27569== by 0x45CDEC: discrete_load (db.c:1245)
==27569== by 0x45C812: index_boot (db.c:1174)
==27569== by 0x45B7E2: boot_world (db.c:490)
==27569== by 0x45BF47: boot_db (db.c:757)
==27569== by 0x453C9A: init_game (comm.c:557)
==27569== by 0x4536E2: main (comm.c:395)
==27569==
==27569== 5,318,640 bytes in 1,335 blocks are still reachable in loss record 310 of 312
==27569== at 0x4C236F5: calloc (vg_replace_malloc.c:418)
==27569== by 0x4609FE: read_mobile (db.c:2639)
==27569== by 0x4611A1: reset_zone (db.c:2834)
==27569== by 0x460E4B: zone_update (db.c:2772)
==27569== by 0x454A78: heartbeat (comm.c:1056)
==27569== by 0x45444A: game_loop (comm.c:1016)
==27569== by 0x453CE5: init_game (comm.c:574)
==27569== by 0x4536E2: main (comm.c:395)
==27569==
==27569== 6,772,800 bytes in 1 blocks are still reachable in loss record 311 of 312
==27569== at 0x4C236F5: calloc (vg_replace_malloc.c:418)
==27569== by 0x45C96D: index_boot (db.c:1122)
==27569== by 0x45B81A: boot_world (db.c:499)
==27569== by 0x45BF47: boot_db (db.c:757)
==27569== by 0x453C9A: init_game (comm.c:557)
==27569== by 0x4536E2: main (comm.c:395)
==27569==
==27569== 12,302,592 bytes in 3,088 blocks are still reachable in loss record 312 of 312
==27569== at 0x4C236F5: calloc (vg_replace_malloc.c:418)
==27569== by 0x4609FE: read_mobile (db.c:2639)
==27569== by 0x4611A1: reset_zone (db.c:2834)
==27569== by 0x45C107: boot_db (db.c:864)
==27569== by 0x453C9A: init_game (comm.c:557)
==27569== by 0x4536E2: main (comm.c:395)
==27569==
==27569== LEAK SUMMARY:
==27569== definitely lost: 640 bytes in 20 blocks
==27569== indirectly lost: 2,516 bytes in 20 blocks
==27569== possibly lost: 5,776 bytes in 123 blocks
==27569== still reachable: 34,912,631 bytes in 139,248 blocks
==27569== suppressed: 0 bytes in 0 blocks
==27569==
==27569== ERROR SUMMARY: 72446 errors from 39 contexts (suppressed: 2 from 2)
==27569==
==27569== 1 errors in context 1 of 39:
==27569== Conditional jump or move depends on uninitialised value(s)
==27569== at 0x50A4B5E: vfprintf (in /lib/libc-2.7.so)
==27569== by 0x50ACE37: fprintf (in /lib/libc-2.7.so)
==27569== by 0x4B316E: objsave_save_obj_record (objsave.c:101)
==27569== by 0x4B4014: Crash_save (objsave.c:701)
==27569== by 0x4B3FEC: Crash_save (objsave.c:698)
==27569== by 0x4B4337: Crash_crashsave (objsave.c:837)
==27569== by 0x4B5CFB: Crash_save_all (objsave.c:1289)
==27569== by 0x4549AD: heartbeat (comm.c:1117)
==27569== by 0x45444A: game_loop (comm.c:1016)
==27569== by 0x453CE5: init_game (comm.c:574)
==27569== by 0x4536E2: main (comm.c:395)
==27569== Uninitialised value was created by a stack allocation
==27569== at 0x4B5D5E: objsave_parse_objects (objsave.c:1325)
==27569==
==27569==
==27569== 1 errors in context 2 of 39:
==27569== Conditional jump or move depends on uninitialised value(s)
==27569== at 0x50A607D: vfprintf (in /lib/libc-2.7.so)
==27569== by 0x50ACE37: fprintf (in /lib/libc-2.7.so)
==27569== by 0x4B316E: objsave_save_obj_record (objsave.c:101)
==27569== by 0x4B4014: Crash_save (objsave.c:701)
==27569== by 0x4B3FEC: Crash_save (objsave.c:698)
==27569== by 0x4B4337: Crash_crashsave (objsave.c:837)
==27569== by 0x4B5CFB: Crash_save_all (objsave.c:1289)
==27569== by 0x4549AD: heartbeat (comm.c:1117)
==27569== by 0x45444A: game_loop (comm.c:1016)
==27569== by 0x453CE5: init_game (comm.c:574)
==27569== by 0x4536E2: main (comm.c:395)
==27569== Uninitialised value was created by a stack allocation
==27569== at 0x4B5D5E: objsave_parse_objects (objsave.c:1325)
==27569==
==27569==
==27569== 1 errors in context 3 of 39:
==27569== Conditional jump or move depends on uninitialised value(s)
==27569== at 0x50A577B: vfprintf (in /lib/libc-2.7.so)
==27569== by 0x50ACE37: fprintf (in /lib/libc-2.7.so)
==27569== by 0x4B316E: objsave_save_obj_record (objsave.c:101)
==27569== by 0x4B4014: Crash_save (objsave.c:701)
==27569== by 0x4B3FEC: Crash_save (objsave.c:698)
==27569== by 0x4B4337: Crash_crashsave (objsave.c:837)
==27569== by 0x4B5CFB: Crash_save_all (objsave.c:1289)
==27569== by 0x4549AD: heartbeat (comm.c:1117)
==27569== by 0x45444A: game_loop (comm.c:1016)
==27569== by 0x453CE5: init_game (comm.c:574)
==27569== by 0x4536E2: main (comm.c:395)
==27569== Uninitialised value was created by a stack allocation
==27569== at 0x4B5D5E: objsave_parse_objects (objsave.c:1325)
==27569==
==27569==
==27569== 1 errors in context 4 of 39:
==27569== Conditional jump or move depends on uninitialised value(s)
==27569== at 0x4B314C: objsave_save_obj_record (objsave.c:97)
==27569== by 0x4B4014: Crash_save (objsave.c:701)
==27569== by 0x4B3FEC: Crash_save (objsave.c:698)
==27569== by 0x4B4337: Crash_crashsave (objsave.c:837)
==27569== by 0x4B5CFB: Crash_save_all (objsave.c:1289)
==27569== by 0x4549AD: heartbeat (comm.c:1117)
==27569== by 0x45444A: game_loop (comm.c:1016)
==27569== by 0x453CE5: init_game (comm.c:574)
==27569== by 0x4536E2: main (comm.c:395)
==27569== Uninitialised value was created by a stack allocation
==27569== at 0x4B5D5E: objsave_parse_objects (objsave.c:1325)
==27569==
==27569==
==27569== 1 errors in context 5 of 39:
==27569== Conditional jump or move depends on uninitialised value(s)
==27569== at 0x5095395: ____strtol_l_internal (in /lib/libc-2.7.so)
==27569== by 0x45CF64: asciiflag_conv (stdlib.h:291)
==27569== by 0x4B64A6: objsave_parse_objects (objsave.c:1529)
==27569== by 0x4B675A: Crash_load_objs (objsave.c:1667)
==27569== by 0x499D88: enter_player_game (interpreter.c:1445)
==27569== by 0x49B247: nanny (interpreter.c:2108)
==27569== by 0x45467E: game_loop (comm.c:959)
==27569== by 0x453CE5: init_game (comm.c:574)
==27569== by 0x4536E2: main (comm.c:395)
==27569== Uninitialised value was created by a stack allocation
==27569== at 0x4B5D5E: objsave_parse_objects (objsave.c:1325)
==27569==
==27569==
==27569== 1 errors in context 6 of 39:
==27569== Use of uninitialised value of size 8
==27569== at 0x5095371: ____strtol_l_internal (in /lib/libc-2.7.so)
==27569== by 0x45CF64: asciiflag_conv (stdlib.h:291)
==27569== by 0x4B64A6: objsave_parse_objects (objsave.c:1529)
==27569== by 0x4B675A: Crash_load_objs (objsave.c:1667)
==27569== by 0x499D88: enter_player_game (interpreter.c:1445)
==27569== by 0x49B247: nanny (interpreter.c:2108)
==27569== by 0x45467E: game_loop (comm.c:959)
==27569== by 0x453CE5: init_game (comm.c:574)
==27569== by 0x4536E2: main (comm.c:395)
==27569== Uninitialised value was created by a stack allocation
==27569== at 0x4B5D5E: objsave_parse_objects (objsave.c:1325)
==27569==
==27569==
==27569== 1 errors in context 7 of 39:
==27569== Conditional jump or move depends on uninitialised value(s)
==27569== at 0x45CF54: asciiflag_conv (db.c:1290)
==27569== by 0x4B64A6: objsave_parse_objects (objsave.c:1529)
==27569== by 0x4B675A: Crash_load_objs (objsave.c:1667)
==27569== by 0x499D88: enter_player_game (interpreter.c:1445)
==27569== by 0x49B247: nanny (interpreter.c:2108)
==27569== by 0x45467E: game_loop (comm.c:959)
==27569== by 0x453CE5: init_game (comm.c:574)
==27569== by 0x4536E2: main (comm.c:395)
==27569== Uninitialised value was created by a stack allocation
==27569== at 0x4B5D5E: objsave_parse_objects (objsave.c:1325)
==27569==
==27569==
==27569== 1 errors in context 8 of 39:
==27569== Conditional jump or move depends on uninitialised value(s)
==27569== at 0x45CF54: asciiflag_conv (db.c:1290)
==27569== by 0x4B6496: objsave_parse_objects (objsave.c:1528)
==27569== by 0x4B675A: Crash_load_objs (objsave.c:1667)
==27569== by 0x499D88: enter_player_game (interpreter.c:1445)
==27569== by 0x49B247: nanny (interpreter.c:2108)
==27569== by 0x45467E: game_loop (comm.c:959)
==27569== by 0x453CE5: init_game (comm.c:574)
==27569== by 0x4536E2: main (comm.c:395)
==27569== Uninitialised value was created by a stack allocation
==27569== at 0x4B5D5E: objsave_parse_objects (objsave.c:1325)
==27569==
==27569==
==27569== 1 errors in context 9 of 39:
==27569== Invalid write of size 4
==27569== at 0x4E6748: sort_skills (spec_procs.c:310)
==27569== by 0x45C014: boot_db (db.c:810)
==27569== by 0x453C9A: init_game (comm.c:557)
==27569== by 0x4536E2: main (comm.c:395)
==27569== Address 0x6c30c28 is 0 bytes after a block of size 136 alloc'd
==27569== at 0x4C236F5: calloc (vg_replace_malloc.c:418)
==27569== by 0x4E6732: sort_skills (spec_procs.c:305)
==27569== by 0x45C014: boot_db (db.c:810)
==27569== by 0x453C9A: init_game (comm.c:557)
==27569== by 0x4536E2: main (comm.c:395)
==27569==
==27569==
==27569== 1 errors in context 10 of 39:
==27569== Invalid write of size 4
==27569== at 0x4E66E8: sort_psionics (spec_procs.c:295)
==27569== by 0x45C00F: boot_db (db.c:809)
==27569== by 0x453C9A: init_game (comm.c:557)
==27569== by 0x4536E2: main (comm.c:395)
==27569== Address 0x6c30b60 is 0 bytes after a block of size 368 alloc'd
==27569== at 0x4C236F5: calloc (vg_replace_malloc.c:418)
==27569== by 0x4E66D2: sort_psionics (spec_procs.c:290)
==27569== by 0x45C00F: boot_db (db.c:809)
==27569== by 0x453C9A: init_game (comm.c:557)
==27569== by 0x4536E2: main (comm.c:395)
==27569==
==27569==
==27569== 2 errors in context 11 of 39:
==27569== Conditional jump or move depends on uninitialised value(s)
==27569== at 0x50A4B5E: vfprintf (in /lib/libc-2.7.so)
==27569== by 0x50ACE37: fprintf (in /lib/libc-2.7.so)
==27569== by 0x4B3142: objsave_save_obj_record (objsave.c:88)
==27569== by 0x4B4014: Crash_save (objsave.c:701)
==27569== by 0x4B3FEC: Crash_save (objsave.c:698)
==27569== by 0x4B4337: Crash_crashsave (objsave.c:837)
==27569== by 0x4B5CFB: Crash_save_all (objsave.c:1289)
==27569== by 0x4549AD: heartbeat (comm.c:1117)
==27569== by 0x45444A: game_loop (comm.c:1016)
==27569== by 0x453CE5: init_game (comm.c:574)
==27569== by 0x4536E2: main (comm.c:395)
==27569== Uninitialised value was created by a stack allocation
==27569== at 0x4B5D5E: objsave_parse_objects (objsave.c:1325)
==27569==
==27569==
==27569== 2 errors in context 12 of 39:
==27569== Conditional jump or move depends on uninitialised value(s)
==27569== at 0x50A607D: vfprintf (in /lib/libc-2.7.so)
==27569== by 0x50ACE37: fprintf (in /lib/libc-2.7.so)
==27569== by 0x4B3142: objsave_save_obj_record (objsave.c:88)
==27569== by 0x4B4014: Crash_save (objsave.c:701)
==27569== by 0x4B3FEC: Crash_save (objsave.c:698)
==27569== by 0x4B4337: Crash_crashsave (objsave.c:837)
==27569== by 0x4B5CFB: Crash_save_all (objsave.c:1289)
==27569== by 0x4549AD: heartbeat (comm.c:1117)
==27569== by 0x45444A: game_loop (comm.c:1016)
==27569== by 0x453CE5: init_game (comm.c:574)
==27569== by 0x4536E2: main (comm.c:395)
==27569== Uninitialised value was created by a stack allocation
==27569== at 0x4B5D5E: objsave_parse_objects (objsave.c:1325)
==27569==
==27569==
==27569== 2 errors in context 13 of 39:
==27569== Conditional jump or move depends on uninitialised value(s)
==27569== at 0x50A577B: vfprintf (in /lib/libc-2.7.so)
==27569== by 0x50ACE37: fprintf (in /lib/libc-2.7.so)
==27569== by 0x4B3142: objsave_save_obj_record (objsave.c:88)
==27569== by 0x4B4014: Crash_save (objsave.c:701)
==27569== by 0x4B3FEC: Crash_save (objsave.c:698)
==27569== by 0x4B4337: Crash_crashsave (objsave.c:837)
==27569== by 0x4B5CFB: Crash_save_all (objsave.c:1289)
==27569== by 0x4549AD: heartbeat (comm.c:1117)
==27569== by 0x45444A: game_loop (comm.c:1016)
==27569== by 0x453CE5: init_game (comm.c:574)
==27569== by 0x4536E2: main (comm.c:395)
==27569== Uninitialised value was created by a stack allocation
==27569== at 0x4B5D5E: objsave_parse_objects (objsave.c:1325)
==27569==
==27569==
==27569== 2 errors in context 14 of 39:
==27569== Conditional jump or move depends on uninitialised value(s)
==27569== at 0x50A2DB5: _itoa_word (in /lib/libc-2.7.so)
==27569== by 0x50A56FE: vfprintf (in /lib/libc-2.7.so)
==27569== by 0x50ACE37: fprintf (in /lib/libc-2.7.so)
==27569== by 0x4B3142: objsave_save_obj_record (objsave.c:88)
==27569== by 0x4B4014: Crash_save (objsave.c:701)
==27569== by 0x4B3FEC: Crash_save (objsave.c:698)
==27569== by 0x4B4337: Crash_crashsave (objsave.c:837)
==27569== by 0x4B5CFB: Crash_save_all (objsave.c:1289)
==27569== by 0x4549AD: heartbeat (comm.c:1117)
==27569== by 0x45444A: game_loop (comm.c:1016)
==27569== by 0x453CE5: init_game (comm.c:574)
==27569== by 0x4536E2: main (comm.c:395)
==27569== Uninitialised value was created by a stack allocation
==27569== at 0x4B5D5E: objsave_parse_objects (objsave.c:1325)
==27569==
==27569==
==27569== 2 errors in context 15 of 39:
==27569== Use of uninitialised value of size 8
==27569== at 0x50A2DAB: _itoa_word (in /lib/libc-2.7.so)
==27569== by 0x50A56FE: vfprintf (in /lib/libc-2.7.so)
==27569== by 0x50ACE37: fprintf (in /lib/libc-2.7.so)
==27569== by 0x4B3142: objsave_save_obj_record (objsave.c:88)
==27569== by 0x4B4014: Crash_save (objsave.c:701)
==27569== by 0x4B3FEC: Crash_save (objsave.c:698)
==27569== by 0x4B4337: Crash_crashsave (objsave.c:837)
==27569== by 0x4B5CFB: Crash_save_all (objsave.c:1289)
==27569== by 0x4549AD: heartbeat (comm.c:1117)
==27569== by 0x45444A: game_loop (comm.c:1016)
==27569== by 0x453CE5: init_game (comm.c:574)
==27569== by 0x4536E2: main (comm.c:395)
==27569== Uninitialised value was created by a stack allocation
==27569== at 0x4B5D5E: objsave_parse_objects (objsave.c:1325)
==27569==
==27569==
==27569== 3 errors in context 16 of 39:
==27569== Use of uninitialised value of size 8
==27569== at 0x470DAA: eval_op (dg_scripts.c:1390)
==27569== by 0x4715B3: eval_lhs_op_rhs (dg_scripts.c:1573)
==27569== by 0x47135D: eval_expr (dg_scripts.c:1503)
==27569== by 0x471617: process_if (dg_scripts.c:1587)
==27569== by 0x4739B6: script_driver (dg_scripts.c:2576)
==27569== by 0x476DC9: wear_otrigger (dg_triggers.c:806)
==27569== by 0x461772: reset_zone (db.c:2930)
==27569== by 0x45C107: boot_db (db.c:864)
==27569== by 0x453C9A: init_game (comm.c:557)
==27569== by 0x4536E2: main (comm.c:395)
==27569== Uninitialised value was created by a stack allocation
==27569== at 0x4713DD: eval_lhs_op_rhs (dg_scripts.c:1517)
==27569==
==27569==
==27569== 5 errors in context 17 of 39:
==27569== Conditional jump or move depends on uninitialised value(s)
==27569== at 0x45CFD7: asciiflag_conv (db.c:1290)
==27569== by 0x4B6496: objsave_parse_objects (objsave.c:1528)
==27569== by 0x4B675A: Crash_load_objs (objsave.c:1667)
==27569== by 0x499D88: enter_player_game (interpreter.c:1445)
==27569== by 0x49B247: nanny (interpreter.c:2108)
==27569== by 0x45467E: game_loop (comm.c:959)
==27569== by 0x453CE5: init_game (comm.c:574)
==27569== by 0x4536E2: main (comm.c:395)
==27569== Uninitialised value was created by a stack allocation
==27569== at 0x4B5D5E: objsave_parse_objects (objsave.c:1325)
==27569==
==27569==
==27569== 5 errors in context 18 of 39:
==27569== Conditional jump or move depends on uninitialised value(s)
==27569== at 0x45CFC2: asciiflag_conv (db.c:1298)
==27569== by 0x4B6496: objsave_parse_objects (objsave.c:1528)
==27569== by 0x4B675A: Crash_load_objs (objsave.c:1667)
==27569== by 0x499D88: enter_player_game (interpreter.c:1445)
==27569== by 0x49B247: nanny (interpreter.c:2108)
==27569== by 0x45467E: game_loop (comm.c:959)
==27569== by 0x453CE5: init_game (comm.c:574)
==27569== by 0x4536E2: main (comm.c:395)
==27569== Uninitialised value was created by a stack allocation
==27569== at 0x4B5D5E: objsave_parse_objects (objsave.c:1325)
==27569==
==27569==
==27569== 5 errors in context 19 of 39:
==27569== Use of uninitialised value of size 8
==27569== at 0x45CFB8: asciiflag_conv (db.c:1298)
==27569== by 0x4B6496: objsave_parse_objects (objsave.c:1528)
==27569== by 0x4B675A: Crash_load_objs (objsave.c:1667)
==27569== by 0x499D88: enter_player_game (interpreter.c:1445)
==27569== by 0x49B247: nanny (interpreter.c:2108)
==27569== by 0x45467E: game_loop (comm.c:959)
==27569== by 0x453CE5: init_game (comm.c:574)
==27569== by 0x4536E2: main (comm.c:395)
==27569== Uninitialised value was created by a stack allocation
==27569== at 0x4B5D5E: objsave_parse_objects (objsave.c:1325)
==27569==
==27569==
==27569== 5 errors in context 20 of 39:
==27569== Use of uninitialised value of size 8
==27569== at 0x45CF94: asciiflag_conv (db.c:1292)
==27569== by 0x4B6496: objsave_parse_objects (objsave.c:1528)
==27569== by 0x4B675A: Crash_load_objs (objsave.c:1667)
==27569== by 0x499D88: enter_player_game (interpreter.c:1445)
==27569== by 0x49B247: nanny (interpreter.c:2108)
==27569== by 0x45467E: game_loop (comm.c:959)
==27569== by 0x453CE5: init_game (comm.c:574)
==27569== by 0x4536E2: main (comm.c:395)
==27569== Uninitialised value was created by a stack allocation
==27569== at 0x4B5D5E: objsave_parse_objects (objsave.c:1325)
==27569==
==27569==
==27569== 6 errors in context 21 of 39:
==27569== Invalid read of size 4
==27569== at 0x419A26: perform_get_from_room (act.item.c:326)
==27569== by 0x419B15: get_from_room (act.item.c:369)
==27569== by 0x41A046: do_get (act.item.c:405)
==27569== by 0x498308: command_interpreter (interpreter.c:725)
==27569== by 0x473778: script_driver (dg_scripts.c:2703)
==27569== by 0x474885: random_mtrigger (dg_triggers.c:115)
==27569== by 0x46EBC9: script_trigger_check (dg_scripts.c:628)
==27569== by 0x454A87: heartbeat (comm.c:1053)
==27569== by 0x45444A: game_loop (comm.c:1016)
==27569== by 0x453CE5: init_game (comm.c:574)
==27569== by 0x4536E2: main (comm.c:395)
==27569== Address 0x815dea0 is 64 bytes inside a block of size 360 free'd
==27569== at 0x4C22DB7: free (vg_replace_malloc.c:325)
==27569== by 0x419224: get_check_money (act.item.c:215)
==27569== by 0x419A25: perform_get_from_room (act.item.c:323)
==27569== by 0x419B15: get_from_room (act.item.c:369)
==27569== by 0x41A046: do_get (act.item.c:405)
==27569== by 0x498308: command_interpreter (interpreter.c:725)
==27569== by 0x473778: script_driver (dg_scripts.c:2703)
==27569== by 0x474885: random_mtrigger (dg_triggers.c:115)
==27569== by 0x46EBC9: script_trigger_check (dg_scripts.c:628)
==27569== by 0x454A87: heartbeat (comm.c:1053)
==27569== by 0x45444A: game_loop (comm.c:1016)
==27569== by 0x453CE5: init_game (comm.c:574)
==27569==
==27569==
==27569== 8 errors in context 22 of 39:
==27569== Conditional jump or move depends on uninitialised value(s)
==27569== at 0x50A2DB5: _itoa_word (in /lib/libc-2.7.so)
==27569== by 0x50A56FE: vfprintf (in /lib/libc-2.7.so)
==27569== by 0x50ACE37: fprintf (in /lib/libc-2.7.so)
==27569== by 0x4B316E: objsave_save_obj_record (objsave.c:101)
==27569== by 0x4B4014: Crash_save (objsave.c:701)
==27569== by 0x4B3FEC: Crash_save (objsave.c:698)
==27569== by 0x4B4337: Crash_crashsave (objsave.c:837)
==27569== by 0x4B5CFB: Crash_save_all (objsave.c:1289)
==27569== by 0x4549AD: heartbeat (comm.c:1117)
==27569== by 0x45444A: game_loop (comm.c:1016)
==27569== by 0x453CE5: init_game (comm.c:574)
==27569== by 0x4536E2: main (comm.c:395)
==27569== Uninitialised value was created by a stack allocation
==27569== at 0x4B5D5E: objsave_parse_objects (objsave.c:1325)
==27569==
==27569==
==27569== 8 errors in context 23 of 39:
==27569== Use of uninitialised value of size 8
==27569== at 0x50A2DAB: _itoa_word (in /lib/libc-2.7.so)
==27569== by 0x50A56FE: vfprintf (in /lib/libc-2.7.so)
==27569== by 0x50ACE37: fprintf (in /lib/libc-2.7.so)
==27569== by 0x4B316E: objsave_save_obj_record (objsave.c:101)
==27569== by 0x4B4014: Crash_save (objsave.c:701)
==27569== by 0x4B3FEC: Crash_save (objsave.c:698)
==27569== by 0x4B4337: Crash_crashsave (objsave.c:837)
==27569== by 0x4B5CFB: Crash_save_all (objsave.c:1289)
==27569== by 0x4549AD: heartbeat (comm.c:1117)
==27569== by 0x45444A: game_loop (comm.c:1016)
==27569== by 0x453CE5: init_game (comm.c:574)
==27569== by 0x4536E2: main (comm.c:395)
==27569== Uninitialised value was created by a stack allocation
==27569== at 0x4B5D5E: objsave_parse_objects (objsave.c:1325)
==27569==
==27569==
==27569== 661 errors in context 24 of 39:
==27569== Conditional jump or move depends on uninitialised value(s)
==27569== at 0x465ADE: sub_write (dg_comm.c:142)
==27569== by 0x47E03B: do_wsend (dg_wldcmd.c:123)
==27569== by 0x47F001: wld_command_interpreter (dg_wldcmd.c:649)
==27569== by 0x473753: script_driver (dg_scripts.c:2711)
==27569== by 0x477893: enter_wtrigger (dg_triggers.c:1094)
==27569== by 0x4216F5: do_simple_move (act.movement.c:334)
==27569== by 0x4A7A5D: mobile_activity (mobact.c:94)
==27569== by 0x454A69: heartbeat (comm.c:1063)
==27569== by 0x45444A: game_loop (comm.c:1016)
==27569== by 0x453CE5: init_game (comm.c:574)
==27569== by 0x4536E2: main (comm.c:395)
==27569== Uninitialised value was created by a stack allocation
==27569== at 0x4731C0: script_driver (dg_scripts.c:2499)
==27569==
==27569==
==27569== 3140 errors in context 25 of 39:
==27569== Use of uninitialised value of size 8
==27569== at 0x470DAA: eval_op (dg_scripts.c:1390)
==27569== by 0x4715B3: eval_lhs_op_rhs (dg_scripts.c:1573)
==27569== by 0x47135D: eval_expr (dg_scripts.c:1503)
==27569== by 0x471560: eval_lhs_op_rhs (dg_scripts.c:1571)
==27569== by 0x47135D: eval_expr (dg_scripts.c:1503)
==27569== by 0x471617: process_if (dg_scripts.c:1587)
==27569== by 0x4739B6: script_driver (dg_scripts.c:2576)
==27569== by 0x474ED5: greet_mtrigger (dg_triggers.c:223)
==27569== by 0x42188C: do_simple_move (act.movement.c:390)
==27569== by 0x4A7A5D: mobile_activity (mobact.c:94)
==27569== by 0x454A69: heartbeat (comm.c:1063)
==27569== by 0x45444A: game_loop (comm.c:1016)
==27569== Uninitialised value was created by a stack allocation
==27569== at 0x4713DD: eval_lhs_op_rhs (dg_scripts.c:1517)
==27569==
==27569==
==27569== 68567 errors in context 26 of 39:
==27569== Use of uninitialised value of size 8
==27569== at 0x470DAA: eval_op (dg_scripts.c:1390)
==27569== by 0x4715B3: eval_lhs_op_rhs (dg_scripts.c:1573)
==27569== by 0x47135D: eval_expr (dg_scripts.c:1503)
==27569== by 0x471581: eval_lhs_op_rhs (dg_scripts.c:1572)
==27569== by 0x47135D: eval_expr (dg_scripts.c:1503)
==27569== by 0x471617: process_if (dg_scripts.c:1587)
==27569== by 0x4739B6: script_driver (dg_scripts.c:2576)
==27569== by 0x477893: enter_wtrigger (dg_triggers.c:1094)
==27569== by 0x4216F5: do_simple_move (act.movement.c:334)
==27569== by 0x4A7A5D: mobile_activity (mobact.c:94)
==27569== by 0x454A69: heartbeat (comm.c:1063)
==27569== by 0x45444A: game_loop (comm.c:1016)
==27569== Uninitialised value was created by a stack allocation
==27569== at 0x4713DD: eval_lhs_op_rhs (dg_scripts.c:1517)
==27569==
--27569--
--27569-- used_suppression: 2 dl-hack3-cond-1
==27569==
==27569== ERROR SUMMARY: 72446 errors from 39 contexts (suppressed: 2 from 2)
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